more graphics updates.
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@@ -253,7 +253,7 @@
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(if (actions/has-item? entities :sword)
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(if (actions/has-item? entities :sword)
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(actions/talk entities :ego "I already have the Sword of Blergh!")
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(actions/talk entities :ego "I already have the Sword of Blergh!")
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(do (actions/talk entities :ego "That's the coolest sword I've ever seen!!")
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(do (actions/talk entities :ego "That's the coolest sword I've ever seen!!")
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(actions/walk-to entities :ego [52 97] :face :left)
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(actions/walk-to entities :ego [45 97] :face :left)
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(actions/talk entities :ego "If I pull it out I can become a great knight!")
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(actions/talk entities :ego "If I pull it out I can become a great knight!")
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(let [missing-items (set/difference #{:trophy :medal :kiss} (get-in @entities [:state :obtained-items]))
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(let [missing-items (set/difference #{:trophy :medal :kiss} (get-in @entities [:state :obtained-items]))
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obtained-items (set/intersection #{:trophy :medal :kiss} (get-in @entities [:state :obtained-items]))]
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obtained-items (set/intersection #{:trophy :medal :kiss} (get-in @entities [:state :obtained-items]))]
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@@ -303,8 +303,8 @@
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:bird-2 (utils/make-bird screen (as-> [[220 225] [195 235] [210 230] [250 225]] p
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:bird-2 (utils/make-bird screen (as-> [[220 225] [195 235] [210 230] [250 225]] p
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(concat p (reverse p))))
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(concat p (reverse p))))
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:sword (assoc (texture "inside-castle/sword.png")
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:sword (assoc (texture "inside-castle/sword.png")
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:x 29
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:x 22
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:y 108
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:y 110
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:baseline 95)
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:baseline 95)
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:trophy (assoc (animation->texture screen trophy)
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:trophy (assoc (animation->texture screen trophy)
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:x 253 :y 69 :baseline 191
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:x 253 :y 69 :baseline 191
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