minor dialogue tweaks.

This commit is contained in:
Bryce Covert
2016-02-15 22:52:57 -08:00
parent 8a05f8c32a
commit bdf44b8760
3 changed files with 37 additions and 25 deletions

View File

@@ -369,7 +369,13 @@
(actions/do-dialogue entities :ego "A kiss for an inventory item?"
:ego "Sounds like the game designer was running out of good ideas.")
(steam/set-achievement "KITTY_KISS"))
(actions/talk entities :ego "I guess I'm too far away.")))
(actions/talk entities :ego "I can't get his attention from way down here.")))
:stick (actions/get-script entities
(if (get-in @entities [:room :entities :ladder])
(actions/do-dialogue entities
:ego "He's still too far for me to poke him."
:ego "Maybe I can encourage him to come down on his own.")
(actions/talk entities :ego "I can't poke him from way down here.")))
:default (actions/get-script entities (actions/talk entities :ego "Kitty seems disinterested in it."))})
cat-stand)
:grandma (let [gma (assoc (animation->texture screen grandma-stand)