more detail with antique shop and sword.
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@@ -101,11 +101,10 @@
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(defn pull-sword [entities]
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(actions/play-animation entities :ego :reach)
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(actions/give entities :sword)
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(actions/talk entities :ego "I got it! I will become the greatest knight Remington has ever known!"))
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(defn try-to-pull-sword [entities missing-items obtained-items]
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(actions/give entities :certificate)
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(actions/give entities :medal)
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(let [item->proof {:trophy "wisdom" :medal "strength" :certificate "courage"}]
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(actions/play-animation entities :ego :reach)
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(actions/do-dialogue entities
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