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@@ -265,7 +265,7 @@
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(actions/talk entities :ladder-guard "Do not toucheth, young sire.")))}
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:collision "inside-cafeteria/collision.png"
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:fight (make-fight-entity global-atlas)
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:hands-fight (assoc (animation->texture screen hands-fight-win)
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:hands-fight (assoc (utils/atlas->texture atlas "fight-new-assets/fight" 0)
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:origin-x 128
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:origin-y 96
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:x 150
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@@ -474,14 +474,14 @@
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#_(actions/in-love entities))}}
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:layers {:day [(assoc (utils/atlas->texture atlas "background") :x 0 :y 0 :baseline 0)
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(assoc (utils/atlas->texture atlas "way-back-tree") :x 0 :y 0 :baseline 97)
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(assoc (utils/atlas->texture atlas "roof") :x (- 320 57) :y 0 :baseline 240 :parallax 1.5)
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(assoc (utils/atlas->texture atlas "roof") :x (- 320 57) :y 0 :baseline 238 :parallax 1.5)
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(assoc (utils/atlas->texture atlas "bookstack") :x 244 :y 67 :baseline 190 :origin-x 0 :origin-y 0)]
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:night [(assoc (utils/atlas->texture atlas "background") :x 0 :y 0 :baseline 0)
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(assoc (utils/atlas->texture atlas "way-back-tree") :x 0 :y 0 :baseline 97)
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(assoc (utils/atlas->texture atlas "roof") :x (- 320 57) :y 0 :baseline 240 :parallax 1.5)]
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(assoc (utils/atlas->texture atlas "roof") :x (- 320 57) :y 0 :baseline 238 :parallax 1.5)]
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:sunrise [(assoc (utils/atlas->texture atlas "background") :x 0 :y 0 :baseline 0)
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(assoc (utils/atlas->texture atlas "way-back-tree") :x 0 :y 0 :baseline 97)
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(assoc (utils/atlas->texture atlas "roof") :x (- 320 57) :y 0 :baseline 240 :parallax 1.5)]}
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(assoc (utils/atlas->texture atlas "roof") :x (- 320 57) :y 0 :baseline 238 :parallax 1.5)]}
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:blackout (assoc (utils/atlas->texture global-atlas "black")
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:x -10 :y -10
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:width 340
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@@ -524,12 +524,12 @@
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:sign (assoc (animation->texture screen sign )
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:anim sign
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:anim-start 0
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:x 125 :y 138 :baseline 239)
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:x 125 :y 138 :baseline 237)
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:bird-2 (utils/make-bird screen global-atlas (as-> [[220 225] [195 235] [210 230] [250 225]] p
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(concat p (reverse p))))
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:outside-particles (common/make-outside-particles)
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:door (assoc (animation->texture screen door)
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:door (assoc (animation->texture (assoc screen :total-time 0) door)
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:x 160 :y 97 :baseline 99
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:open door
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:door-sound (utils/load-sound "door.ogg")
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