dialogue tweak and hopefully linux fix.
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@@ -432,7 +432,7 @@
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(steam/set-achievement "DESTINY")
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(steam/set-achievement "DESTINY")
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(actions/do-dialogue entities
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(actions/do-dialogue entities
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:ego "Man! What a dream!"
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:ego "Man! What a dream!"
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:ego "If I only really could be a knight."
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:ego "If only I really could be a knight."
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:ego "Then I'd be able to win Georgia McGorgeous' heart.")
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:ego "Then I'd be able to win Georgia McGorgeous' heart.")
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(actions/in-love entities)
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(actions/in-love entities)
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(utils/save-chapter @entities :chapter-2))
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(utils/save-chapter @entities :chapter-2))
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@@ -1166,6 +1166,10 @@ void main ()
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(doseq [[k [start time fn]] (get-in entities [:room :timers])]
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(doseq [[k [start time fn]] (get-in entities [:room :timers])]
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(add-timer! screen k start time)))
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(add-timer! screen k start time)))
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:on-pause (fn [_ _]
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(utils/set-fullscreen! false)
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nil)
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:on-key-up
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:on-key-up
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(fn [screen entities]
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(fn [screen entities]
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(when (= (key-code :escape) (:key screen))
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(when (= (key-code :escape) (:key screen))
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