organization.
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32
desktop/src-common/advent/screens/dialogue.clj
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32
desktop/src-common/advent/screens/dialogue.clj
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(ns advent.screens.dialogue
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(:require [play-clj.core :refer :all]
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[play-clj.ui :refer :all]
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[play-clj.utils :refer :all]
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[play-clj.g2d :refer :all]
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[clojure.pprint]
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[advent.pathfind])
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(:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter]
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[com.badlogic.gdx.graphics.g2d TextureRegion]))
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(defscreen talking-screen
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:on-show
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(fn [screen entities]
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(update! screen :renderer (stage) :camera (orthographic)) [])
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:on-render
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(fn [screen entities]
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(render! screen entities)
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entities)
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:on-talk
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(fn [{:keys [create-talk text x y]} entities]
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[(let [font (bitmap-font "mainfont.fnt" )
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tr (bitmap-font! font :get-region)
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tx (.getTexture tr)
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_ (texture! tx :set-filter Texture$TextureFilter/Linear Texture$TextureFilter/Linear)
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talk (assoc (label text (style :label font (color :white)) ) :x (* 4 x) :y (* 4 y))]
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(label! talk :set-font-scale 1)
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talk)])
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:on-resize (fn [screen entities]
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(height! screen (game :height))))
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164
desktop/src-common/advent/screens/scene.clj
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164
desktop/src-common/advent/screens/scene.clj
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(ns advent.screens.scene
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(:require [play-clj.core :refer :all]
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[play-clj.ui :refer :all]
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[play-clj.utils :refer :all]
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[play-clj.g2d :refer :all]
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[clojure.pprint]
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[advent.pathfind]
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[advent.actions :as actions]
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[advent.zone :as zone]
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[advent.screens.dialogue :refer [talking-screen]])
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(:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter]
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[com.badlogic.gdx.graphics.g2d TextureRegion] ))
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(def +screen-width+ 320)
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(def +screen-height+ 240)
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(def +num-cursors+ 4)
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(def +next-cursor+ (into {} (map vector (range +num-cursors+) (drop 1 (cycle (range +num-cursors+))))))
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(defn +next-cursor+ [x]
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(first (drop 1 (drop-while #(not= x %) (cycle (range +num-cursors+))))))
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(defn cursor [filename index]
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(let [scale 2
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base-cursor (pixmap filename)
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target-width (* 16 scale)
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target-height (* 16 scale)
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resized (Pixmap. target-width target-height (.getFormat base-cursor))]
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(Pixmap/setFilter Pixmap$Filter/NearestNeighbour)
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(pixmap! resized :draw-pixmap base-cursor (* index 16) 0 16 16
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0 0 target-width target-height)
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resized ))
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(defn right-click [screen entities]
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(let [entities (update-in entities [:cursor] #(assoc % :cursor-index (+next-cursor+ (:cursor-index %))))]
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(input! :set-cursor-image (cursor "cursor.png" (get-in entities [:cursor :cursor-index])) 0 0)
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entities))
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(defn walk-click [screen entities [x y]]
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(assoc-in entities [:ego :actions] (actions/from-path screen entities :ego [x y])))
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(defn walk-override-click [screen entities [x y]]
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(let [target-location (->> (get-in entities [:background :mouse-overrides])
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(filter #((:mouse-in? %) x y))
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first
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:go-to)]
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(assoc-in entities [:ego :actions] (actions/from-path screen entities :ego target-location))))
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(defn left-click [screen entities]
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(let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})
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interaction (first (filter #((:mouse-in? %) x y) (get-in entities [:background :interactions])))]
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(cond (get-in entities [:cursor :override]) (walk-override-click screen entities [x y])
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interaction ((:click-fn interaction) screen entities [x y])
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:else (walk-click screen entities [x y]))))
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(defn get-ego [screen]
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(let [player-sheet (texture! (texture "player.png") :split 18 36)
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ego {:right (animation 0.075 (for [i (range 8)]
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(texture (aget player-sheet 0 i))))
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:left (animation 0.075 (for [i (range 8)]
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(texture (aget player-sheet 1 i))))
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:baseline 95
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:origin-x 9
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:origin-y 0
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:scaled true
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:actions []
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:x 150 :y 95
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:id "ego"}]
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(merge (texture (animation! (:right ego) :get-key-frame 0.25)) ego)))
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(defn update-ego [screen entities ego]
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(if-let [action (first (:actions ego))]
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(action screen entities)
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entities))
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(defn scaler-fn-with-baseline [baseline minimum-size & [maximum-size]]
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(let [maximum-size (or maximum-size 1.0)]
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(fn [y]
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(if (< y baseline) maximum-size
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(let [percent-complete (- 1.0 (/ (- y baseline) (- +screen-height+ baseline)))
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range (+ (* percent-complete (- maximum-size minimum-size)) minimum-size)]
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range)))))
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(defscreen scene
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:on-show
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(fn [screen entities]
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(update! screen :renderer (stage) :camera (orthographic))
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(let [
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_ (input! :set-cursor-image (cursor "cursor.png" 0) 0 0)
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background (texture "bg5.png")
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background-trees (texture "background-trees.png")
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house (texture "house.png")
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overdirt (texture "overdirt.png")
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music (sound "outside-house.mp3")
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;; _ (sound! music :loop)
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]
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{
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:cursor {:id "cursor" :cursor-index 0 }
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:background (assoc background
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:id "background" :x 0 :y 0
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:collision (advent.pathfind/map-from-resource "pathfind-test-big.png")
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:baseline 0
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:mouse-overrides [{:mouse-in? (zone/box 290 131 320 224)
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:cursor-override 4
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:go-to [319 160]}
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{:mouse-in? (zone/box 60 180 224 240)
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:cursor-override 7
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:go-to [137 204]}
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{:mouse-in? (zone/box 0 40 30 140)
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:cursor-override 6
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:go-to [0 80]}]
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:interactions [{:mouse-in? (zone/box 258 100 281 160)
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:click-fn (fn [screen entities [x y]]
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(assoc-in entities [:ego :actions] [(fn [screen entities]
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(run! talking-screen :on-talk :text "It's the door to Merlin's house."
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:x (get-in entities [:ego :x]) :y (+ (get-in entities [:ego :y]) 25) )
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(-> entities
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(update-in [:ego :actions] rest)))]))}]
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:scale-fn (scaler-fn-with-baseline 110 0.10 1.00))
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:house (assoc house
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:x 0 :y 0
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:baseline 122)
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:overdirt (assoc overdirt
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:x 0 :y 0
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:baseline 240)
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:background-trees (assoc background-trees
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:x 0 :y 0
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:baseline 44)
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:ego (get-ego screen)
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:fps (assoc (label "0" (color :white) ) :x 5 :baseline 9000)
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}))
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:on-render
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(fn [screen [entities]]
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(let [entities (update-ego screen entities (:ego entities))
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_ (label! (:fps entities) :set-text (str (game :fps)))
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entities (if (get-in entities [:ego :anim])
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(update-in entities [:ego] #(merge % (animation->texture screen (:anim %))))
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entities)]
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(render! screen (sort-by :baseline (vals entities)))
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entities))
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:on-resize (fn [screen entities]
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(size! screen 320 240))
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:on-mouse-moved
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(fn [screen [entities]]
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(let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})]
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(if-let [mouse-override (first (filter #((:mouse-in? %) x y) (get-in entities [:background :mouse-overrides])))]
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(when (not (get-in entities [:cursor :override]))
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(do (input! :set-cursor-image (cursor "cursor.png" (:cursor-override mouse-override)) 0 0)
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(assoc-in entities [:cursor :override] true)))
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(when (get-in entities [:cursor :override])
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(do (input! :set-cursor-image (cursor "cursor.png" (get-in entities [:cursor :cursor-index])) 0 0)
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(assoc-in entities [:cursor :override] false))))))
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:on-touch-down (fn [screen [entities]]
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(if (= (button-code :right) (:button screen))
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(right-click screen entities)
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(left-click screen entities))))
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