added weapon descriptions.
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@@ -252,7 +252,13 @@
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(actions/do-dialogue entities
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(actions/do-dialogue entities
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:bloodclot-head "No time to talk."
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:bloodclot-head "No time to talk."
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:bloodclot-head "It's lunch time."))
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:bloodclot-head "It's lunch time."))
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:scripts {:sword (actions/get-script entities
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:scripts {:spear (actions/get-script entities
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(actions/do-dialogue entities :ego "I don't want to get too close while he still has his lightning gem."
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:ego "Plus, this spear wouldn't do any damage to him."))
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:crowbar (actions/get-script entities
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(actions/do-dialogue entities :ego "I don't want to get too close while he still has his lightning gem."
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:ego "And this crowbar's too heavy for me to swing."))
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:sword (actions/get-script entities
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(if (actions/has-item? entities :magic-slingshot)
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(if (actions/has-item? entities :magic-slingshot)
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(if (get-in @entities [:state :broke-jewel?])
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(if (get-in @entities [:state :broke-jewel?])
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(do
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(do
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