final tweaks before 1.2.
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@@ -462,6 +462,7 @@
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(actions/play-animation entities :owl :eye)
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(actions/play-animation entities :owl :eye)
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(actions/do-dialogue entities
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(actions/do-dialogue entities
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:owl "I don't think that helped that much.")
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:owl "I don't think that helped that much.")
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(steam/set-achievement "BEHOLDER")
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(when (actions/has-obtained? entities :feather)
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(when (actions/has-obtained? entities :feather)
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(actions/do-dialogue entities :owl "I think I'll just stick to the monocle."))
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(actions/do-dialogue entities :owl "I think I'll just stick to the monocle."))
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(actions/update-state entities (fn [s] (assoc s :owl-tried-strength? true))))
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(actions/update-state entities (fn [s] (assoc s :owl-tried-strength? true))))
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@@ -280,7 +280,7 @@
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(actions/begin-animation entities :warden :stand)
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(actions/begin-animation entities :warden :stand)
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(Thread/sleep 300)
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(Thread/sleep 300)
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(actions/do-dialogue entities
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(actions/do-dialogue entities
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:warden "Charlie, is that you chap?"
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:warden "Charlie, is that you, chap?"
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:warden "What're you doing digging through my trash can?")
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:warden "What're you doing digging through my trash can?")
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(Thread/sleep 300)
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(Thread/sleep 300)
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(actions/play-animation entities :warden :fall-asleep :stop? false)
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(actions/play-animation entities :warden :fall-asleep :stop? false)
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