better intro to sack lunch.
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@@ -1,9 +1,9 @@
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+ More ways to burn paper
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+ More ways to burn paper
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+ shitty plates
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+ shitty plates
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+ more visible crowbar
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+ more visible crowbar
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+ sack lunch should spoil
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+ fight with blergh at end isn't great
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+ fight with blergh at end isn't great
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+ ending
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+ ending
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+ secret lever
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+ secret lever
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+ proper save/settings file location
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+ proper save/settings file location
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+ closing should stop all scripts
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+ closing should stop all scripts
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+ frankie should drop coin
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@@ -115,7 +115,7 @@
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:flask-flies-ash {:name "Water, flies, and ash" :value :flask-flies-ash :cursor :flask-water-stuff-2 :scripts {:feather (make-finished-component)}}
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:flask-flies-ash {:name "Water, flies, and ash" :value :flask-flies-ash :cursor :flask-water-stuff-2 :scripts {:feather (make-finished-component)}}
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:note-1 {:name "Note from Gandarf" :value :note-1 :cursor :note-1}
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:note-1 {:name "Note from Gandarf" :value :note-1 :cursor :note-1}
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:ash {:name "Ashes" :value :ash :cursor :ash :scripts {:flask-water (make-water-and-ash) :flask-water-flies (make-flies-ash)}}
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:ash {:name "Ashes" :value :ash :cursor :ash :scripts {:flask-water (make-water-and-ash) :flask-water-flies (make-flies-ash)}}
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:sack-lunch {:name "Sack lunch" :value :sack-lunch :cursor :sack-lunch}
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:sack-lunch {:name "Pungent sack lunch" :value :sack-lunch :cursor :sack-lunch}
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:flies {:name "Flies" :value :flies :cursor :flies :scripts {:flask-water (make-water-and-flies) :flask-water-ash (make-flies-ash)}}
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:flies {:name "Flies" :value :flies :cursor :flies :scripts {:flask-water (make-water-and-flies) :flask-water-ash (make-flies-ash)}}
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:spear {:name "Spear" :value :spear :cursor :spear}
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:spear {:name "Spear" :value :spear :cursor :spear}
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:monocle {:name "Monocle" :value :monocle :cursor :monocle}
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:monocle {:name "Monocle" :value :monocle :cursor :monocle}
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@@ -44,8 +44,9 @@
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(if (actions/has-obtained? entities :sack-lunch)
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(if (actions/has-obtained? entities :sack-lunch)
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(actions/talk entities :ego "He doesn't have anything else on him.")
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(actions/talk entities :ego "He doesn't have anything else on him.")
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(do (actions/do-dialogue entities
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(do (actions/do-dialogue entities
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:ego "He has a sack lunch here."
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:ego "He has a sack lunch here."
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:ego "Looks like it's pretty mangled from his spill.")
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:ego "UGH! Gross! It's got blue cheese dressing on it!")
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(actions/play-animation entities :ego :get-sick)
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(actions/give entities :sack-lunch))))
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(actions/give entities :sack-lunch))))
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(defn grab-spear [entities]
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(defn grab-spear [entities]
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