should make rendering work again.
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@@ -251,7 +251,7 @@
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(actions/play-animation entities :ego :sigh)
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(actions/play-animation entities :ego :reach)
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(actions/talk entities :ego "Wait a second! If I become a janitor, I'll never win Georgia McGorgeous' heart!"))}}}
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:timers {:return [1.0 10.0 return-from-island]}
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:timers {:return [30.0 30.0 return-from-island]}
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:layers [(assoc (texture "dream/clouds1.png") :x -10 :y 0 :baseline -1 :parallax 0.2 :scale-x 1.1 :scale-y 1.1)
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(assoc (texture "dream/island.png") :x 180 :y 180 :baseline 0 :parallax 0.3 :scale-x 1.1 :scale-y 1.1)
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(assoc (texture "dream/cliff.png") :x 50 :y 133 :baseline 1 :parallax 0.6 :scale-x 1.2 :scale-y 1.2)
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@@ -319,6 +319,7 @@
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:baseline 240
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:origin-x 31
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:origin-y 0
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:test true
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:anim fairy-godfather-anim :anim-start 0
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:path (catmull-rom-spline (map #(apply vector-2* %) [[200 130] [200 134]]) true)
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:scaled true
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@@ -226,7 +226,7 @@
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(if (should-block? entities)
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(block-entrance entities)
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(do
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(actions/transition-background entities :inside-castle [280 145])
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(actions/transition-background entities :inside-castle [295 145])
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(actions/walk-to entities :ego [245 90]))))
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@@ -25,10 +25,12 @@
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[:dawn :opacity]
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1.0)))
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(defn walk-to-castle [entities]
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(defn walk-to-castle [entities dawn?]
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(actions/walk-to entities :ego [0 80])
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(actions/walk-straight-to entities :ego [-20 80])
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(actions/transition-background entities :outside-castle [330 80] :between dawn-fade)
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(if dawn?
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(actions/transition-background entities :outside-castle [330 80] :between dawn-fade)
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(actions/transition-background entities :outside-castle [330 80]))
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(actions/walk-straight-to entities :ego [310 80]))
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(def ego-sheep-loc
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@@ -94,7 +96,7 @@
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:ego "I now have The Slinger's Shot."
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:ego "And just in time, too. It's getting light.")
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(actions/update-state entities #(assoc % :next-time :sunrise))
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(walk-to-castle entities)
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(walk-to-castle entities true)
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(outside-castle/go-through-gate entities)
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(actions/update-state entities #(assoc % :next-time :day))
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(inside-castle/walk-to-blergh entities)
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@@ -348,7 +350,7 @@
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:left-dir {:box [0 40 20 140]
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:script (actions/get-script
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entities
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(walk-to-castle entities))
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(walk-to-castle entities false))
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:cursor :left}}
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:layers {:day [(assoc (texture "outsidehouse/background.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "outsidehouse/house.png") :x 0 :y 0 :baseline 122)
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