peddler.
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@@ -172,9 +172,15 @@
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entities
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entities
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(actions/walk-to entities :ego [310 80])
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(actions/walk-to entities :ego [310 80])
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(actions/transition-background entities :outside-house [0 80]))
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(actions/transition-background entities :outside-house [0 80]))
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:cursor :right}}
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:cursor :right}
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:peddler {:box [110 90 128 146]
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:script (actions/get-script
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entities
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(actions/walk-to entities :ego [191 90])
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(actions/talk entities :ego "Hello there."))}}
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:layers [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)]
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:layers [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)]
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:collision "behindhouse/collision.png"
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:entities [(assoc (texture "outside-castle/peddler.png") :x 110 :y 90 :baseline 150)]
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:collision "outside-castle/collision.png"
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:scale-fn (scaler-fn-with-baseline 110 0.10 1.00))}))
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:scale-fn (scaler-fn-with-baseline 110 0.10 1.00))}))
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(defn animate [entity screen]
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(defn animate [entity screen]
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@@ -188,7 +194,7 @@
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(update! screen :renderer (stage) :camera (orthographic))
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(update! screen :renderer (stage) :camera (orthographic))
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(let [_ (input! :set-cursor-image (utils/cursor "cursor.png" :main) 0 0)
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(let [_ (input! :set-cursor-image (utils/cursor "cursor.png" :main) 0 0)
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music (sound "town-music.mp3")
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music (sound "town-music.mp3")
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_ (sound! music :loop 0.20)
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;; _ (sound! music :loop 0.20)
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backgrounds (backgrounds screen)]
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backgrounds (backgrounds screen)]
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{:backgrounds backgrounds
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{:backgrounds backgrounds
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:actions {:object nil
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:actions {:object nil
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