changing to using protocols for interactions, mouse-in?, and overriding cursors.
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@@ -9,25 +9,39 @@
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[advent.zone :as zone]
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[advent.zone :as zone]
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[advent.screens.dialogue :refer [talking-screen]])
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[advent.screens.dialogue :refer [talking-screen]])
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(:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter]
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(:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter]
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[com.badlogic.gdx.graphics.g2d TextureRegion] ))
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[com.badlogic.gdx.graphics.g2d TextureRegion]
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[java.lang Object]))
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(def +screen-width+ 320)
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(def +screen-width+ 320)
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(def +screen-height+ 240)
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(def +screen-height+ 240)
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(def +num-cursors+ 4)
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(def +num-cursors+ 4)
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(defprotocol IMouseIn
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(mouse-in? [this location]))
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(defprotocol ICursorOverridable
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(cursor-override [this]))
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(defprotocol IInteractable
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(interact [this screen entities cursor location]))
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(def default-interaction
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(reify
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IInteractable
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(interact [_ screen entities cursor [x y] ]
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(case cursor
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:walk (assoc-in entities [:ego :actions] (actions/from-path screen entities :ego [x y]))
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:look (assoc-in entities [:ego :actions] [(actions/stop :ego)
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(actions/talk :ego "Looks pretty uninteresting to me.")])
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:touch (assoc-in entities [:ego :actions] [(actions/stop :ego)
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(actions/talk :ego "Can't do anything with it.")])
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:talk (assoc-in entities [:ego :actions] [(actions/stop :ego)
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(actions/talk :ego "It's not much of a conversationalist.")])))))
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(def +next-cursor+ (into {} (map vector [:walk :touch :look :talk] (drop 1 (cycle [:walk :touch :look :talk])))))
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(def +next-cursor+ (into {} (map vector [:walk :touch :look :talk] (drop 1 (cycle [:walk :touch :look :talk])))))
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(def +all-cursors+ [:walk :touch :look :talk :right :down :left :up])
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(def +all-cursors+ [:walk :touch :look :talk :right :down :left :up])
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(def +cursor-defaults+ {:walk (fn [screen entities [x y]]
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(assoc-in entities [:ego :actions] (actions/from-path screen entities :ego [x y])))
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:look (fn [screen entities _]
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(assoc-in entities [:ego :actions] [(actions/stop :ego)
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(actions/talk :ego "Looks pretty uninteresting to me.")]))
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:touch (fn [screen entities _]
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(assoc-in entities [:ego :actions] [(actions/stop :ego)
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(actions/talk :ego "Can't do anything with it.")]))
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:talk (fn [screen entities _]
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(assoc-in entities [:ego :actions] [(actions/stop :ego)
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(actions/talk :ego "It's not much of a conversationalist.")]))})
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(defn cursor [filename which]
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(defn cursor [filename which]
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(let [scale 2
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(let [scale 2
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@@ -52,18 +66,20 @@
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(filter #((:mouse-in? %) x y))
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(filter #((:mouse-in? %) x y))
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first
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first
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:go-to)]
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:go-to)]
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(assoc-in entities [:ego :actions] (actions/from-path screen entities :ego target-location))))
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))
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(defn left-click [screen entities]
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(defn left-click [screen entities]
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(let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})
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(let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})
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interaction (first (filter #((:mouse-in? %) x y) (get-in entities [:background :interactions])))
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interaction (first (filter #(mouse-in? % [x y])
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(get-in entities [:background :interactions])))
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current-cursor (get-in entities [:cursor :current])
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current-cursor (get-in entities [:cursor :current])
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interaction-fn (when interaction
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cursor-override (get-in entities [:cursor :override])
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(interaction current-cursor))]
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interacted (or (when cursor-override
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(cond (get-in entities [:cursor :override]) (walk-override-click screen entities [x y])
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(interact cursor-override screen entities current-cursor [x y]))
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(and interaction interaction-fn) (interaction-fn screen entities [x y])
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(when interaction
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:else
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(interact interaction screen entities current-cursor [x y]))
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((+cursor-defaults+ current-cursor) screen entities [x y]))))
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(interact default-interaction screen entities current-cursor [x y]))]
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interacted))
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(defn get-ego [screen]
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(defn get-ego [screen]
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(let [player-sheet (texture! (texture "player.png") :split 18 36)
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(let [player-sheet (texture! (texture "player.png") :split 18 36)
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@@ -102,8 +118,10 @@
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:on-show
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:on-show
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(fn [screen entities]
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(fn [screen entities]
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(update! screen :renderer (stage) :camera (orthographic))
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(update! screen :renderer (stage) :camera (orthographic))
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(let [
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(let [_ (input! :set-cursor-image (cursor "cursor.png" :walk) 0 0)
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_ (input! :set-cursor-image (cursor "cursor.png" :walk) 0 0)
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sheep-sheet (texture! (texture "outsidehouse/sheep-anim.png") :split 33 21)
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sheep (animation 0.15 (for [i (flatten [(repeat 10 0) 1 2 3 4 5 6 7 4 5 6 7 8 9 10 (repeat 25 11) (repeat 15 12)])]
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(aget sheep-sheet 0 i)))
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background (texture "bg5.png")
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background (texture "bg5.png")
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background-trees (texture "background-trees.png")
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background-trees (texture "background-trees.png")
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house (texture "house.png")
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house (texture "house.png")
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@@ -113,34 +131,68 @@
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]
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]
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{
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{
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:cursor {:id "cursor" :current :walk }
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:cursor {:id "cursor" :current :walk }
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:sheep (assoc (animation->texture screen sheep) :x 38 :y 160 :baseline 160 :anim sheep)
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:background (assoc {}
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:background (assoc {}
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:collision (advent.pathfind/map-from-resource "pathfind-test-big.png")
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:collision (advent.pathfind/map-from-resource "pathfind-test-big.png")
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:baseline 0
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:baseline 0
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:mouse-overrides [{:mouse-in? (zone/box 300 131 320 224)
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:mouse-overrides [(reify
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:cursor-override :right
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IMouseIn
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:go-to [319 160]}
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(mouse-in? [_ location]
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{:mouse-in? (zone/box 60 180 224 240)
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(apply (zone/box 300 131 320 224) location))
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:cursor-override :up
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IInteractable
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:go-to [137 204]}
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(interact [_ screen entities _ location]
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{:mouse-in? (zone/box 0 40 20 140)
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(assoc-in entities [:ego :actions] (actions/from-path screen entities :ego [319 160])))
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:cursor-override :left
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ICursorOverridable
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:go-to [0 80]}]
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(cursor-override [_] :right))
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:interactions [{:mouse-in? (zone/box 258 100 281 160)
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(reify
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:look (fn [screen entities _]
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IMouseIn
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(assoc-in entities [:ego :actions] [(actions/stop :ego)
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(mouse-in? [_ location]
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(actions/talk :ego (str "The last time I went through that door, Fangald turned me into a frog."))]))
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(apply (zone/box 60 180 224 240) location))
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:touch (fn [screen entities _]
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IInteractable
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(assoc-in entities [:ego :actions] (concat
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(interact [_ screen entities _ location]
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(actions/from-path screen entities :ego [262 88])
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(assoc-in entities [:ego :actions] (actions/from-path screen entities :ego [137 204])))
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[(actions/talk :ego (str "Anyone home?"))])))}
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ICursorOverridable
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{:mouse-in? (zone/box 274 55 305 88)
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(cursor-override [_] :up))
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:look (fn [screen entities _]
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(reify
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(assoc-in entities [:ego :actions] [(actions/stop :ego)
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IMouseIn
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(actions/talk :ego (str "It's the coolest sword I've ever seen!"))]))
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(mouse-in? [_ location]
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:touch (fn [screen entities _]
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(apply (zone/box 0 40 20 140) location))
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(assoc-in entities [:ego :actions] (concat
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IInteractable
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(actions/from-path screen entities :ego [290 66])
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(interact [_ screen entities _ location]
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[(actions/talk :ego (str "Maybe I can pull it out."))])))}]
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(assoc-in entities [:ego :actions] (actions/from-path screen entities :ego [0 80])))
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ICursorOverridable
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(cursor-override [_] :left))]
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:interactions [(reify
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IMouseIn
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(mouse-in? [_ location]
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(apply (zone/box 258 100 281 160) location))
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IInteractable
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(interact [_ screen entities cursor _]
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(case cursor
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:look
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(assoc-in entities [:ego :actions]
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[(actions/stop :ego)
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(actions/talk :ego (str "The last time I went through that door, Fangald turned me into a frog."))])
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:touch
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(assoc-in entities [:ego :actions] (concat
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(actions/from-path screen entities :ego [262 88])
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[(actions/talk :ego (str "Anyone home?"))]))
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nil)))
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(reify
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IMouseIn
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(mouse-in? [_ location]
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(apply (zone/box 274 55 305 88) location))
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IInteractable
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(interact [_ screen entities cursor _]
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(case cursor
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:look
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(assoc-in entities [:ego :actions] [(actions/stop :ego)
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(actions/talk :ego (str "It's the coolest sword I've ever seen!"))])
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:touch
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(assoc-in entities [:ego :actions] (concat
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(actions/from-path screen entities :ego [290 66])
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[(actions/talk :ego (str "Maybe I can pull it out."))]))
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nil)))]
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:scale-fn (scaler-fn-with-baseline 110 0.10 1.00)
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:scale-fn (scaler-fn-with-baseline 110 0.10 1.00)
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:layers [(assoc background :x 0 :y 0 :baseline 0)
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:layers [(assoc background :x 0 :y 0 :baseline 0)
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(assoc house :x 0 :y 0 :baseline 122)
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(assoc house :x 0 :y 0 :baseline 122)
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@@ -154,7 +206,11 @@
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(fn [screen [entities]]
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(fn [screen [entities]]
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(clear!)
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(clear!)
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(let [entities (update-ego screen entities (:ego entities))
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(let [entities (update-ego screen entities (:ego entities))
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_ (label! (:fps entities) :set-text (str (game :fps)))
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_ (label! (:fps entities) :set-text (str (game :fps)))
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entities (if (get-in entities [:sheep :anim])
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(update-in entities [:sheep] #(merge % (animation->texture screen (:anim %))))
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entities)
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entities (if (get-in entities [:ego :anim])
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entities (if (get-in entities [:ego :anim])
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(update-in entities [:ego] #(merge % (animation->texture screen (:anim %))))
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(update-in entities [:ego] #(merge % (animation->texture screen (:anim %))))
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entities)]
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entities)]
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@@ -167,14 +223,14 @@
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:on-mouse-moved
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:on-mouse-moved
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(fn [screen [entities]]
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(fn [screen [entities]]
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(let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})]
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(let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})]
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(if-let [mouse-override (first (filter #((:mouse-in? %) x y) (get-in entities [:background :mouse-overrides])))]
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(if-let [mouse-override (first (filter #(mouse-in? % [x y]) (get-in entities [:background :mouse-overrides])))]
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(when (not (get-in entities [:cursor :override]))
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(when (not (get-in entities [:cursor :override]))
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(do (input! :set-cursor-image (cursor "cursor.png" (:cursor-override mouse-override)) 0 0)
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(do (input! :set-cursor-image (cursor "cursor.png" (cursor-override mouse-override)) 0 0)
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(assoc-in entities [:cursor :override] true)))
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(assoc-in entities [:cursor :override] mouse-override)))
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(when (get-in entities [:cursor :override])
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(when (get-in entities [:cursor :override])
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(do (input! :set-cursor-image (cursor "cursor.png" (get-in entities [:cursor :current])) 0 0)
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(do (input! :set-cursor-image (cursor "cursor.png" (get-in entities [:cursor :current])) 0 0)
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(assoc-in entities [:cursor :override] false))))))
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(assoc-in entities [:cursor :override] nil))))))
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:on-touch-down (fn [screen [entities]]
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:on-touch-down (fn [screen [entities]]
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(if (= (button-code :right) (:button screen))
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(if (= (button-code :right) (:button screen))
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