bloodclot explode sound.
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desktop/asset-work/space/bloodclot-explode.ogg
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desktop/asset-work/space/bloodclot-explode.ogg
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desktop/asset-work/space/bloodclot-explode.wav
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desktop/asset-work/space/bloodclot-explode.wav
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desktop/resources/space/bloodclot-explode.ogg
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desktop/resources/space/bloodclot-explode.ogg
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@@ -234,8 +234,11 @@
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:stand blergh-stand-anim
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:stand blergh-stand-anim
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:inhale-sound (utils/load-sound "space/bloodclot-inhale.ogg")
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:inhale-sound (utils/load-sound "space/bloodclot-inhale.ogg")
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:exhale-sound (utils/load-sound "space/bloodclot-exhale.ogg")
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:exhale-sound (utils/load-sound "space/bloodclot-exhale.ogg")
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:explode-sound (utils/load-sound "space/bloodclot-explode.ogg")
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:anim-sound-frames {blergh-stand-anim {0 [:inhale-sound (constantly 0.3)]
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:anim-sound-frames {blergh-stand-anim {0 [:inhale-sound (constantly 0.3)]
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1 [:exhale-sound (constantly 0.3)]}}
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1 [:exhale-sound (constantly 0.3)]}
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bloodclot-explode {19 [:grow-sound (constantly 0.5)]
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166 [:explode-sound (constantly 0.5)]}}
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:opacity 0.0
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:opacity 0.0
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:anim blergh-stand-anim
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:anim blergh-stand-anim
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:anim-start 0
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:anim-start 0
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@@ -669,7 +669,6 @@ void main ()
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:inside-step-sound-2 (utils/load-sound "ego/inside-step-2.ogg")
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:inside-step-sound-2 (utils/load-sound "ego/inside-step-2.ogg")
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:inside-step-sound-3 (utils/load-sound "ego/inside-step-3.ogg")
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:inside-step-sound-3 (utils/load-sound "ego/inside-step-3.ogg")
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:inside-step-sound-4 (utils/load-sound "ego/inside-step-4.ogg")
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:inside-step-sound-4 (utils/load-sound "ego/inside-step-4.ogg")
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:grow-sound (utils/load-sound "ego/potion.ogg")
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:crowbar-sound (utils/load-sound "ego/crowbar.ogg")
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:crowbar-sound (utils/load-sound "ego/crowbar.ogg")
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:sigh-sound (utils/load-sound "ego/sigh.ogg")
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:sigh-sound (utils/load-sound "ego/sigh.ogg")
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:axe-sound (utils/load-sound "ego/axe.ogg")
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:axe-sound (utils/load-sound "ego/axe.ogg")
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@@ -1076,6 +1075,7 @@ void main ()
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:sounds {:blink (utils/load-sound "ego/blink2.ogg")
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:sounds {:blink (utils/load-sound "ego/blink2.ogg")
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:pickup (utils/load-sound "pickup.ogg")
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:pickup (utils/load-sound "pickup.ogg")
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:disappear (utils/load-sound "inside-house/disappear.ogg")
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:disappear (utils/load-sound "inside-house/disappear.ogg")
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:grow-sound (utils/load-sound "ego/potion.ogg")
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:object nil}
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:object nil}
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:fade {:object nil
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:fade {:object nil
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:opacity 0.0}
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:opacity 0.0}
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