images.
@@ -14,7 +14,6 @@ IOS
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+ pngcrush breaks colors
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+ pngcrush breaks colors
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+ renable pickup sound once it's been replaced
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+ renable pickup sound once it's been replaced
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+ update-override slow on IOS
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+ update-override slow on IOS
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+ branching logic in shader = not a good time
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AUDIO
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AUDIO
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+ Walking
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+ Walking
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@@ -81,6 +81,20 @@ cat-tree/dot
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orig: 1, 1
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orig: 1, 1
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offset: 0, 0
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offset: 0, 0
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index: -1
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index: -1
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outsidehouse/dot
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rotate: false
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xy: 729, 621
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size: 1, 1
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orig: 1, 1
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offset: 0, 0
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index: -1
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inside-antique/dot
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rotate: false
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xy: 729, 621
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size: 1, 1
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orig: 1, 1
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offset: 0, 0
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index: -1
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dream/dot
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dream/dot
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rotate: false
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rotate: false
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xy: 729, 621
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xy: 729, 621
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@@ -95,14 +109,7 @@ ego/dot
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orig: 1, 1
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orig: 1, 1
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offset: 0, 0
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offset: 0, 0
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index: -1
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index: -1
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inside-jail/dot
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wizard/dot
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rotate: false
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xy: 729, 621
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size: 1, 1
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orig: 1, 1
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offset: 0, 0
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index: -1
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inside-antique/dot
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rotate: false
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rotate: false
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xy: 729, 621
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xy: 729, 621
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size: 1, 1
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size: 1, 1
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@@ -116,14 +123,7 @@ inside-house/dot
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orig: 1, 1
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orig: 1, 1
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offset: 0, 0
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offset: 0, 0
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index: -1
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index: -1
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outsidehouse/dot
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inside-jail/dot
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rotate: false
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xy: 729, 621
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size: 1, 1
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orig: 1, 1
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offset: 0, 0
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index: -1
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wizard/dot
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rotate: false
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rotate: false
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xy: 729, 621
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xy: 729, 621
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size: 1, 1
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size: 1, 1
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Before Width: | Height: | Size: 208 KiB After Width: | Height: | Size: 136 KiB |
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Before Width: | Height: | Size: 181 KiB After Width: | Height: | Size: 122 KiB |
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Before Width: | Height: | Size: 242 KiB After Width: | Height: | Size: 219 KiB |
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Before Width: | Height: | Size: 132 KiB After Width: | Height: | Size: 94 KiB |
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Before Width: | Height: | Size: 63 KiB After Width: | Height: | Size: 37 KiB |
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Before Width: | Height: | Size: 257 KiB After Width: | Height: | Size: 172 KiB |
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Before Width: | Height: | Size: 100 KiB After Width: | Height: | Size: 59 KiB |
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Before Width: | Height: | Size: 105 KiB After Width: | Height: | Size: 73 KiB |
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Before Width: | Height: | Size: 108 KiB After Width: | Height: | Size: 56 KiB |
@@ -1060,7 +1060,7 @@ void main()
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(set! (. camera zoom) (:zoom (:cam entities)))
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(set! (. camera zoom) (:zoom (:cam entities)))
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(set! (.. camera position x) (:x (:cam entities) 160.0))
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(set! (.. camera position x) (:x (:cam entities) 160.0))
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(set! (.. camera position y) (:y (:cam entities) 120.0)))
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(set! (.. camera position y) (:y (:cam entities) 120.0)))
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(let [entities entities #_(utils/update-override screen entities)]
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(let [entities (utils/update-override screen entities)]
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(when (= (get-in entities [:fade :opacity])
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(when (= (get-in entities [:fade :opacity])
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