nightswing.
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@@ -137,20 +137,18 @@
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(actions/play-animation entities :ego :axe-wood)
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(actions/walk-straight-to entities :ego [170 71]))
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:scripts {:alarm-clock (actions/get-script entities
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(actions/walk-to entities :ego [189 65] :face :right)
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(actions/walk-to entities :ego [170 71] :face :right)
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(actions/walk-straight-to entities :ego [188 71] :face :right)
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(actions/play-animation entities :ego :reach)
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(actions/remove-item entities :alarm-clock)
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(actions/add-entity entities :alarm-clock (get-in @entities [:room :alarm-clock])))
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:sword (actions/get-script entities
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(when (get-in @entities [:room :entities :alarm-clock])
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(actions/walk-to entities :ego [129 65] :face :right)
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(actions/talk entities :ego "I'll take a big swing!")
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(actions/walk-straight-to entities :ego [189 65] :face :right :speed 3.5)
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(actions/play-animation entities :ego :swing)
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(actions/talk entities :ego "It's split right down the middle!")
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(actions/play-animation entities :ego :reach)
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(actions/remove-entity entities :alarm-clock)
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(actions/give entities :broken-clock)))}}
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(actions/add-entity entities :alarm-clock (get-in @entities [:room :alarm-clock]))
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(actions/play-animation entities :ego :axe)
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(actions/talk entities :ego "It's split right down the middle!")
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(actions/play-animation entities :ego :reach)
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(actions/remove-entity entities :alarm-clock)
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(actions/give entities :broken-clock)
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(actions/walk-straight-to entities :ego [170 71]))
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:sword (actions/get-script entities (actions/talk entities :ego "I can just use the axe."))}}
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:lever {:box [10 72 17 85]
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:script (actions/get-script entities
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(interact-with-lever entities))
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