should make rendering work again.
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@@ -251,7 +251,7 @@
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(actions/play-animation entities :ego :sigh)
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(actions/play-animation entities :ego :reach)
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(actions/talk entities :ego "Wait a second! If I become a janitor, I'll never win Georgia McGorgeous' heart!"))}}}
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:timers {:return [1.0 10.0 return-from-island]}
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:timers {:return [30.0 30.0 return-from-island]}
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:layers [(assoc (texture "dream/clouds1.png") :x -10 :y 0 :baseline -1 :parallax 0.2 :scale-x 1.1 :scale-y 1.1)
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(assoc (texture "dream/island.png") :x 180 :y 180 :baseline 0 :parallax 0.3 :scale-x 1.1 :scale-y 1.1)
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(assoc (texture "dream/cliff.png") :x 50 :y 133 :baseline 1 :parallax 0.6 :scale-x 1.2 :scale-y 1.2)
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@@ -319,6 +319,7 @@
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:baseline 240
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:origin-x 31
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:origin-y 0
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:test true
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:anim fairy-godfather-anim :anim-start 0
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:path (catmull-rom-spline (map #(apply vector-2* %) [[200 130] [200 134]]) true)
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:scaled true
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