fountain effect
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@@ -159,7 +159,7 @@
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:script (actions/get-script entities (try-to-go-in-stash entities))}}
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:layers {:day [(assoc (texture "outside-jail/background.png") :x 0 :y 0 :baseline 0)]
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:night [(assoc (texture "outside-jail/background-dark.png") :x 0 :y 0 :baseline 0)]}
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:entities {:fountain (assoc (texture "outside-jail/dot.png")
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:entities {:fountain (assoc (texture "outside-jail/dot.png") #_(animation->texture screen fountain)
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:x 150 :y 126 :baseline 114
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#_:anim fountain
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#_:anim-start 0
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@@ -184,9 +184,9 @@
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:fountain-particle (assoc (doto (particle-effect "outside-jail/fountain")
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(particle-effect! :reset)
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(particle-effect! :start))
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:x 170
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:x 172
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:y 140
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:baseline 320)}
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:baseline 114)}
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:guard (rooms/make-entity :guard (assoc (animation->texture screen guard-stand)
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:x 70 :y 55 :baseline 185
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:stand guard-stand
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@@ -25,7 +25,7 @@
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target-height (* 16 scale)
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resized (Pixmap. target-width target-height (.getFormat base-cursor))
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index (.indexOf +all-cursors+ which)]
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(Pixmap/setFilter Pixmap$Filter/NearestNeighbour)
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#_(Pixmap/setFilter Pixmap$Filter/NearestNeighbour)
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(pixmap! resized :draw-pixmap base-cursor (* index 16) 0 16 16
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0 0 target-width target-height)
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resized ))
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