you can drag inventory again on mobile.
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@@ -1322,34 +1322,37 @@ void main ()
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:on-pan
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(fn [screen entities {:keys [input-x input-y delta-x delta-y]}]
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(when (and utils/mobile?
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(get-in entities [:state :active?]))
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(get-in entities [:state :active?])
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(not (get-in entities [:cursor :came-from-inventory?])))
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(let [ideal-x (+ (get-in entities [:cam :x]) (- (/ delta-x 4)))
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ideal-y (+ (get-in entities [:cam :y]) (/ delta-y 4))]
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(-> entities
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(remove-cam-tweens)
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(assoc-in [:cursor :last-pos] [0 0])
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(assoc-in [:cam :ideal-x] ideal-x)
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(assoc-in [:cam :ideal-y] ideal-y)
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(assoc-in [:cam :x] (utils/bound-to-camera ideal-x 320 (get-in entities [:cam :zoom])) )
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(assoc-in [:cam :y] (utils/bound-to-camera ideal-y 240 (get-in entities [:cam :zoom])) )))))
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ideal-y (+ (get-in entities [:cam :y]) (/ delta-y 4))]
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(-> entities
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(remove-cam-tweens)
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(assoc-in [:cursor :last-pos] [0 0])
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(assoc-in [:cam :ideal-x] ideal-x)
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(assoc-in [:cam :ideal-y] ideal-y)
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(assoc-in [:cam :x] (utils/bound-to-camera ideal-x 320 (get-in entities [:cam :zoom])) )
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(assoc-in [:cam :y] (utils/bound-to-camera ideal-y 240 (get-in entities [:cam :zoom])) )))))
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:pinch-stop
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(fn [screen entities options]
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(when (get-in entities [:state :active?])
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(-> entities
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(remove-cam-tweens)
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(update-in [:cam] dissoc :start-zoom))))
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(update-in [:cam] dissoc :start-zoom :pinching) )))
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:on-pinch
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(fn [screen entities {:keys [initial-pointer-1 initial-pointer-2]}]
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(when (get-in entities [:state :active?])
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(when (and (not (get-in entities [:cam :pinching]))
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(get-in entities [:state :active?]))
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(let [[pointer-1-x pointer-1-y] (utils/unproject screen nil [(.x initial-pointer-1) (.y initial-pointer-1)])
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[pointer-2-x pointer-2-y] (utils/unproject screen nil [(.x initial-pointer-2) (.y initial-pointer-2)])]
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(-> entities
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(remove-cam-tweens)
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(assoc-in [:cursor :last-pos] [0 0])
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(assoc-in [:cam :ideal-x] (* 0.5 (+ pointer-1-x pointer-2-x)))
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(assoc-in [:cam :ideal-y] (* 0.5 (+ pointer-1-y pointer-2-y)))))))
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(assoc-in [:cam :ideal-y] (* 0.5 (+ pointer-1-y pointer-2-y)))
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(assoc-in [:cam :pinching] true)))))
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:on-zoom
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(fn [{:keys [^OrthographicCamera camera ^FitViewport viewport ^Stage renderer] :as screen} entities {:keys [initial-distance distance]}]
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@@ -1367,7 +1370,7 @@ void main ()
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entities
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)))
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:on-scrolled
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#_#_:on-scrolled
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(fn [{:keys [^OrthographicCamera camera ^FitViewport viewport ^Stage renderer] :as screen} entities options]
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(update-in entities [:cam :zoom] #(* % (+ 1 (/ (double (:amount options)) 10.0 )))))
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@@ -1523,7 +1526,8 @@ void main ()
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(assoc-in [:cursor :down-target] (or (:id interacting-entity ) (:id interaction) nil)))))))
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:on-touch-up (fn [screen entities options]
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(when-not utils/mobile?
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(when (or (not utils/mobile?)
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(get-in entities [:cursor :came-from-inventory?]))
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(handle-touch-up screen entities options)))
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:on-tap (fn [screen entities options]
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