Merge branch 'background_scripts'

This commit is contained in:
Bryce Covert
2015-11-22 15:37:45 -08:00
10 changed files with 150 additions and 87 deletions

View File

@@ -50,7 +50,7 @@
entities)
:on-talk
(fn [{:keys [create-talk target-id color text x y scale scene-viewport] :as screen} [entities]]
(fn [{:keys [create-talk target-id color text x y scale scene-viewport id] :as screen} [entities]]
(let [font (bitmap-font "ego/font.fnt" )
p (NinePatchEntity. (skin! (skin "ui/ui.json") :get-patch "ui-bg"))
_ (nine-patch! p :set-padding 25 25 5 15)
@@ -71,25 +71,28 @@
:source-x source-x :source-y source-y
)
x (- x (/ (label! talk :get-width) 2))
talk (assoc talk :x x :y y)
talk (assoc talk :x x :y y :id id)
talk (ensure-on-screen talk)]
(assoc entities :dialogue talk)))
(assoc entities id talk)))
:on-update-camera
(fn [{:keys [scene-viewport scene-camera viewport] :as screen} [ {:keys [dialogue] :as entities}]]
(when dialogue
(let [[x y] (scene-world->talk-world scene-viewport [(:source-x dialogue)
(:source-y dialogue)])]
(-> entities
(assoc-in [:dialogue :x] (- x (/ (label! dialogue :get-width) 2)))
(assoc-in [:dialogue :y] y)
(update-in [:dialogue] ensure-on-screen)
))))
(fn [{:keys [scene-viewport scene-camera viewport] :as screen} [ entities]]
(reduce-kv (fn [entities id e]
(if (:id e)
(let [[x y] (scene-world->talk-world scene-viewport [(:source-x e)
(:source-y e)])]
(-> entities
(assoc-in [id :x] (- x (/ (label! e :get-width) 2)))
(assoc-in [id :y] y)
(update-in [id] ensure-on-screen)))
entities))
entities
entities))
:stop-talk
(fn [{:keys [target-id] } [entities]]
(dissoc entities :dialogue))
(fn [{:keys [id] } [entities]]
(dissoc entities (or id :fg-actions)))
:on-resize (fn [{:keys [viewport width height]} entities]

View File

@@ -97,7 +97,7 @@
(update-in entities [:tweens] dissoc :coin-y)))
(actions/walk-straight-to entities :coin-flip [212 90] :update-baseline? false :speed 3.0)
(screen! dialogue/talking-screen :stop-talk :target-id :ego)
(screen! dialogue/talking-screen :stop-talk)
(actions/do-stop entities :ego)
(actions/walk-straight-to entities :coin-flip [210 105] :update-baseline? false :speed 1.0)

View File

@@ -281,7 +281,7 @@
(defn return-from-island [screen entities]
(when (and (not (get-in entities [:actions :script-running?]))
(when (and (not (get-in entities [:fg-actions :script-running?]))
(get-in entities [:state :active?])
(get-in entities [:room :entities :fairy-godfather :distracted?]))
(if (> (get-in entities [:room :entities :fairy-godfather :distracted-time] 0) 15)

View File

@@ -37,7 +37,7 @@
(actions/update-entities entities (fn [e] (assoc-in e [:room :bloodclot-timer] 0))))}]}))
(defn add-second [screen entities]
(when (and (not (get-in entities [:actions :script-running?]))
(when (and (not (get-in entities [:fg-actions :script-running?]))
(get-in entities [:state :active?]))
(if (> (get-in entities [:room :bloodclot-timer] 0) 7)
(do

View File

@@ -15,10 +15,11 @@
[play-clj.g2d :refer :all]))
(defn brian [screen entities]
(when (and (not (get-in entities [:actions :script-running?]))
(when (and (not (get-in entities [:fg-actions :script-running?]))
(not (get-in entities [:bg-actions :script-running?]))
(get-in entities [:state :active?])
(get-in entities [:room :entities :game-player]))
((actions/get-script entities
((actions/get-bg-script entities
((rand-nth [#(actions/do-dialogue entities :game-player "2 to the power of pi."
:game-player "No, that's not right.")
#(actions/do-dialogue entities :game-player "Eureka!"
@@ -114,7 +115,8 @@
{:run #(actions/respond entities % :game-player "Fine by me.")}]})
(defn walk-to-player [entities]
(actions/walk-to entities :ego [209 74] :face :right))
(actions/walk-to entities :ego [209 74] :face :right)
(actions/do-force-end entities :bg-actions))
(defn brian-pause-from-work [entities]
(actions/play-animation entities :game-player :pause-from-work :stop? false)
@@ -250,6 +252,7 @@
(actions/transition-music entities nil :duration 0.15))
(defn pull-sword [entities]
(actions/do-force-end entities :bg-actions)
(actions/play-animation entities :ego :reach-start :stop? false)
(actions/pause-camera entities)
(actions/transition-music entities :pull-sword
@@ -362,7 +365,7 @@
]
(rooms/make :music {:day :town-1 :night :night :sunrise :night}
:name "Inside castle"
:timers {:brian [10.0 20.0 brian]}
:timers {:brian [10.0 2.0 brian]}
:interactions
{:right-door {:box [286 140 306 160]
:cursor :right

View File

@@ -334,7 +334,7 @@
(get-in entities [:room :entities :ego :right :walk])} (get-in entities [:room :entities :ego :anim]))]
(if is-walking?
(let [entities (-> entities
(update-in [:actions] #(assoc % :channel (chan) :current nil :started? false :script-running? false))
(update-in [:fg-actions] #(assoc % :channel (chan) :current nil :started? false :script-running? false))
(update-in [:room :entities :ego] #(actions/start-animation screen % :stand)))]
((actions/get-script entities
(actions/stop-walking entities :ego)

View File

@@ -17,7 +17,7 @@
[play-clj.g2d :refer :all]))
(defn taunt [screen entities]
(when (and (not (get-in entities [:actions :script-running?]))
(when (and (not (get-in entities [:fg-actions :script-running?]))
(get-in entities [:state :active?])
(not (get-in entities [:state :blergh-dead?]))
(not (actions/has-item? entities :magic-slingshot)))
@@ -30,7 +30,7 @@
nil)
(defn shock [screen entities]
(when (and (not (get-in entities [:actions :script-running?]))
(when (and (not (get-in entities [:fg-actions :script-running?]))
(get-in entities [:state :active?])
(not (get-in entities [:state :blergh-dead?]))
(actions/has-item? entities :magic-slingshot))

View File

@@ -180,7 +180,7 @@ void main ()
(defn click-inventory [screen entities]
(when (not (get-in entities [:actions :script-running?]))
(when (not (get-in entities [:fg-actions :script-running?]))
(if (= (get-in entities [:cursor :current] ) :main)
(do
(screen! inventory-screen :show-screen :items (map (entities :all-items) (get-in entities [:state :inventory])))
@@ -189,23 +189,22 @@ void main ()
(assoc-in [:cursor :override] nil)))
(assoc-in entities [:cursor :current] :main))))
(defn skip-action [screen entities]
(let [current-action (get-in entities [:actions :current])]
(let [current-action (get-in entities [:fg-actions :current])]
(cond (= :skip (actions/skip-type current-action screen entities))
(let [terminated-entities (actions/terminate current-action screen entities)]
(do (put! (actions/get-channel current-action) terminated-entities)
(-> terminated-entities
(assoc-in [:actions :current] nil)
(assoc-in [:actions :started?] false))))
(assoc-in [:fg-actions :current] nil)
(assoc-in [:fg-actions :started?] false))))
(= :end (actions/skip-type current-action screen entities))
(let [terminated-entities (actions/terminate current-action screen entities)]
(println "trying to end")
(do (put! (actions/get-channel current-action) :end)
(-> terminated-entities
(assoc-in [:actions :script-running?] false)
(assoc-in [:actions :current] nil)
(assoc-in [:actions :started?] false))))
(actions/force-end terminated-entities current-action :fg-actions)
)
:else
entities)))
@@ -229,7 +228,7 @@ void main ()
_ (println "clicked " x y)
interaction (get-interaction entities x y)
interacting-entity (get-interacting-entity entities x y)
current-action (get-in entities [:actions :current])
current-action (get-in entities [:fg-actions :current])
;; TODO - hacky way of resetting queue
@@ -239,7 +238,8 @@ void main ()
(skip-action screen entities)
entities)]
(when (and (not (get-in entities [:actions :script-running?]))
(when (and (not (get-in entities [:fg-actions :script-running?]))
(= (get-in entities [:cursor :down-target])
(or (:id interacting-entity) (:id interaction) nil)))
((or (when interacting-entity
@@ -768,32 +768,40 @@ void main ()
(merge (animation->texture screen (:stand (:right ego))) ego)
:stand)))
(defn start-script-if-necessary [screen {{:keys [script-running? script-chan]} :actions :as entities}]
(if script-running?
entities
(let [[next-script] (alts!! [script-chan] :default nil)]
(if next-script
(do
(next-script entities)
(println "starting script")
(assoc-in entities [:actions :script-running?] true))
entities))))
(defn start-script-if-necessary [screen entities key]
(let [{{:keys [script-running? script-chan]} key} entities]
(if script-running?
entities
(let [[next-script] (alts!! [script-chan] :default nil)]
(if next-script
(do
(next-script entities)
(println "starting script")
(assoc-in entities [key :script-running?] true))
entities)))))
(defn update-from-script [screen {{:keys [current started? channel script-chan]} :actions :as entities}]
(if current
(let [entities (if started? entities (actions/begin current screen entities))
entities (actions/continue current screen entities)]
(if (actions/done? current screen entities)
(let [terminated (actions/terminate current screen entities)]
(put! (actions/get-channel current) terminated)
(recur screen (assoc terminated
:actions {:channel channel :script-chan (get-in entities [:actions :script-chan]) :current nil :started? false :script-running? (get-in entities [:actions :script-running?]) :last-skip-type (get-in entities [:actions :last-skip-type])})))
(assoc-in entities [:actions :started?] true)))
(let [[current _] (alts!! [channel] :default nil)]
(assoc entities :actions {:script-chan (get-in entities [:actions :script-chan]) :channel channel :current current :started? false :script-running? (get-in entities [:actions :script-running?]) :last-skip-type (if current
(actions/skip-type current screen entities)
(get-in entities [:actions :last-skip-type]))}))))
(defn update-from-script [screen entities key]
(let [{{:keys [current started? channel script-chan script-running?]} key} entities]
(if current
(let [entities (if started? entities (actions/begin current screen entities))
entities (actions/continue current screen entities)]
(if (actions/done? current screen entities)
(let [terminated (actions/terminate current screen entities)]
(put! (actions/get-channel current) terminated)
(recur screen
(update-in terminated [key] assoc :current nil :started? false)
key))
(assoc-in entities [key :started?] true)))
(let [[current _] (alts!! [channel] :default nil)]
(-> entities
(assoc-in [key :started?] false)
(assoc-in [key :last-skip-type] (if current
(actions/skip-type current screen entities)
(get-in entities [key :last-skip-type])))
(assoc-in [key :current] current))))))
(defn update-from-hotspots [screen entities]
@@ -1104,12 +1112,18 @@ void main ()
:origin-y 0
:x -20
:y -20)
:actions {:object nil
:fg-actions {:object nil
:channel (chan)
:current nil
:script-running? false
:started? false
:script-chan (chan (dropping-buffer 1))}
:script-chan (chan (dropping-buffer 1))}
:bg-actions {:object nil
:channel (chan)
:current nil
:script-running? false
:started? false
:script-chan (chan (dropping-buffer 1))}
:volume {:object nil
:value 0.0}
:music-override {:object nil
@@ -1171,8 +1185,10 @@ void main ()
(let [entities (fade-in-first-time-if-necessary screen entities)
entities (utils/apply-tweens screen entities (:tweens entities))
entities (update-cursor screen entities)
entities (start-script-if-necessary screen entities)
entities (update-from-script screen entities)
entities (start-script-if-necessary screen entities :fg-actions)
entities (update-from-script screen entities :fg-actions)
entities (start-script-if-necessary screen entities :bg-actions)
entities (update-from-script screen entities :bg-actions)
entities (update-from-room screen entities)
entities (update-from-hotspots screen entities)
entities (assoc-in entities [:room :entities :ego :last-frame] (get-in entities [:room :entities :ego :object]))
@@ -1292,7 +1308,7 @@ void main ()
:on-show-inventory (fn [screen [entities]]
(click-inventory screen entities))
:on-save (fn [screen [entities]]
(when-not (get-in entities [:actions :script-running?])
(when-not (get-in entities [:fg-actions :script-running?])
(let [date (.format (java.text.SimpleDateFormat. "MM/dd/YY") (java.util.Date.))
save-name (str (-> entities :room :name) " - " date)]
(utils/save entities
@@ -1363,7 +1379,7 @@ void main ()
)
(defn hud-interactable? []
(let [[scene-entities] (-> scene :entities deref)]
(and (not (get-in scene-entities [:actions :script-running?]))
(and (not (get-in scene-entities [:fg-actions :script-running?]))
(get-in scene-entities [:state :active?])
(= 0.0 (get-in scene-entities [:fade :opacity])))))