sunrise bug fix, tweaked ending, new sfx.
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@@ -657,6 +657,7 @@ void main ()
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:step-sound-2 (utils/load-sound "ego/step-2.ogg")
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:step-sound-3 (utils/load-sound "ego/step-3.ogg")
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:step-sound-4 (utils/load-sound "ego/step-4.ogg")
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:shoot-sound (utils/load-sound "ego/slingshot.ogg")
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:inside-step-sound-1 (utils/load-sound "ego/inside-step-1.ogg")
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:inside-step-sound-2 (utils/load-sound "ego/inside-step-2.ogg")
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@@ -693,7 +694,9 @@ void main ()
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(get-in ego [:right :grow] ) {1 [:grow-sound 0.75]}
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(get-in ego [:left :crowbar] ) {3 [:crowbar-sound 0.5]}
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(get-in ego [:right :crowbar] ) {3 [:crowbar-sound 0.5]}
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(get-in ego [:right :shoot] ) {14 [:shoot-sound 0.75]}
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(get-in ego [:left :shoot] ) {14 [:shoot-sound 0.75]}
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(get-in ego [:left :stand]) {11 [:blink 0.15]
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44 [:blink 0.15]
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77 [:blink 0.15]
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@@ -935,7 +938,7 @@ void main ()
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(defn get-rendered [entities e]
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(merge e
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(when (= :night (get-in entities [:state :time]))
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(when (#{:night :sunrise} (get-in entities [:state :time]))
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(get-in entities [:time-profiles (:night-profile e :default)]))))
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