a lot of progress on the screenshot approach.

This commit is contained in:
Bryce Covert
2017-03-23 21:02:50 -07:00
parent 365cb205d6
commit dc58787bf6
9 changed files with 2360 additions and 2171 deletions

View File

@@ -1894,14 +1894,14 @@
(grow-hud screen entities :save false)))
entities (or (process-fsm screen entities) entities)]
(label! (:fps entities) :set-text (str (game :fps)))
#_(label! (:fps entities) :set-text (str (game :fps)))
(render! screen [ (if (and hud-interactable? (not (:already-saved? entities)))
(:save entities)
(assoc (:save entities) :opacity 0.5))
(:fps entities)
#_(:fps entities)
(if hud-interactable?
(:inventory entities)
(assoc (:inventory entities) :opacity 0.5))