added outside particles. Nice effect.
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@@ -1,5 +1,6 @@
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(ns advent.screens.rooms.behind-house
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(:require [advent.screens.rooms :as rooms]
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[advent.screens.rooms.common :as common]
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[advent.screens.items :as items]
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[advent.actions :as actions]
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[advent.utils :as utils]
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@@ -85,10 +86,12 @@
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(actions/play-animation entities :ego :reach)
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(actions/update-entity entities :peeling #(assoc % :opacity 0))
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(actions/update-state entities (fn [state] (assoc state :opened-crack? true)))))))
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:bird (utils/make-bird screen [[50 235] [80 220] [100 239] [180 235] [85 225]])}
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:bird (utils/make-bird screen [[50 235] [80 220] [100 239] [180 235] [85 225]])
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:outside-particles (common/make-outside-particles)}
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:collision "behindhouse/collision.png"
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:scale-fn (utils/scaler-fn-with-baseline 110 0.10 1.00)
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:apply-state (fn [_ entities]
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(utils/fast-forward-particle (get-in entities [:room :entities :outside-particles]))
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(as-> entities entities
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(if (get-in entities [:state :opened-crack?])
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(assoc-in entities [:room :entities :peeling :opacity] 0)
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