things are faster, hopefully.

This commit is contained in:
Bryce Covert
2015-09-12 08:58:44 -07:00
parent 78e8551da4
commit 6f486367b1
5 changed files with 29 additions and 27 deletions

View File

@@ -689,11 +689,9 @@ void main()
:talk-color (color 0.6 1.0 1.0 1.0)
:stand-override nil
:mouse-in? (fn [entities x y]
(let [{entity-x :x entity-y :y region :object scale :scale-x} (get-in entities [:room :entities :ego])
(let [{entity-x :x entity-y :y ^TextureRegion region :object scale :scale-x} (get-in entities [:room :entities :ego])
half-width (/ (* (.getRegionWidth region) (or scale 1.0)) 2)
height (* (.getRegionHeight region) (or scale 1.0))]
#_(clojure.pprint/pprint [["point" x y]
["entity " (- entity-x half-width) entity-y (+ entity-x half-width) (+ entity-y height)]])
((zone/box (- entity-x half-width) entity-y (+ entity-x half-width) (+ entity-y height)) x y)))
:get-script get-ego-script
@@ -808,8 +806,8 @@ void main()
(defn animate [entity screen]
(merge entity (animation->texture (update-in screen [:total-time] #(- % (:anim-start entity)))
(:anim entity))
{:current-frame-index (texture! (:anim entity) :get-key-frame-index (get-animation-point (:anim entity) (- (:total-time screen) (:anim-start entity))))
:previous-frame-index (texture! (:anim entity) :get-key-frame-index (get-animation-point (:anim entity) (- (:total-time screen) (:anim-start entity) (or (:delta-time screen) 0))))
{:current-frame-index (animation! ^Animation (:anim entity) :get-key-frame-index (get-animation-point (:anim entity) (- (:total-time screen) (:anim-start entity))))
:previous-frame-index (animation! ^Animation (:anim entity) :get-key-frame-index (get-animation-point (:anim entity) (- (:total-time screen) (:anim-start entity) (or (:delta-time screen) 0))))
:origin-x (or (get-in entity [:anim-origins (:anim entity) 0])
(:base-origin-x entity)
(:origin-x entity))
@@ -954,9 +952,9 @@ void main()
(fn [screen entities]
(let [screen (assoc screen :total-time 0)]
(let [[cam] (utils/setup-viewport screen 320 240)]
(let [[^OrthographicCamera cam] (utils/setup-viewport screen 320 240)]
(set! (. cam zoom) 0.95)
(let [shader (ShaderProgram. v-shader pix-shader)
(let [shader (ShaderProgram. ^String v-shader ^String pix-shader)
_ (update! screen :shader shader)
rooms {:inside-house (rooms.inside-house/make screen)
:inside-stash (rooms.inside-stash/make screen)
@@ -1052,7 +1050,7 @@ void main()
nil)
:on-render
(fn [{:keys [camera ^FitViewport viewport] :as screen} [entities]]
(fn [{:keys [^OrthographicCamera camera ^FitViewport viewport] :as screen} [entities]]
(.apply viewport)
(if (get-in entities [:closing? :value])
@@ -1132,7 +1130,7 @@ void main()
entities))))
:on-resize (fn [{:keys [viewport width height]} [entities]]
:on-resize (fn [{:keys [^FitViewport viewport width height]} [entities]]
(.update viewport width height))
:on-hide (fn [screen [entities]]
@@ -1148,7 +1146,7 @@ void main()
mouse-moved
:on-touch-down
(fn [{:keys [input-x input-y viewport] :as screen} [entities]]
(fn [{:keys [input-x input-y ^FitViewport viewport] :as screen} [entities]]
(when (utils/contains-point? (.getScreenX viewport) (.getScreenY viewport)
(.getScreenWidth viewport) (.getScreenHeight viewport)
input-x input-y)
@@ -1162,7 +1160,7 @@ void main()
interacting-entity (get-interacting-entity entities x y)]
(assoc-in entities [:cursor :down-target] (or (:id interacting-entity ) (:id interaction) nil))))))
:on-touch-up (fn [{:keys [input-x input-y viewport] :as screen} [entities]]
:on-touch-up (fn [{:keys [input-x input-y ^FitViewport viewport] :as screen} [entities]]
(when (utils/contains-point? (.getScreenX viewport) (.getScreenY viewport)
(.getScreenWidth viewport) (.getScreenHeight viewport)
@@ -1240,8 +1238,8 @@ void main()
entities)
:on-resize
(fn [screen entities]
(.update (:viewport screen) (:width screen) (:height screen) true))
(fn [{:keys [^FitViewport viewport width height]} entities]
(.update viewport width height true))
)
(defscreen hud
@@ -1261,7 +1259,7 @@ void main()
:fps (assoc (label "" (color :white) ) :x 5 :baseline 0 :opacity 0.1)}))
:on-render
(fn [{:keys [viewport] :as screen} [entities]]
(fn [{:keys [^FitViewport viewport] :as screen} [entities]]
(.apply viewport)
(let [entities (utils/apply-tweens screen entities (:tweens entities))]
#_(label! (:fps entities) :set-text (str (game :fps)))
@@ -1269,8 +1267,8 @@ void main()
entities))
:on-resize
(fn [screen entities]
(.update (:viewport screen) (:width screen) (:height screen) true))
(fn [{:keys [^FitViewport viewport width height]} entities]
(.update viewport width height true))
:on-mouse-moved
(fn [screen [entities]]