wind updates.

This commit is contained in:
Bryce Covert
2015-07-28 18:42:19 -07:00
parent 3a8950dad9
commit c3140bee4a
3 changed files with 13 additions and 5 deletions

View File

@@ -648,7 +648,8 @@ void main()
(defn fade-in-first-time-if-necessary [screen entities]
(if (not (get-in entities [:started? :value]))
(do (music! (utils/get-current-music entities) :set-volume (utils/current-music-volume (get-in entities [:volume :value])))
(utils/play-sound (get-in entities [:musics (actions/get-music (get-in entities [:room :music]) (get-in entities [:state :time]))]))
(when (get-in entities [:state :seen-intro?])
(utils/play-sound (get-in entities [:musics (actions/get-music (get-in entities [:room :music]) (get-in entities [:state :time]))])))
(assoc entities
:tweens {:fade-in (tween/tween :fade-in screen [:fade :opacity] 1.0 0.0 1.0 :ease tween/ease-in-cubic
:finish #(if (not (get-in % [:state :seen-intro?]))
@@ -759,7 +760,6 @@ void main()
(set! (. cam zoom) 0.95)
(let [_ (input! :set-cursor-image (utils/cursor "cursor.png" :main) 0 0)
shader (ShaderProgram. v-shader pix-shader)
_ (println (.getLog shader))
_ (update! screen :shader shader)
rooms {:inside-house (rooms.inside-house/make screen)
:inside-stash (rooms.inside-stash/make screen)