all rooms now!
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@@ -57,8 +57,9 @@
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(actions/talk entities who msg)))
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(defn make [screen]
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(let [bloodclot-talk (utils/make-anim-seq "held/bloodclot-head" [114 82] 0.1 [0 1 2 1 0 3 3 0 1 2 1 0 3 4 5 6 5 3 3 1 2 1 3 3 3 3 3 0 0 0 7 8 7])
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bloodclot-stand (utils/make-anim-seq "held/bloodclot-head" [114 82] 0.1 (flatten [(repeat 15 0) 7 8 7]))]
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(let [[screen atlas] (utils/acquire-atlas screen "packed/held.atlas")
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bloodclot-talk (utils/make-anim-seq atlas "bloodclot-head" [114 82] 0.1 [0 1 2 1 0 3 3 0 1 2 1 0 3 4 5 6 5 3 3 1 2 1 3 3 3 3 3 0 0 0 7 8 7])
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bloodclot-stand (utils/make-anim-seq atlas "bloodclot-head" [114 82] 0.1 (flatten [(repeat 15 0) 7 8 7]))]
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(rooms/make :music :fight
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:name "Held"
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:interactions {:bloodclot {:box [182 42 270 196]
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@@ -81,8 +82,8 @@
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(actions/talk entities :bloodclot-head "Don't make me laugh, kid!")))
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}}
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:timers {:taunt [5.0 1.0 add-second]}
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:layers [(assoc (utils/get-texture "held/background.png") :x 0 :y 0 :baseline 0)
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(assoc (utils/get-texture "held/hand.png") :x 0 :y 0 :baseline 240)]
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:layers [(assoc (utils/atlas->texture atlas "background") :x 0 :y 0 :baseline 0)
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(assoc (utils/atlas->texture atlas "hand") :x 0 :y 0 :baseline 240)]
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:entities {:bloodclot-head (assoc (animation->texture screen bloodclot-stand)
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:x 211 :y 115 :baseline 240
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:origin-x 57 :origin-y 0
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