tweaks for edning.

This commit is contained in:
Bryce Covert
2015-11-16 09:00:05 -08:00
parent 810143053e
commit e83b69bc1a
16 changed files with 1037 additions and 997 deletions

View File

@@ -103,7 +103,8 @@
:ego "Also, you'll need to add a split second."
:ego "Then, dip the Slinger's Shot in to complete the spell."
:ego "Don't forget about my secret stash of helpful stuff.\""))
(def frankie-color (Color/valueOf "9907CFFF"))
(def frankie-color (Color/valueOf "CF81ECFF"))
(defn listen-to-frankie [entities]
@@ -536,10 +537,12 @@
(Thread/sleep 3000)
(actions/do-dialogue entities
:georgia "Hey, I'm home!"
:georgia "Tick, was it really you that saved me?"
:ego "Aww, it was nothing."
:georgia "My hero!"
:frankie "Wait a hot second!")
:gandarf "Young Tick here saved you from Bloodclot's minions."
:ego "Aww, it was nothing.")
(actions/play-animation entities :ego :shy)
(actions/do-dialogue entities :georgia "Really?" :georgia "My hero!")
(Thread/sleep 500)
(actions/do-dialogue entities :frankie "Wait a hot second!")
(Thread/sleep 500)
(actions/walk-straight-to entities :frankie [95 23] :anim :stand)
(actions/do-dialogue entities
@@ -551,6 +554,8 @@
(actions/play-animation entities :frankie :fall :stop? false)
(actions/do-dialogue entities :georgia "Let's go, Sir Hunk.")
(actions/play-animation entities :georgia :hand-hold :stop? false)
(actions/play-animation entities :ego :hand-hold :stop? false)
(Thread/sleep 500)
(fade-out entities)
(on-gl (set-screen! @(resolve 'advent.core/advent) @(resolve 'advent.screens.credits/credits))))