bloodclot not already there.
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@@ -14,6 +14,5 @@
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+ bloodclot isn't hidden at start
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+ bloodclot isn't hidden at start
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+ fight with blergh at end isn't great
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+ fight with blergh at end isn't great
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+ ending
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+ ending
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+ wrong timing for potions
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+ secret lever
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+ secret lever
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+ shopkeep sigh
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+ shopkeep sigh
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@@ -113,7 +113,8 @@
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(actions/do-dialogue entities
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(actions/do-dialogue entities
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:ego "I now have The Slinger's Shot."
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:ego "I now have The Slinger's Shot."
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:ego "And just in time, too. It's getting light.")
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:ego "And just in time, too. It's getting light.")
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(actions/update-state entities #(assoc % :next-time :sunrise))
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(actions/update-state entities #(assoc % :next-time :sunrise :seen-bloodclot? false))
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(walk-to-castle entities true)
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(walk-to-castle entities true)
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(outside-castle/go-through-gate entities)
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(outside-castle/go-through-gate entities)
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(actions/update-state entities #(assoc % :next-time :day))
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(actions/update-state entities #(assoc % :next-time :day))
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