texturepackr works
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@@ -238,9 +238,9 @@
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(defn make [screen]
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(let [throw-walkie (utils/make-anim "castle-gate/throw-walkie.png" [205 136] 0.1 (flatten [(repeat 55 0) (range 9) (repeat 55 8)]))
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walkie-visible (animation 1.0 [(last (utils/split-texture "castle-gate/throw-walkie.png" [205 136] (range 9)))])
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walkie-invisible (animation 1.0 [(first (utils/split-texture "castle-gate/throw-walkie.png" [205 136] (range 9)))])]
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(let [throw-walkie (utils/make-anim-seq "castle-gate/throw-walkie" [205 136] 0.1 (flatten [(repeat 55 0) (range 9) (repeat 55 8)]))
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walkie-visible (animation 1.0 [(utils/get-texture "castle-gate/throw-walkie-9.png")])
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walkie-invisible (animation 1.0 [(utils/get-texture "castle-gate/throw-walkie-1.png")])]
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(rooms/make :music {:day :town-2 :night :night}
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:timers {:taunt [1.0 6.0 flip-coin]}
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:interactions {:right-dir {:box [280 40 320 83]
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