progresss on blergh fight.
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@@ -178,7 +178,7 @@
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trophy (utils/make-anim "inside-castle/trophy.png" [16 16] 0.1 (flatten [(repeat 50 0) 1 2 3 3 3 3 2 1]))
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pull-sword-anim (utils/make-anim "inside-castle/pull-sword.png" [95 190] 0.10 (flatten [0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 2 2 2 2 2 2 2 3 2 3 2 3 3 2 3 2 2 3 3 2 3 2 3 2 3 2 3 2 3 2 2 3 3 3 2 3 2 3 3 2 3 2 3 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ]))
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monocle (utils/make-anim "inside-castle/monocle.png" [7 7] 0.05 (flatten [(repeat 70 0) 1 2 3 3 3 2 1]))]
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(rooms/make :music {:day :town-1 :night :night}
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(rooms/make :music {:day :town-1 :night :night :sunrise :night}
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:interactions
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{:right-door {:box [286 140 306 160]
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:cursor :right
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@@ -249,7 +249,8 @@
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:layers {:day [(assoc (texture "inside-castle/background.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "inside-castle/pedestal-overlay.png") :x 0 :y 0 :baseline 135)]
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:night [(assoc (texture "inside-castle/background-dark.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "inside-castle/pedestal-overlay-dark.png") :x 0 :y 0 :baseline 135)]}
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(assoc (texture "inside-castle/pedestal-overlay-dark.png") :x 0 :y 0 :baseline 135)]
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:sunrise [(assoc (texture "inside-castle/background-sunrise.png") :x 0 :y 0 :baseline 0)]}
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:blackout (assoc (texture "black.png")
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:x 0 :y 0
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:width 320
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