un. believable. iphone 4s can play the whole game.

This commit is contained in:
Bryce Covert
2017-05-25 20:24:21 -07:00
parent aec484deb5
commit a8b5136a9c
13 changed files with 91 additions and 97 deletions

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@@ -179,20 +179,6 @@ cat-tree/dot
orig: 1, 1
offset: 0, 0
index: -1
inside-antique/dot
rotate: false
xy: 704, 916
size: 1, 1
orig: 1, 1
offset: 0, 0
index: -1
inside-jail/dot
rotate: false
xy: 704, 916
size: 1, 1
orig: 1, 1
offset: 0, 0
index: -1
outsidehouse/dot
rotate: false
xy: 704, 916
@@ -200,13 +186,6 @@ outsidehouse/dot
orig: 1, 1
offset: 0, 0
index: -1
inside-house/dot
rotate: false
xy: 704, 916
size: 1, 1
orig: 1, 1
offset: 0, 0
index: -1
title/dot
rotate: false
xy: 704, 916
@@ -214,7 +193,14 @@ title/dot
orig: 1, 1
offset: 0, 0
index: -1
dream/dot
inside-antique/dot
rotate: false
xy: 704, 916
size: 1, 1
orig: 1, 1
offset: 0, 0
index: -1
inside-house/dot
rotate: false
xy: 704, 916
size: 1, 1
@@ -228,6 +214,20 @@ ego/dot
orig: 1, 1
offset: 0, 0
index: -1
inside-jail/dot
rotate: false
xy: 704, 916
size: 1, 1
orig: 1, 1
offset: 0, 0
index: -1
dream/dot
rotate: false
xy: 704, 916
size: 1, 1
orig: 1, 1
offset: 0, 0
index: -1
wizard/dot
rotate: false
xy: 704, 916
@@ -606,14 +606,14 @@ held/dot
orig: 1, 1
offset: 0, 0
index: -1
outside-jail/dot
space/dot
rotate: false
xy: 1402, 759
size: 1, 1
orig: 1, 1
offset: 0, 0
index: -1
space/dot
outside-jail/dot
rotate: false
xy: 1402, 759
size: 1, 1

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@@ -573,7 +573,7 @@
([entities sound-file vol & [wait?]]
(let [wait? (if (nil? wait?) true wait?)
s (if (string? sound-file)
(sound sound-file)
(utils/load-sound sound-file)
sound-file)]
(run-action entities
(begin [this screen entities]

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@@ -225,9 +225,9 @@
:shopkeep "My son would be stricken with grief to find it missing."))))]
(rooms/make :music :inside-antique
:name "Antique shop"
:sounds {#_#_:fire-1 (utils/load-sound "inside-antique/fire-1.ogg")
#_#_:fire-2 (utils/load-sound "inside-antique/fire-2.ogg")
#_#_:fire-3 (utils/load-sound "inside-antique/fire-3.ogg")
:sounds {:fire-1 (utils/load-sound "inside-antique/fire-1.ogg")
:fire-2 (utils/load-sound "inside-antique/fire-2.ogg")
:fire-3 (utils/load-sound "inside-antique/fire-3.ogg")
}
:return-portrait (rooms/make-entity :return-portrait {:box [103 70 206 116]
:label "Desk"

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@@ -232,8 +232,8 @@
(rooms/make :music :inside-antique
:name "In jail"
:sounds {
#_#_:squeek (utils/load-sound "inside-jail/squeak.ogg")
#_#_:crowbar-sound (utils/load-sound "ego/crowbar.ogg")
:squeek (utils/load-sound "inside-jail/squeak.ogg")
:crowbar-sound (utils/load-sound "ego/crowbar.ogg")
}
:interactions {
:lock {:box [172 102 190 124]

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@@ -626,7 +626,7 @@
(rooms/make :music {:day :town-2 :night :night}
:name "Outside house"
:update-fn jump-around
#_#_:cauldron-sound {:object nil :sound (utils/load-sound "outsidehouse/cauldron.ogg")}
:cauldron-sound {:object nil :sound (utils/load-sound "outsidehouse/cauldron.ogg")}
:interactions
{:door {:box [250 100 281 160]
:only-script
@@ -774,8 +774,8 @@
(actions/talk entities :ego "That's just cruel."))
nil)
#_#_:eat-sound (utils/load-sound "outsidehouse/sheep-eat.ogg")
#_#_:bleet-sound (utils/load-sound "outsidehouse/sheep-bleet.ogg")
:eat-sound (utils/load-sound "outsidehouse/sheep-eat.ogg")
:bleet-sound (utils/load-sound "outsidehouse/sheep-bleet.ogg")
:anim-sound-frames {sheep-stand {11 [:eat-sound 0.3]
35 [:bleet-sound 0.5]}}
:left {:walk (utils/flip sheep-walk)
@@ -794,7 +794,7 @@
:door (assoc (animation->texture screen door)
:x 252 :y 88 :baseline 122
:open door
#_#_:door-sound (utils/load-sound "door.ogg")
:door-sound (utils/load-sound "door.ogg")
:anim-sound-frames {door {1 [:door-sound 0.1]}}
)
:lamb (assoc (utils/get-texture "outsidehouse/lamb.png")

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@@ -196,10 +196,10 @@
grow-explode (particle-effect "particles/grow-explode")]
(rooms/make :music :fight
:name "Duel"
:sounds {#_#_:shock (utils/load-sound "space/shock.ogg")
#_#_:shock-short (utilw/load-sound "space/shock-short.ogg")
#_#_:jump (utils/load-sound "space/jump.ogg")
#_#_:swing-sword (utils/load-sound "space/swingsword.ogg")}
:sounds {:shock (utils/load-sound "space/shock.ogg")
:shock-short (utils/load-sound "space/shock-short.ogg")
:jump (utils/load-sound "space/jump.ogg")
:swing-sword (utils/load-sound "space/swingsword.ogg")}
:interactions
{}
:layers [(assoc (utils/get-texture "space/background.png") :x 0 :y 0 :baseline 0)]
@@ -235,9 +235,9 @@
:bloodclot (assoc (animation->texture screen blergh-stand-anim)
:x 180 :y 50 :baseline 190
:stand blergh-stand-anim
#_#_:inhale-sound (utils/load-sound "space/bloodclot-inhale.ogg")
#_#_ :exhale-sound (utils/load-sound "space/bloodclot-exhale.ogg")
#_#_ :explode-sound (utils/load-sound "space/bloodclot-explode.ogg")
:inhale-sound (utils/load-sound "space/bloodclot-inhale.ogg")
:exhale-sound (utils/load-sound "space/bloodclot-exhale.ogg")
:explode-sound (utils/load-sound "space/bloodclot-explode.ogg")
:anim-sound-frames {blergh-stand-anim {0 [:inhale-sound grunt-vol]
1 [:exhale-sound grunt-vol]}
bloodclot-explode {35 [:grow-sound (constantly 0.5)]

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@@ -654,28 +654,28 @@
:origin-x 9
:origin-y 0
:scaled true
#_#_:drop-sound (utils/load-sound "ego/drop.ogg")
#_#_:milk-sound (utils/load-sound "outsidehouse/milk.ogg")
#_#_:step-sound-1 (utils/load-sound "ego/step-1.ogg")
#_#_:step-sound-2 (utils/load-sound "ego/step-2.ogg")
#_#_:step-sound-3 (utils/load-sound "ego/step-3.ogg")
#_#_:step-sound-4 (utils/load-sound "ego/step-4.ogg")
#_#_:shoot-sound (utils/load-sound "ego/slingshot.ogg")
#_#_:glad-sound (utils/load-sound "ego/glad.ogg")
:drop-sound (utils/load-sound "ego/drop.ogg")
:milk-sound (utils/load-sound "outsidehouse/milk.ogg")
:step-sound-1 (utils/load-sound "ego/step-1.ogg")
:step-sound-2 (utils/load-sound "ego/step-2.ogg")
:step-sound-3 (utils/load-sound "ego/step-3.ogg")
:step-sound-4 (utils/load-sound "ego/step-4.ogg")
:shoot-sound (utils/load-sound "ego/slingshot.ogg")
:glad-sound (utils/load-sound "ego/glad.ogg")
#_#_:get-sick-sound (utils/load-sound "ego/get-sick.ogg")
#_#_:scratch-sound (utils/load-sound "ego/scratch.ogg")
#_#_:scared-step-sound (utils/load-sound "ego/scared-step.ogg")
:get-sick-sound (utils/load-sound "ego/get-sick.ogg")
:scratch-sound (utils/load-sound "ego/scratch.ogg")
:scared-step-sound (utils/load-sound "ego/scared-step.ogg")
#_#_:inside-step-sound-1 (utils/load-sound "ego/inside-step-1.ogg")
#_#_:inside-step-sound-2 (utils/load-sound "ego/inside-step-2.ogg")
#_#_:inside-step-sound-3 (utils/load-sound "ego/inside-step-3.ogg")
#_#_:inside-step-sound-4 (utils/load-sound "ego/inside-step-4.ogg")
#_#_:crowbar-sound (utils/load-sound "ego/crowbar.ogg")
#_#_:sigh-sound (utils/load-sound "ego/sigh.ogg")
#_#_:axe-sound (utils/load-sound "ego/axe.ogg")
#_#_:breakglass-sound (utils/load-sound "ego/breakglass.ogg")
#_#_:idea-sound (utils/load-sound "ego/idea.ogg")
:inside-step-sound-1 (utils/load-sound "ego/inside-step-1.ogg")
:inside-step-sound-2 (utils/load-sound "ego/inside-step-2.ogg")
:inside-step-sound-3 (utils/load-sound "ego/inside-step-3.ogg")
:inside-step-sound-4 (utils/load-sound "ego/inside-step-4.ogg")
:crowbar-sound (utils/load-sound "ego/crowbar.ogg")
:sigh-sound (utils/load-sound "ego/sigh.ogg")
:axe-sound (utils/load-sound "ego/axe.ogg")
:breakglass-sound (utils/load-sound "ego/breakglass.ogg")
:idea-sound (utils/load-sound "ego/idea.ogg")
:scale-x start-scale
:scale-y start-scale
:talk-color (color 0.6 1.0 1.0 1.0)
@@ -916,7 +916,6 @@
(defn play-sound-if-necessary [screen entities target {:keys [previous-frame-index current-frame-index anim-sound-frames anim x y] :as e :or {anim-sound-frames {}}}]
(if (and (not= previous-frame-index current-frame-index)
(anim-sound-frames anim))
(if-let [[snd vol-scale pitch] (get-in anim-sound-frames [anim current-frame-index])]
@@ -937,12 +936,12 @@
(defn play-key-sounds [screen entities]
(if (= (get-in entities [:fade :opacity]) 0.0)
(reduce-kv (fn [entities target e]
(reduce-kv (fn [es target e]
(if e
(play-sound-if-necessary screen entities target e)
entities))
(play-sound-if-necessary screen es target e)
es))
entities
entities)
(-> entities :room :entities))
entities))
(defn update-current-sound-vols! [entities]
@@ -1256,10 +1255,10 @@
:closing? {:object nil
:value false}
:sounds {#_#_:blink (utils/load-sound "ego/blink2.ogg")
#_#_:pickup (utils/load-sound "pickup.ogg")
#_#_:disappear (utils/load-sound "inside-house/disappear.ogg")
#_#_:grow-sound (utils/load-sound "ego/potion.ogg")
:sounds {:blink (utils/load-sound "ego/blink2.ogg")
:pickup (utils/load-sound "pickup.ogg")
:disappear (utils/load-sound "inside-house/disappear.ogg")
:grow-sound (utils/load-sound "ego/potion.ogg")
:object nil}
:fade {:object nil
:opacity 0.0}

View File

@@ -431,12 +431,10 @@
(doto (music (str r ".mp3")) (music! :set-looping true)))))
(defn load-sound [f]
nil
#_(try
(try
(iosify
(sound (str f ".mp3"))
(sound f)
)
(sound f))
(catch Exception e
(log/info e)
(sound (str f ".mp3")))))
@@ -679,29 +677,24 @@
(play-sound! screen entities snd volume-fn pan type 1.0))
([screen entities snd volume-fn pan type pitch]
(if (if (keyword? snd)
(or (-> entities :room :sounds snd)
(-> entities :sounds snd))
snd)
(let [vol (volume-fn entities)
snd (if (keyword? snd)
(or (-> entities :room :sounds snd)
(-> entities :sounds snd))
snd)
(let [vol (volume-fn entities)
snd (if (keyword? snd)
(or (-> entities :room :sounds snd)
(-> entities :sounds snd))
snd)
sound-id (if (= :once type)
(sound! snd :play (scale-vol-from-fade entities (current-sound-volume vol)) (or pitch 1.0) pan )
(sound! snd :loop 0.0 (or pitch 1.0) pan )) ]
(update-in entities [:current-sounds :value]
conj {:id sound-id
:sound snd
:volume-fn volume-fn
:type type
:ends-at (if (= type :once)
(+ (:total-time screen) 1.0 #_(sound! snd :duration))
nil)}))
entities)))
sound-id (if (= :once type)
(sound! snd :play (scale-vol-from-fade entities (current-sound-volume vol)) (or pitch 1.0) pan )
(sound! snd :loop 0.0 (or pitch 1.0) pan )) ]
(update-in entities [:current-sounds :value]
conj {:id sound-id
:sound snd
:volume-fn volume-fn
:type type
:ends-at (if (= type :once)
(+ (:total-time screen) 1.0 #_(sound! snd :duration))
nil)}))
entities))
(defn stop-all-sounds! [entities]
(doseq [snd (get-in entities [:current-sounds :value] [])]