totally reworking music transitions.
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@@ -16,11 +16,11 @@
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:baseline 1000))
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(defn play-battle [entities anim]
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(actions/transition-music entities :town-1 :fight)
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(actions/transition-music entities :fight)
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(actions/add-entity entities :fight (get-in @entities [:room :fight]))
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(actions/add-entity entities :hands-fight (get-in @entities [:room :hands-fight]))
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(actions/play-animation entities :hands-fight anim)
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(actions/transition-music entities :fight :town-1)
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(actions/transition-music entities nil)
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(actions/remove-entity entities :hands-fight)
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(actions/remove-entity entities :fight))
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