screens can load their resources
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@@ -280,7 +280,8 @@
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(defn play-animation [entities target-id anim & {:keys [stop? continue? next]}]
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(run-action entities
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(begin [this screen entities]
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(update-in entities [:room :entities target-id] #(start-animation screen % anim) ))
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(update-in entities [:room :entities target-id] #(doto (start-animation screen % anim)
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println) ))
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(continue [this screen entities] entities)
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@@ -677,7 +678,8 @@
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(defn transition-background [entities new-background [x y] & {:keys [transition-music? between time face]}]
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(let [transition-music? (if (nil? transition-music?) true transition-music?)
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old-music (get-music (get-in @entities [:room :music]) (get-in @entities [:state :time]))
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new-music (get-music (get-in @entities [:rooms new-background :music]) (get-in @entities [:state :time]))
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;; TODO FIX
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new-music old-music
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music-changed? (and transition-music? (not= old-music new-music))
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time (/ (float (or time 1.0)) 2.0)]
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(run-action entities
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@@ -720,7 +722,7 @@
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(let [ego (get-in entities [:room :entities :ego])
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old-music (get-music (get-in entities [:room :music]) (get-in entities [:state :time]))
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entities (as-> entities e
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(assoc-in e [:room] (get-in entities [:rooms new-background]))
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(assoc-in e [:room] ((get-in entities [:rooms new-background]) screen))
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(assoc-in e [:room :entities :ego] ego)
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(assoc-in e [:current-sounds :value] [])
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(if between (between screen e) e)
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