diff --git a/desktop/resources/cursor.png b/desktop/resources/cursor.png index b1f3bfa5..92337a73 100644 Binary files a/desktop/resources/cursor.png and b/desktop/resources/cursor.png differ diff --git a/desktop/resources/inside-house/background.png b/desktop/resources/inside-house/background.png index e19da54e..b92cc869 100644 Binary files a/desktop/resources/inside-house/background.png and b/desktop/resources/inside-house/background.png differ diff --git a/desktop/resources/outside-castle/collision.png b/desktop/resources/outside-castle/collision.png index 52b610dc..41878696 100644 Binary files a/desktop/resources/outside-castle/collision.png and b/desktop/resources/outside-castle/collision.png differ diff --git a/desktop/resources/outsidehouse/collision.png b/desktop/resources/outsidehouse/collision.png index c2c63c56..e1397b3e 100644 Binary files a/desktop/resources/outsidehouse/collision.png and b/desktop/resources/outsidehouse/collision.png differ diff --git a/desktop/resources/outsidehouse/sheep-walk.png b/desktop/resources/outsidehouse/sheep-walk.png new file mode 100644 index 00000000..16f136b5 Binary files /dev/null and b/desktop/resources/outsidehouse/sheep-walk.png differ diff --git a/desktop/resources/outsidehouse/sheep-walk.pxa/0.pxi b/desktop/resources/outsidehouse/sheep-walk.pxa/0.pxi new file mode 100644 index 00000000..2499d6a4 Binary files /dev/null and b/desktop/resources/outsidehouse/sheep-walk.pxa/0.pxi differ diff --git a/desktop/resources/outsidehouse/sheep-walk.pxa/1.pxi b/desktop/resources/outsidehouse/sheep-walk.pxa/1.pxi new file mode 100644 index 00000000..66a3bad5 Binary files /dev/null and b/desktop/resources/outsidehouse/sheep-walk.pxa/1.pxi differ diff --git a/desktop/resources/outsidehouse/sheep-walk.pxa/2.pxi b/desktop/resources/outsidehouse/sheep-walk.pxa/2.pxi new file mode 100644 index 00000000..7ee184c1 Binary files /dev/null and b/desktop/resources/outsidehouse/sheep-walk.pxa/2.pxi differ diff --git a/desktop/resources/outsidehouse/sheep-walk.pxa/3.pxi b/desktop/resources/outsidehouse/sheep-walk.pxa/3.pxi new file mode 100644 index 00000000..c050aaf5 Binary files /dev/null and b/desktop/resources/outsidehouse/sheep-walk.pxa/3.pxi differ diff --git a/desktop/resources/outsidehouse/sheep-walk.pxa/4.pxi b/desktop/resources/outsidehouse/sheep-walk.pxa/4.pxi new file mode 100644 index 00000000..d3f24b84 Binary files /dev/null and b/desktop/resources/outsidehouse/sheep-walk.pxa/4.pxi differ diff --git a/desktop/resources/outsidehouse/sheep-walk.pxa/5.pxi b/desktop/resources/outsidehouse/sheep-walk.pxa/5.pxi new file mode 100644 index 00000000..80255ecb Binary files /dev/null and b/desktop/resources/outsidehouse/sheep-walk.pxa/5.pxi differ diff --git a/desktop/resources/outsidehouse/sheep-walk.pxa/CelData.plist b/desktop/resources/outsidehouse/sheep-walk.pxa/CelData.plist new file mode 100644 index 00000000..596e40e1 --- /dev/null +++ b/desktop/resources/outsidehouse/sheep-walk.pxa/CelData.plist @@ -0,0 +1,30 @@ + + + + + + duration + 0.10000000149011612 + + + duration + 0.10000000149011612 + + + duration + 0.10000000149011612 + + + duration + 0.10000000149011612 + + + duration + 0.10000000149011612 + + + duration + 0.10000000149011612 + + + diff --git a/desktop/resources/wizard/stand.png b/desktop/resources/wizard/stand.png new file mode 100644 index 00000000..ce64fc19 Binary files /dev/null and b/desktop/resources/wizard/stand.png differ diff --git a/desktop/resources/wizard/talk.png b/desktop/resources/wizard/talk.png new file mode 100644 index 00000000..f3c1169a Binary files /dev/null and b/desktop/resources/wizard/talk.png differ diff --git a/desktop/resources/wizard/talk.pxa/0.pxi b/desktop/resources/wizard/talk.pxa/0.pxi new file mode 100644 index 00000000..44daed7f Binary files /dev/null and b/desktop/resources/wizard/talk.pxa/0.pxi differ diff --git a/desktop/resources/wizard/talk.pxa/1.pxi b/desktop/resources/wizard/talk.pxa/1.pxi new file mode 100644 index 00000000..a47f307a Binary files /dev/null and b/desktop/resources/wizard/talk.pxa/1.pxi differ diff --git a/desktop/resources/wizard/talk.pxa/2.pxi b/desktop/resources/wizard/talk.pxa/2.pxi new file mode 100644 index 00000000..ad4e4cbc Binary files /dev/null and b/desktop/resources/wizard/talk.pxa/2.pxi differ diff --git a/desktop/resources/wizard/talk.pxa/3.pxi b/desktop/resources/wizard/talk.pxa/3.pxi new file mode 100644 index 00000000..1a6bdecd Binary files /dev/null and b/desktop/resources/wizard/talk.pxa/3.pxi differ diff --git a/desktop/resources/wizard/talk.pxa/CelData.plist b/desktop/resources/wizard/talk.pxa/CelData.plist new file mode 100644 index 00000000..f6263f12 --- /dev/null +++ b/desktop/resources/wizard/talk.pxa/CelData.plist @@ -0,0 +1,22 @@ + + + + + + duration + 0.20000000298023224 + + + duration + 0.20000000298023224 + + + duration + 0.20000000298023224 + + + duration + 0.20000000298023224 + + + diff --git a/desktop/src-common/advent/action_test.clj b/desktop/src-common/advent/action_test.clj deleted file mode 100644 index 0abf0427..00000000 --- a/desktop/src-common/advent/action_test.clj +++ /dev/null @@ -1,93 +0,0 @@ -(ns advent.action-test) - -(defprotocol IAction - (begin [this state]) - (done? [this state]) - (continue [this state])) - - -(defmacro do-actions [name & forms] - `(vector ~@(for [form forms] - `(fn [~name] - ~form)))) - -(defn walk-to [who & targets ] - (for [[target-x target-y] targets] - (fn [state] - (reify - IAction - (begin [this state] (println "Starting Walking") state) - (continue [this {:keys [x y] :as state}] - (println "Continue Walking from" x y) - (Thread/sleep 500) - (assoc state :x (inc x) :y (inc y))) - (done? [this {:keys [x y]} ] - (and (= x target-x) - (= y target-y))))))) - -(defn talk [who text] - (reify - IAction - (begin [this state] - (println "Speaking:" text) - (assoc state :time 0)) - (continue [this state] - (Thread/sleep 200) - (assoc state :time (inc (:time state)))) - (done? [this {:keys [time]}] - (< 3 time)))) - -(defn give-item [item] - (reify - IAction - (begin [this state] - (println "Receiving item:" item) - (update-in state [:items] #(conj % item))) - (continue [this state] - state) - (done? [this state] - true))) - - -(defn walk-to [who & targets ] - (for [[target-x target-y] targets] - (fn [state] - (reify - IAction - (begin [this state] (println "Starting Walking to" target-x target-y) state) - (continue [this {:keys [x y] :as state}] - (println "Continue Walking from" x y) - (Thread/sleep 500) - (assoc state :x (inc x) :y (inc y))) - (done? [this {:keys [x y]} ] - (and (>= x target-x) - (>= y target-y))))))) - -(defn get-script [] - (let [random-loc (+ 3 (rand-int 10))] - (do-actions state - (if (= 1 (rand-int 2)) - (give-item :gold) - (give-item :candy)) - (walk-to :ego [3 3] [random-loc random-loc] ) - (if ((:items state) :gold) - (talk :ego "I have enough money to buy something") - (talk :ego "I'm broke."))))) - -(defn test-run [] - (let [state {:x 0 :y 0 :time 0 :items #{}} - actions (get-script)] - (loop [actions actions - state state - started? false] - (when (seq actions) - (let [step ((first actions) state)] - (if (sequential? step) - (recur (concat step (rest actions)) state false) - (let [state (if started? - state - (begin step state)) - state (continue step state)] - (if (done? step state) - (recur (rest actions) state false) - (recur actions state true))))))))) diff --git a/desktop/src-common/advent/action_test2.clj b/desktop/src-common/advent/action_test2.clj deleted file mode 100644 index 4fc7514b..00000000 --- a/desktop/src-common/advent/action_test2.clj +++ /dev/null @@ -1,99 +0,0 @@ -(ns advent.action-test2 - (:require [clojure.core.async :refer [put! ! chan go thread take! alts!!]])) - -(defprotocol IAction - (begin [this state]) - (done? [this state]) - (continue [this state]) - (terminate [this state])) - - - -(defn talk [action-channel who text] - (let [c (chan)] - (put! action-channel - (reify - IAction - (begin [this state] - (println "Speaking:" text) - (assoc state :time 0)) - (continue [this state] - (Thread/sleep 200) - (assoc state :time (inc (:time state)))) - (done? [this {:keys [time]}] - (< 3 time)) - (terminate [this state] - (put! c state) - state))) - (= x target-x) - (>= y target-y))) - (terminate [this state] - (put! c state) - state)))) - (! >!! chan go thread take! alts!!]]) (:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter] - [com.badlogic.gdx.graphics.g2d TextureRegion])) + [com.badlogic.gdx.graphics.g2d TextureRegion] + [com.badlogic.gdx Screen])) (defprotocol IAction (begin [this screen entities]) (done? [this screen entities]) (continue [this screen entities]) (terminate [this screen entities]) + (can-skip? [this screen entities]) (get-channel [this])) + (defmacro get-script [entities & forms] `(fn [starting-entities#] (let [~entities (atom starting-entities#)] @@ -26,7 +30,7 @@ (defn jump-to [screen entities entity [x y]] - (let [scale-fn (-> entities :background :scale-fn) + (let [scale-fn (-> entities :room :scale-fn) entity (assoc entity :x x :y y :baseline (- 240 y))] @@ -46,7 +50,7 @@ entity))) (defn stop [screen entities target-id] - (update-in entities [:background :entities target-id] #(start-animation screen % :stand))) + (update-in entities [:room :entities target-id] #(start-animation screen % :stand))) (defn dist [x1 y1 x2 y2] @@ -63,12 +67,54 @@ ~@forms)) (reset! ~entities ( entities + (assoc-in [:room :entities target-id :x] final-x) + (assoc-in [:room :entities target-id :y] final-y)) + (update-in entities [:room :entities target-id] + #(start-animation screen + (assoc (jump-to screen entities % [(+ moved-x from-x) (+ moved-y from-y)]) + :facing (cond (< delta-x 0) :left + (> delta-x 0) :right + :else (:facing %))) + :walk + )))))) + + (done? [this screen entities] + (let [{from-x :x from-y :y :keys [left right anim] :as target-entity} (get-in entities [:room :entities target-id])] + (< (dist final-x final-y from-x from-y) 1))) + + (terminate [this screen entities] + (stop screen entities target-id)) + (can-skip? [this screen entities] + false)))) + +(defn walk-to [entities target-id [final-x final-y] & [can-skip?]] + (let [{start-x :x start-y :y} (get-in @entities [:room :entities target-id]) final-x (int final-x) final-y (int final-y) path (vec (take-nth 5 (advent.pathfind/visit-all - (:collision (:background @entities)) + (:collision (:room @entities)) [(int start-x) (int start-y)] [final-x final-y]))) path (if (seq path) @@ -81,7 +127,7 @@ entities) (continue [this screen entities] - (let [{from-x :x from-y :y :keys [left right scale-x] :as target-entity} (get-in entities [:background :entities target-id]) + (let [{from-x :x from-y :y :keys [left right scale-x] :as target-entity} (get-in entities [:room :entities target-id]) [[target-x target-y] remainder] @targets-left] (let [delta-x (- target-x from-x) delta-y (- target-y from-y) @@ -96,9 +142,9 @@ (if (< distance speed) (do (swap! targets-left rest) (-> entities - (assoc-in [:background :entities target-id :x] target-x) - (assoc-in [:background :entities target-id :y] target-y))) - (update-in entities [:background :entities target-id] + (assoc-in [:room :entities target-id :x] target-x) + (assoc-in [:room :entities target-id :y] target-y))) + (update-in entities [:room :entities target-id] #(start-animation screen (assoc (jump-to screen entities % [(+ moved-x from-x) (+ moved-y from-y)]) :facing (cond (< delta-x 0) :left @@ -108,11 +154,13 @@ )))))) (done? [this screen entities] - (let [{from-x :x from-y :y :keys [left right anim] :as target-entity} (get-in entities [:background :entities target-id])] + (let [{from-x :x from-y :y :keys [left right anim] :as target-entity} (get-in entities [:room :entities target-id])] (< (dist final-x final-y from-x from-y) 1))) (terminate [this screen entities] - (stop screen entities target-id))) + (stop screen entities target-id)) + (can-skip? [this screen entities] + (or can-skip? false))) @entities))) (defn get-text-duration [text] @@ -124,15 +172,15 @@ (run-action entities (begin [this screen entities] (let [_ (swap! initial-time #(or % (:total-time screen))) - target-y (get-in entities [:background :entities target-id :y]) - scale-fn (get-in entities [:background :scale-fn]) + target-y (get-in entities [:room :entities target-id :y]) + scale-fn (get-in entities [:room :scale-fn]) scale (scale-fn target-y) height (* scale 36)] (run! dialogue/talking-screen :on-talk :text text - :x (get-in entities [:background :entities target-id :x]) :y (+ (get-in entities [:background :entities target-id :y]) height) + :x (get-in entities [:room :entities target-id :x]) :y (+ (get-in entities [:room :entities target-id :y]) height) :target-id target-id :scale scale) - (update-in entities [:background :entities target-id ] #(start-animation screen % :talk)))) + (update-in entities [:room :entities target-id ] #(start-animation screen % :talk)))) (continue [this screen entities] entities) @@ -145,15 +193,76 @@ (run! dialogue/talking-screen :stop-talk :target-id target-id) (if stop? (stop screen entities target-id) - entities))))) + entities)) + (can-skip? [this screen entities] + true)))) -(defn give [entities target-id item] +(defn something-else [zipper] + (-> zipper zip/up zip/up)) + +(defn previous-choices [zipper] + (-> zipper zip/up)) + +(defn nth-child [zipper i] + (loop [so-far 0 + zipper (zip/down zipper)] + (if (= so-far i) + zipper + (recur (inc so-far) (zip/right zipper))))) + +(defn make-zipper [tree] + (zip/zipper map? (comp #(map second %) #(partition 2 %) :choices) (fn [n c] nil) tree)) + +(defn present-choices [entities choices] + (loop [zipper (make-zipper choices)] + (let [selected-index (atom nil) + node (zip/node zipper) + dialogue-choices (partition 2 (:choices node))] + (run-action entities + (begin [this screen entities] + (run! dialogue/choice-screen :on-present-choices :choices dialogue-choices :callback #(reset! selected-index %)) + (run! @(resolve 'advent.screens.scene/scene) :on-deactivate) + entities) + + (continue [this screen entities] entities) + + (done? [this screen entities] (not (nil? @selected-index))) + + (terminate [this screen entities] + (run! @(resolve 'advent.screens.scene/scene) :on-reactivate) + entities) + (can-skip? [this screen entities] + false)) + + (let [zipper (nth-child zipper @selected-index) + node (zip/node zipper)] + (when-let [run (:run node)] + (run (-> dialogue-choices + (nth @selected-index) + first))) + (when-let [next-choices (:choices node)] + (if (fn? next-choices) + (recur (next-choices zipper)) + (recur zipper))))))) + +(defn update-state [entities f] + (run-action entities + (begin [this screen entities] + (update-in entities [:state] f )) + (continue [this screen entities] entities) + (done? [this screen entities] true) + (terminate [this screen entities] + entities) + (can-skip? [this screen entities] + false))) + +(defn give [entities item] (run-action entities (begin [this screen entities] (sound! (sound "pickup.mp3") :play) (-> entities - (update-in [:background :entities target-id :inventory] #(conj % item)) + (update-in [:state :inventory] #(conj % item)) (assoc-in [:cursor :current] item))) (continue [this screen entities] entities) @@ -161,7 +270,9 @@ (done? [this screen entities] true) (terminate [this screen entities] - entities))) + entities) + (can-skip? [this screen entities] + false))) (defn transition-background [entities new-background [x y]] (run-action entities @@ -182,15 +293,17 @@ (>= (get-in entities [:transition :opacity]) 1.0)) (terminate [this screen entities] - entities)) + entities) + (can-skip? [this screen entities] + false)) (run-action entities (begin [this screen entities] - (let [ego (get-in entities [:background :entities :ego]) + (let [ego (get-in entities [:room :entities :ego]) entities (-> entities - (assoc-in [:background] (get-in entities [:backgrounds new-background])) - (assoc-in [:background :entities :ego] ego))] + (assoc-in [:room] (get-in entities [:rooms new-background])) + (assoc-in [:room :entities :ego] ego))] (-> entities - (update-in [:background :entities :ego] #(jump-to screen entities % [x y]))))) + (update-in [:room :entities :ego] #(jump-to screen entities % [x y]))))) (continue [this screen entities] (update-in entities [:transition :opacity] - 0.075)) @@ -199,4 +312,19 @@ (<= (get-in entities [:transition :opacity]) 0.0)) (terminate [this screen entities] - (dissoc entities :transition)))) + (dissoc entities :transition)) + + (can-skip? [this screen entities] + false))) + +(defn do-dialogue [entities & pairs] + (loop [pairs (partition 2 pairs)] + (let [[[target line]] pairs + next-speaker-is-different (not= target (ffirst (next pairs))) + result (talk entities target line :stop? next-speaker-is-different)] + (if (seq (rest pairs)) + (recur (rest pairs)) + result)))) + +(defn respond [entities line & more] + (apply do-dialogue entities :ego line more)) diff --git a/desktop/src-common/advent/core.clj b/desktop/src-common/advent/core.clj index 7bf4d4f2..21acaf89 100644 --- a/desktop/src-common/advent/core.clj +++ b/desktop/src-common/advent/core.clj @@ -16,4 +16,4 @@ (defgame advent :on-create (fn [this] - (set-screen! this scene/scene dialogue/talking-screen inventory/inventory-screen))) + (set-screen! this scene/scene dialogue/talking-screen dialogue/choice-screen inventory/inventory-screen))) diff --git a/desktop/src-common/advent/screens/dialogue.clj b/desktop/src-common/advent/screens/dialogue.clj index dcdd69ef..b0bfe9ad 100644 --- a/desktop/src-common/advent/screens/dialogue.clj +++ b/desktop/src-common/advent/screens/dialogue.clj @@ -4,10 +4,13 @@ [play-clj.utils :refer :all] [play-clj.g2d :refer :all] [clojure.pprint] - [advent.pathfind]) + [advent.pathfind] + [clojure.core.async :refer [put! ! >!! chan go thread take! alts!!]] + #_[advent.screens.scene :as scene]) (:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter] [com.badlogic.gdx.graphics.g2d TextureRegion] - [com.badlogic.gdx.scenes.scene2d.utils Align])) + [com.badlogic.gdx.scenes.scene2d.utils Align] + [com.badlogic.gdx Screen])) (defn ensure-on-screen [talk] (let [margin-width (* 0.05 (game :width)) @@ -33,7 +36,7 @@ (fn [{:keys [create-talk target-id text x y scale]} [entities]] (let [font (bitmap-font "ego/font.fnt" ) tr (bitmap-font! font :get-region) - scale (or (max scale 0.75) 1) + scale (or (min (max scale 0.75) 1) 1) width (/ (game :width) 1.5) tx (.getTexture tr) _ (texture! tx :set-filter Texture$TextureFilter/Linear Texture$TextureFilter/Linear) @@ -52,3 +55,45 @@ :on-resize (fn [screen entities] (size! screen 1280 960))) + +(defscreen choice-screen + :on-show + (fn [screen entities] + (update! screen :renderer (stage) :camera (orthographic)) + {}) + + :on-render + (fn [screen [entities]] + (render! screen (vals entities)) + entities) + + :on-present-choices + (fn [{:keys [choices callback]} [entities]] + (let [font (bitmap-font "ego/font.fnt" ) + tr (bitmap-font! font :get-region) + scale 1 + tx (.getTexture tr) + _ (texture! tx :set-filter Texture$TextureFilter/Linear Texture$TextureFilter/Linear)] + (-> entities + (into (for [[[text] i] (map vector choices (range))] + [i (assoc (label text (style :label font (color :white))) :x 30 :y (* 30 i))])) + (assoc :state {:object nil :callback callback :choices choices})))) + + :on-touch-down (fn [screen [entities]] + (let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})] + (when (seq entities) + (when (< y (* 30 (dec (count entities)))) + ((get-in entities [:state :callback]) (int (/ y 30))) + {})))) + + :on-mouse-moved (fn [screen [entities]] + (let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)}) + font (bitmap-font "ego/font.fnt" )] + (when (seq entities) + (doseq [index (range (dec (count entities)))] + (if (< (* index 30) y (* (inc index) 30)) + (label! (entities index) :set-style (style :label font (color :yellow))) + (label! (entities index) :set-style (style :label font (color :white)))))))) + + :on-resize (fn [screen entities] + (size! screen 1280 960))) diff --git a/desktop/src-common/advent/screens/inventory.clj b/desktop/src-common/advent/screens/inventory.clj index f1b14a4c..bc04b0fc 100644 --- a/desktop/src-common/advent/screens/inventory.clj +++ b/desktop/src-common/advent/screens/inventory.clj @@ -4,7 +4,9 @@ [play-clj.utils :refer :all] [play-clj.g2d :refer :all] [clojure.pprint] - [advent.pathfind]) + [advent.pathfind] + [advent.zone :as zone] + [advent.utils :as utils]) (:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter] [com.badlogic.gdx.graphics.g2d TextureRegion] [com.badlogic.gdx.scenes.scene2d.utils Align] @@ -12,17 +14,24 @@ InputMultiplexer InputProcessor Net Preferences Screen])) + (defscreen inventory-screen :on-show (fn [screen entities] (update! screen :renderer (stage) :camera (orthographic)) - {:overlay (assoc (texture "inventory-overlay.png" ) :x 0 :y 0) - :fade (assoc (texture "black.png") - :scale-x 20 - :scale-y 20 - :opacity 0.7) - :shown? false - :start-showing? false}) + (let [highlighted-text (assoc (label "Hello" (style :label (utils/get-font "ego/font.fnt") (color :white))) :x 0 :y 850 :width 1280)] + (label! highlighted-text :set-alignment Align/center) + {:overlay (assoc (texture "inventory-overlay.png" ) :x 0 :y 0 :scale-x 4 :scale-y 4 :origin-x 0 :origin-y 0) + :fade (assoc (texture "black.png") + :scale-x 80 + :scale-y 80 + :opacity 0.7) + :all-items (texture! (texture "cursor.png") :split 16 16) + :items [] + :shown? false + :start-showing? false + :highlighted-item nil + :highlighted-text highlighted-text})) :on-render (fn [screen [entities]] @@ -33,18 +42,48 @@ entities)] (when (:shown? entities) - (render! screen [(:fade entities) (:overlay entities)])) + (render! screen [(:fade entities) (:overlay entities)]) + (render! screen (:items entities)) + (if-let [item (:highlighted-item entities)] + (label! (:highlighted-text entities) :set-text (name item)) + (label! (:highlighted-text entities) :set-text "")) + (render! screen [(:highlighted-text entities)])) entities)) - :show-screen (fn [screen [entities]] - (assoc entities :start-showing? true)) + :show-screen (fn [{items :items} [entities]] + (assoc entities :start-showing? true + :items (for [[item index] (map vector items (range)) + :let [x (+ (* 79 4) (* index (* 24 4))) + y (* 4 180) + item-width 16 + offset-x (+ x (/ item-width 2)) + offset-y (+ y (/ item-width 2)) + padding (/ item-width 2) + padding (* 4 padding)]] + (assoc (texture (aget (:all-items entities) 0 (.indexOf utils/+all-cursors+ item))) + :x x :y y + :scale-x 4 + :scale-y 4 + :item item + :box (zone/box (- offset-x padding) (- offset-y padding) (+ offset-x item-width padding) (+ offset-y item-width padding)))))) + + :on-mouse-moved (fn [screen [entities]] + (let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)}) + selected-entity (first (filter #((:box %) x y) (:items entities)))] + (if selected-entity + (assoc entities :highlighted-item (:item selected-entity)) + (assoc entities :highlighted-item nil)))) :on-touch-down (fn [screen [entities]] (when (:shown? entities) + (run! @(resolve 'advent.screens.scene/scene) :on-reactivate) + (let [{:keys [highlighted-item]} entities] + (when highlighted-item + (run! @(resolve 'advent.screens.scene/scene) :on-chose-item :item highlighted-item))) (-> entities (assoc :shown? false) (assoc :start-showing? false)))) :on-resize (fn [screen entities] - (size! screen 320 240) + (height! screen 960) entities)) diff --git a/desktop/src-common/advent/screens/rooms.clj b/desktop/src-common/advent/screens/rooms.clj new file mode 100644 index 00000000..4ebc4c0f --- /dev/null +++ b/desktop/src-common/advent/screens/rooms.clj @@ -0,0 +1,28 @@ +(ns advent.screens.rooms + (:require [advent.zone :as zone])) + +(defn make [& {:keys [collision interactions entities] :as params}] + (let [interactions-as-list (for [[id spec] interactions] + (merge spec {:mouse-in? (fn [_ x y] + ((apply zone/box (:box spec)) x y)) + :get-script (fn [cursor [x y]] + (if (= :main cursor) + (:script spec) + (get-in spec [:scripts cursor])))})) + entities (into {} (for [[id entity] entities] + [id (merge entity + {:mouse-in? (fn [entities x y] + (let [{entity-x :x entity-y :y region :object} (get-in entities [:room :entities id]) + width (.getRegionWidth region) + height (.getRegionHeight region)] + ((zone/box entity-x entity-y (+ entity-x width) (+ entity-y height)) x y)))} + (when (:script entity) + {:get-script (fn [cursor [x y]] + (if (= :main cursor) + (:script entity) + (get-in entity [:scripts cursor])))}))]))] + (merge params {:collision (advent.pathfind/map-from-resource collision) + :interactions interactions-as-list + :entities entities}))) + + diff --git a/desktop/src-common/advent/screens/rooms/behind_house.clj b/desktop/src-common/advent/screens/rooms/behind_house.clj new file mode 100644 index 00000000..586c61e3 --- /dev/null +++ b/desktop/src-common/advent/screens/rooms/behind_house.clj @@ -0,0 +1,47 @@ +(ns advent.screens.rooms.behind-house + (:require [advent.screens.rooms :as rooms] + [advent.actions :as actions] + [advent.utils :as utils] + [clojure.zip :as zip] + [play-clj.core :refer :all] + [play-clj.ui :refer :all] + [play-clj.utils :refer :all] + [play-clj.g2d :refer :all])) + +(defn make [screen] + (rooms/make :interactions + {:left-dir {:box [0 131 20 224] + :script (actions/get-script + entities + (actions/walk-to entities :ego [122 140]) + (actions/transition-background entities :outside-house [244 150]) + (actions/walk-to entities :ego [195 140])) + :cursor :left} + :crack {:box [68 100 73 114] + :script (actions/get-script + entities + (actions/walk-to entities :ego [70 80]) + (actions/talk entities :ego "I can see Fangald, the wizard inside.") + (actions/talk entities :ego "It looks like he's opening his Magi-safe.") + (actions/talk entities :ego "[todo: sounds play.]") + (actions/talk entities :ego "A lot of good it'll do me to know his password while he's still there."))} + :mushrooms {:box [247 59 269 76] + :script (actions/get-script + entities + (if ((get-in @entities [:state :inventory]) :mushrooms) + (actions/talk entities :ego "I've already got a junk ton of mushrooms.") + (do + (actions/walk-to entities :ego [242 75]) + (actions/give entities :mushrooms) + (actions/talk entities :ego "Perfectly ripe mushrooms!"))))} + :window {:box [103 44 130 140] + :script (actions/get-script + entities + (actions/walk-to entities :ego [128 100]) + (actions/talk entities :ego "I can see Fangald moving around in there but it's hard to see at this angle."))}} + :layers [(assoc (texture "behindhouse/background.png") :x 0 :y 0 :baseline 0) + (assoc (texture "behindhouse/house.png") :x 0 :y 0 :baseline 122) + (assoc (texture "behindhouse/brush.png") :x 0 :y 0 :baseline 240)] + :entities {} + :collision "behindhouse/collision.png" + :scale-fn (utils/scaler-fn-with-baseline 110 0.10 1.00))) diff --git a/desktop/src-common/advent/screens/rooms/cat_tree.clj b/desktop/src-common/advent/screens/rooms/cat_tree.clj new file mode 100644 index 00000000..f07be0ea --- /dev/null +++ b/desktop/src-common/advent/screens/rooms/cat_tree.clj @@ -0,0 +1,24 @@ +(ns advent.screens.rooms.cat-tree + (:require [advent.screens.rooms :as rooms] + [advent.actions :as actions] + [advent.utils :as utils] + [clojure.zip :as zip] + [play-clj.core :refer :all] + [play-clj.ui :refer :all] + [play-clj.utils :refer :all] + [play-clj.g2d :refer :all])) + +(defn make [screen] + (rooms/make :interactions + {:down-dir {:box [150 0 270 20] + :script (actions/get-script entities + (actions/walk-to entities :ego [203 1]) + (actions/transition-background entities :outside-house [137 204]) + (actions/walk-to entities :ego [195 140])) + :cursor :down}} + :layers [(assoc (texture "cat-tree/background.png") :x 0 :y 0 :baseline 0) + (assoc (texture "cat-tree/tree-and-rock.png") :x 0 :y 0 :baseline 161) + (assoc (texture "cat-tree/sillhoute.png") :x 0 :y 0 :baseline 240)] + :entities {} + :collision "cat-tree/collision.png" + :scale-fn (utils/scaler-fn-with-baseline 110 0.10 1.20))) diff --git a/desktop/src-common/advent/screens/rooms/inside_house.clj b/desktop/src-common/advent/screens/rooms/inside_house.clj new file mode 100644 index 00000000..7b198fc5 --- /dev/null +++ b/desktop/src-common/advent/screens/rooms/inside_house.clj @@ -0,0 +1,34 @@ +(ns advent.screens.rooms.inside-house + (:require [advent.screens.rooms :as rooms] + [advent.actions :as actions] + [advent.utils :as utils] + [clojure.zip :as zip] + [play-clj.core :refer :all] + [play-clj.ui :refer :all] + [play-clj.utils :refer :all] + [play-clj.g2d :refer :all])) + +(defn make [screen] + (let [wizard-sheet (texture! (texture "wizard/talk.png") :split 20 46) + wizard-stand (animation 0.2 (for [i (flatten [(repeat 10 0) 1])] + (aget wizard-sheet 0 i))) + wizard-talk (animation 0.2 (for [i [0 2 0 2 1 2 0 3 0 2 0 1 0 2]] + (aget wizard-sheet 0 i)))] + (rooms/make :interactions {:down-dir {:box [151 0 320 20] + :script (actions/get-script entities + (actions/walk-to entities :ego [237 1]) + (actions/transition-background entities :outside-house [262 88])) + :cursor :down} + :wizard {:box [228 80 248 126]}} + :layers [(assoc (texture "inside-house/background.png") :x 0 :y 0 :baseline 0) + (assoc (texture "inside-house/desk.png") :x 0 :y 0 :baseline 200) + (assoc (texture "inside-house/sillhoute.png") :x 0 :y 0 :baseline 240)] + :entities {:wizard (actions/start-animation screen (assoc (animation->texture screen wizard-stand) :x 228 :y 80 :baseline 160 :scale-x 1.75 :scale-y 1.75 + :left {:talk (utils/flip wizard-talk) + :stand (utils/flip wizard-stand)} + :right {:talk wizard-talk + :stand wizard-stand} + :facing :left) + :stand)} + :collision "inside-house/collision.png" + :scale-fn (utils/scaler-fn-with-baseline 110 0.10 1.75)))) diff --git a/desktop/src-common/advent/screens/rooms/outside_castle.clj b/desktop/src-common/advent/screens/rooms/outside_castle.clj new file mode 100644 index 00000000..501fc791 --- /dev/null +++ b/desktop/src-common/advent/screens/rooms/outside_castle.clj @@ -0,0 +1,58 @@ +(ns advent.screens.rooms.outside-castle + (:require [advent.screens.rooms :as rooms] + [advent.actions :as actions] + [advent.utils :as utils] + [clojure.zip :as zip] + [play-clj.core :refer :all] + [play-clj.ui :refer :all] + [play-clj.utils :refer :all] + [play-clj.g2d :refer :all])) + +(defn make [screen] + (let [peddler-sheet (texture! (texture "outside-castle/peddler-talk.png" ) :split 18 36) + peddler-talk (animation 0.18 (for [i (flatten [2 3 2 3 2 3 6 1 0 1 0 1 0 1 0 1 2 3 2 3 2 3 6 4 5 4 5 4 5 4 5])] + (aget peddler-sheet 0 i))) + peddler-stand (animation 0.2 (for [i (flatten [(repeat 5 0) 6])] + (aget peddler-sheet 0 i)))] + (rooms/make :interactions + {:right-dir {:box [300 40 320 140] + :script (actions/get-script + entities + (actions/walk-to entities :ego [310 80]) + (actions/transition-background entities :outside-house [0 80])) + :cursor :right} + :garden {:box [103 170 178 200] + :script (actions/get-script + entities + (if ((get-in @entities [:state :inventory]) :carrot) + (actions/talk entities :ego "If I steal any more, I might get caught.") + (do + (actions/walk-to entities :ego [128 180]) + (actions/talk entities :ego "Hey! Carrots. No one will notice one missing.") + (actions/give entities :carrot))))} + :peddler {:box [110 90 128 146] + :script (actions/get-script + entities + (actions/walk-to entities :ego [191 90]) + (actions/do-dialogue entities + :ego "Hello there, peddler." + :peddler "Good day sir! Care to see any of my wares?" + :peddler "I have only the choicest of wares." + :ego "What 'wares' are you selling?" + :peddler "I have the choicest of all types of wares..." + :peddler "...I'm well stocked on used earplugs..." + :peddler "...glass eyes, motivational tapes... " + :peddler "...and useful books like this:" + :peddler "'Checkers Mastery in Less Than 10 Seconds'" + :ego "I sure am interested on that book on checkers." + :peddler "An excellent selection! It is the choicest of checkers book you'll ever find." + :peddler "This book will only set you back 75 sheckels." + :ego "But I haven't got any money!" + :peddler "Then you won't have the choicest of checkers books."))}} + :layers [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)] + :entities {:peddler (actions/start-animation screen + (assoc (texture "outside-castle/peddler.png") :x 110 :y 90 :baseline 150 :anim nil + :talk peddler-talk :stand peddler-stand) + :stand)} + :collision "outside-castle/collision.png" + :scale-fn (utils/scaler-fn-with-baseline 110 0.10 1.00)))) diff --git a/desktop/src-common/advent/screens/rooms/outside_house.clj b/desktop/src-common/advent/screens/rooms/outside_house.clj new file mode 100644 index 00000000..fc3dc26d --- /dev/null +++ b/desktop/src-common/advent/screens/rooms/outside_house.clj @@ -0,0 +1,170 @@ +(ns advent.screens.rooms.outside-house + (:require [advent.screens.rooms :as rooms] + [advent.actions :as actions] + [advent.utils :as utils] + [clojure.zip :as zip] + [play-clj.core :refer :all] + [play-clj.ui :refer :all] + [play-clj.utils :refer :all] + [play-clj.g2d :refer :all])) + +(defn wizard-dialogue [entities] + (actions/do-dialogue entities :ego "Hello there Mr. Fangald!" :wizard "Oh no, not you again!") + (actions/present-choices entities + {:choices ["What do you mean, \"Not you again?\"" + {:run #(actions/respond entities % :wizard "I mean, you've wrecked my life and I never want to see you again.") + :choices ["You mean the time I set your house on fire with a fire mint?" + {:run #(do + (actions/respond entities % + :wizard "That was you!?" + :wizard "My house was nearly destroyed!" + :wizard "I spent weeks rebuilding my home!" + :wizard "Leave, now, or I'll turn you into a ..." + :wizard "... a ..." + :wizard "... a frog!" + :ego "Okay, okay! I'm leaving.") + (actions/transition-background entities :outside-house [262 88]) + (actions/talk entities :ego "I guess he's really upset with me."))} + "You're still cross about my stealing your magic cowboy hat?" + {:run #(do (actions/respond entities % + :wizard "Of course I'm cross! It's irreplaceable!" + :wizard "That cowboy hat accented my facial physique." + :wizard "And complemented my skin color." + :wizard "And you little cheat stole it from me!" + :wizard "That's why I bought my MagiSafe 5000, to keep out intruders like you." + :wizard "Now leave.") + (actions/transition-background entities :outside-house [262 88]))} + "Even an old hoot like you needs a kick in the pants every now and again." + {:run #(actions/respond entities % :wizard "What gives you the right to try to teach me a lesson?") + :choices ["My good looks?" + {:run #(do (actions/respond entities % + :wizard "You know, handsome looks aren't all they're chocked up to be." + :wizard "Take me for example." + :wizard "When you have a bod like man, you can hardly go to the grocery store without being noticed." + :wizard "But no. Your looks, however good they may be, don't give you the right to teach me a lesson." + :wizard "Now please leave me in peace.") + (actions/transition-background entities :outside-house [262 88]))} + "My good standing within the community?" + {:run #(do (actions/respond entities % + :wizard "Ha! Good standing?" + :wizard "You're the neighborhood cheat and everyone knows it." + :wizard "Now please leave me in peace.") + (actions/transition-background entities :outside-house [262 88]))} + "I'm going to be a knight! That counts for something doesn't it?" + {:run #(do (actions/respond entities % + :wizard "You are, are you?" + :wizard "Pray tell, how do you, a mere wreckless youth, plan on becoming a knight?")) + :choices ["By pulling the Sword of Blergh from its stone!" + {:run #(actions/respond entities % + :wizard "Well, well. It sounds I was wrong about you." + :wizard "Indeed, you are on the path of setting your destructive past behind you." + :wizard "But know this, the stone cannot be cheated easily." + :wizard "You must fulfill the age-old prophecy." + :wizard "'The Sword of Blergh with magic sting,' ..." + :wizard "... 'Shall yield to no earthly king.'" + :wizard "'To draw from hardened, weathered stone,' ..." + :wizard "... 'One must have valor, right to the bone.'" + :wizard "'Worthy in courage, wisdom and might,' ..." + :wizard "... 'only then with sword he'll fight.'" + :wizard "'But a hero should he prove not be,' ..." + :wizard "... 'Only ruin will fall on he.'" + :wizard "'Should he use guile or guise'..." + ) + :choices ["Is this almost over?" + {:run #(do (actions/update-state entities (fn [state] (assoc state :convinced-wizard? true))) + (actions/respond entities % + :wizard "Patience, boy." + :wizard "... 'Such a man will have great surprise.'" + :wizard "If this is truely your quest, boy, then I will help you in your quest. " + :wizard "But heed the warning from the prophecy: No cheat can pull the Sword of Blergh." + :ego "No cheating." + :ego "Check."))} + "*cough* *cough* *ahem*" + {:run #(do (actions/update-state entities (fn [state] (assoc state :convinced-wizard? true))) + (actions/respond entities % + :wizard "Excuse you. Moving on..." + :wizard "... 'Such a man will have great surprise.'" + :wizard "If this is truely your quest, boy, then I will help you in your quest. " + :wizard "But heed the warning from the prophecy: No cheat can pull the Sword of Blergh." + :ego "No cheating." + :ego "Check."))}]} + "By besting swamp, foe, and the occasional bizarre conversation tree." + {:run #(do (actions/respond entities % + :wizard "While your goal sounds noble, no amount of bizarre conversation tree searching will earn my respect." + :wizard "Now please leave.") + (actions/transition-background entities :outside-house [262 88]))}]}]}]} + "You're not happy to see me, Mr. Fangald?" + {:run #(actions/respond entities % :wizard "Of course not, you little brat. You've made my life a living hell!") + :choices #(-> % zip/left)} + "Good bye, Mr. Fangald!" + {:run #(do + (actions/respond entities % :wizard "Now scram!") + (actions/transition-background entities :outside-house [262 88]))}]})) +(defn make [screen] + (let [sheep-stand-sheet (texture! (texture "outsidehouse/sheep-anim.png") :split 33 21) + sheep-walk-sheet (texture! (texture "outsidehouse/sheep-walk.png") :split 33 21) + sheep-stand (animation 0.15 (for [i (flatten [(repeat 10 0) 1 2 3 4 5 6 7 4 5 6 7 8 9 10 (repeat 25 11) (repeat 15 12)])] + (aget sheep-stand-sheet 0 i))) + sheep-walk (animation 0.15 (for [i (range 6)] + (aget sheep-walk-sheet 0 i)))] + (rooms/make :interactions + {:door {:box [258 100 281 160] + :script (actions/get-script + entities + (actions/walk-to entities :ego [262 88]) + (actions/talk entities :ego (str "Anyone home?")) + (actions/transition-background entities :inside-house [237 0]) + (if (get-in @entities [:state :convinced-wizard?]) + (actions/talk entities :wizard (str "Oh, hello there boy.")) + (wizard-dialogue entities)))} + :sword {:box [274 55 305 88] + :script (actions/get-script + entities + (actions/talk entities :ego (str "It's the coolest sword I've ever seen!")) + (actions/walk-to entities :ego [290 66]) + (actions/talk entities :ego "Maybe I can pull it out."))} + :right-dir {:box [300 131 320 224] + :script (actions/get-script + entities + (actions/walk-to entities :ego [244 150]) + (actions/transition-background entities :behind-house [122 140]) + (actions/walk-to entities :ego [172 122])) + :cursor :right} + :up-dir {:box [60 180 224 240] + :script (actions/get-script + entities + (actions/walk-to entities :ego [137 204]) + (actions/transition-background entities :cat-tree [203 1])) + :cursor :up} + :left-dir {:box [0 40 20 140] + :script (actions/get-script + entities + (actions/walk-to entities :ego [0 80]) + (actions/transition-background entities :outside-castle [310 80])) + :cursor :left}} + :layers [(assoc (texture "bg5.png") :x 0 :y 0 :baseline 0) + (assoc (texture "house.png") :x 0 :y 0 :baseline 122) + (assoc (texture "overdirt.png") :x 0 :y 0 :baseline 240) + (assoc (texture "background-trees.png") :x 0 :y 0 :baseline 44)] + :entities {:sheep (actions/start-animation screen + (assoc (animation->texture screen sheep-stand) :x 38 :y 160 :baseline 160 + :box [38 160 71 181] + :script (actions/get-script + entities + (if ((get-in @entities [:state :inventory]) :wool) + (actions/talk entities :ego "The sheep has given me enough wool.") + (do (actions/give entities :wool) + (actions/talk entities :ego "I guess her wool is shedding.")))) + :scripts {:wool (actions/get-script entities + (actions/talk entities :ego "She doesn't need it back.")) + :carrot (actions/get-script entities + (actions/walk-to entities :ego [132 140]) + (actions/talk entities :ego "Come on girl, get the carrot!") + (actions/walk-straight-to entities :sheep [95 150]))} + :left {:walk (utils/flip sheep-walk) + :stand (utils/flip sheep-stand)} + :right {:walk sheep-walk + :stand sheep-stand}) + sheep-stand)} + :collision "outsidehouse/collision.png" + :scale-fn (utils/scaler-fn-with-baseline 110 0.10 1.00)))) diff --git a/desktop/src-common/advent/screens/scene.clj b/desktop/src-common/advent/screens/scene.clj index 38cece3b..22da29e4 100644 --- a/desktop/src-common/advent/screens/scene.clj +++ b/desktop/src-common/advent/screens/scene.clj @@ -2,12 +2,20 @@ (:require [play-clj.core :refer :all] [play-clj.ui :refer :all] [play-clj.utils :refer :all] + [play-clj.entities :as entities] [play-clj.g2d :refer :all] + [clojure.zip :as zip] [clojure.pprint] [advent.pathfind] [advent.actions :as actions] [advent.zone :as zone] [advent.utils :as utils] + [advent.screens.rooms :as rooms] + [advent.screens.rooms.outside-house :as rooms.outside-house] + [advent.screens.rooms.inside-house :as rooms.inside-house] + [advent.screens.rooms.behind-house :as rooms.behind-house] + [advent.screens.rooms.outside-castle :as rooms.outside-castle] + [advent.screens.rooms.cat-tree :as rooms.cat-tree] [advent.screens.dialogue :refer [talking-screen]] [advent.screens.inventory :refer [inventory-screen]] [clojure.core.async :refer [put! ! chan go thread take! alts!!]]) @@ -16,33 +24,22 @@ [java.lang Object] [com.badlogic.gdx Gdx])) -(def +screen-width+ 320) -(def +screen-height+ 240) - -(defprotocol IMouseIn - (mouse-in? [this location])) - -(defprotocol ICursorOverridable - (cursor-override [this])) - -(defprotocol IInteractable - (get-script [this location])) - (def default-interaction - (reify - IInteractable - (get-script [_ [x y]] - (actions/get-script entities - (actions/walk-to entities :ego [x y]))))) + {:get-script (fn [cursor [x y]] (if (= :main cursor) + (actions/get-script entities + (actions/walk-to entities :ego [x y] true)) + (actions/get-script entities + (actions/talk entities :ego "I don't know what to do with that."))))}) (defn find-override [screen entities [x y]] - (first (filter #(and (mouse-in? % [x y]) - (satisfies? ICursorOverridable %)) - (get-in entities [:background :interactions])))) + (first (filter #(and ((:mouse-in? %) entities x y) + (:cursor %)) + (get-in entities [:room :interactions])))) (defn open-inventory [screen entities] - (run! inventory-screen :show-screen)) + (run! inventory-screen :show-screen :items (get-in entities [:state :inventory])) + (assoc-in entities [:state :active?] false)) (defn left-click [screen entities] @@ -50,28 +47,32 @@ (if ((:mouse-in? (:inventory entities)) x y) (open-inventory screen entities) - (let [interaction (first (filter #(mouse-in? % [x y]) - (get-in entities [:background :interactions]))) + (let [interaction (first (filter #((:mouse-in? %) entities x y) + (get-in entities [:room :interactions]))) + interacting-entity (first (filter #(and (:mouse-in? %) + (:get-script %) + ((:mouse-in? %) entities x y)) + (vals (get-in entities [:room :entities])))) + + current-action (get-in entities [:actions :current]) ;; TODO - hacky way of resetting queue - entities (if-let [current-action (get-in entities [:actions :current])] - (assoc (actions/terminate current-action screen entities) - :actions {:channel (chan) :current nil :started? false}) - entities) - script (or (when interaction - (get-script interaction [x y])) - (get-script default-interaction [x y]))] + entities (if (and current-action (actions/can-skip? current-action screen entities)) + (let [terminated-entities (actions/terminate current-action screen entities)] + (do (put! (actions/get-channel current-action) terminated-entities) + (-> terminated-entities + (assoc-in [:actions :current] nil) + (assoc-in [:actions :started?] false)))) + (assoc-in entities [:actions :channel] (chan)))] - (script entities) + (if current-action + entities + ((or (when interaction + ((:get-script interaction) (get-in entities [:cursor :current]) [x y])) + (when interacting-entity + ((:get-script interacting-entity) (get-in entities [:cursor :current]) [x y])) + ((:get-script default-interaction) (get-in entities [:cursor :current]) [x y])) entities)) entities)))) -(defn flip [anim] - (animation (animation! anim :get-frame-duration) - (for [src-frame (animation! anim :get-key-frames) - :let [frame (texture (texture! src-frame :get-texture))]] - (do - (texture! frame :set-region src-frame) - (texture! frame :flip true false) - frame)))) (defn get-ego [screen] (let [player-sheet (texture! (texture "player.png") :split 18 36) @@ -86,17 +87,15 @@ ego {:right {:walk walk-right :stand stand-anim :talk talk-anim} - :left {:walk (flip walk-right) - :stand (flip stand-anim) - :talk (flip talk-anim)} - - + :left {:walk (utils/flip walk-right) + :stand (utils/flip stand-anim) + :talk (utils/flip talk-anim)} :baseline 95 :facing :right :origin-x 9 :origin-y 0 :scaled true - :inventory #{} + :x 150 :y 95 :id "ego"}] (actions/start-animation screen @@ -116,13 +115,6 @@ (let [[current _] (alts!! [channel] :default nil)] (assoc entities :actions {:channel channel :current current :started? false})))) -(defn scaler-fn-with-baseline [baseline minimum-size & [maximum-size]] - (let [maximum-size (or maximum-size 1.0)] - (fn [y] - (if (< y baseline) maximum-size - (let [percent-complete (- 1.0 (/ (- y baseline) (- +screen-height+ baseline))) - range (+ (* percent-complete (- maximum-size minimum-size)) minimum-size)] - range))))) (defn update-cursor [screen {{:keys [current override last]} :cursor :as entities}] (when-not (= (or override current) @@ -130,178 +122,7 @@ (input! :set-cursor-image (utils/cursor "cursor.png" (or override current)) 0 0)) (assoc-in entities [:cursor :last] (or override current))) -(defn make-background [& {:keys [collision interactions] :as params}] - (let [interactions-as-list (for [[id spec] interactions] - (reify - IMouseIn - (mouse-in? [_ location] - (apply (apply zone/box (:box spec)) location)) - IInteractable - (get-script [_ location] - (:script spec)) - ICursorOverridable - (cursor-override [this] (:cursor spec))) - )] - (merge params {:collision (advent.pathfind/map-from-resource collision) - :interactions interactions-as-list}))) -(defn backgrounds [screen] - (let [sheep-sheet (texture! (texture "outsidehouse/sheep-anim.png") :split 33 21) - sheep (animation 0.15 (for [i (flatten [(repeat 10 0) 1 2 3 4 5 6 7 4 5 6 7 8 9 10 (repeat 25 11) (repeat 15 12)])] - (aget sheep-sheet 0 i))) - - peddler-sheet (texture! (texture "outside-castle/peddler-talk.png" ) :split 18 36) - peddler-talk (animation 0.18 (for [i (flatten [2 3 2 3 2 3 6 1 0 1 0 1 0 1 0 1 2 3 2 3 2 3 6 4 5 4 5 4 5 4 5])] - (aget peddler-sheet 0 i))) - peddler-stand (animation 0.2 (for [i (flatten [(repeat 5 0) 6])] - (aget peddler-sheet 0 i))) - wizard (texture "wizard.png") - _ (texture! wizard :flip true false)] - {:inside-house - (make-background :interactions {:down-dir {:box [151 0 320 20] - :script (actions/get-script entities - (actions/walk-to entities :ego [237 1]) - (actions/transition-background entities :outside-house [262 88])) - :cursor :down}} - :layers [(assoc (texture "inside-house/background.png") :x 0 :y 0 :baseline 0) - (assoc (texture "inside-house/desk.png") :x 0 :y 0 :baseline 200) - (assoc (texture "inside-house/sillhoute.png") :x 0 :y 0 :baseline 240)] - :entities {:wizard (assoc wizard :x 228 :y 80 :baseline 160 :scale-x 1.75 :scale-y 1.75)} - :collision "inside-house/collision.png" - :scale-fn (scaler-fn-with-baseline 110 0.10 1.75)) - :outside-house - (make-background :interactions - {:door {:box [258 100 281 160] - :script (actions/get-script - entities - (actions/walk-to entities :ego [262 88]) - (actions/talk entities :ego (str "Anyone home?")) - (actions/transition-background entities :inside-house [237 0]))} - :sword {:box [274 55 305 88] - :script (actions/get-script - entities - (actions/talk entities :ego (str "It's the coolest sword I've ever seen!")) - (actions/walk-to entities :ego [290 66]) - (actions/talk entities :ego "Maybe I can pull it out."))} - :sheep {:box [38 160 71 181] - :script (actions/get-script - entities - (if ((get-in @entities [:background :entities :ego :inventory]) :wool) - (actions/talk entities :ego "The sheep has given me enough wool.") - (do (actions/give entities :ego :wool) - (actions/talk entities :ego "I guess his wool is shedding."))))} - :right-dir {:box [300 131 320 224] - :script (actions/get-script - entities - (actions/walk-to entities :ego [244 150]) - (actions/transition-background entities :behind-house [122 140]) - (actions/walk-to entities :ego [172 122])) - :cursor :right} - :up-dir {:box [60 180 224 240] - :script (actions/get-script - entities - (actions/walk-to entities :ego [137 204]) - (actions/transition-background entities :cat-tree [203 1])) - :cursor :up} - :left-dir {:box [0 40 20 140] - :script (actions/get-script - entities - (actions/walk-to entities :ego [0 80]) - (actions/transition-background entities :outside-castle [310 80])) - :cursor :left}} - :layers [(assoc (texture "bg5.png") :x 0 :y 0 :baseline 0) - (assoc (texture "house.png") :x 0 :y 0 :baseline 122) - (assoc (texture "overdirt.png") :x 0 :y 0 :baseline 240) - (assoc (texture "background-trees.png") :x 0 :y 0 :baseline 44)] - :entities {:sheep (actions/start-animation screen - (assoc (animation->texture screen sheep) :x 38 :y 160 :baseline 160) - sheep)} - :collision "outsidehouse/collision.png" - :scale-fn (scaler-fn-with-baseline 110 0.10 1.00)) - :behind-house - (make-background :interactions - {:left-dir {:box [0 131 20 224] - :script (actions/get-script - entities - (actions/walk-to entities :ego [122 140]) - (actions/transition-background entities :outside-house [244 150]) - (actions/walk-to entities :ego [195 140])) - :cursor :left} - :crack {:box [68 100 73 114] - :script (actions/get-script - entities - (actions/walk-to entities :ego [70 80]) - (actions/talk entities :ego "I can see Fangald, the wizard inside.") - (actions/talk entities :ego "It looks like he's opening his Magi-safe.") - (actions/talk entities :ego "[todo: sounds play.]") - (actions/talk entities :ego "A lot of good it'll do me to know his password while he's still there."))} - :mushrooms {:box [247 59 269 76] - :script (actions/get-script - entities - (if ((get-in @entities [:background :entities :ego :inventory]) :mushrooms) - (actions/talk entities :ego "I've already got a junk ton of mushrooms.") - (do - (actions/walk-to entities :ego [242 75]) - (actions/give entities :ego :mushrooms) - (actions/talk entities :ego "Perfectly ripe mushrooms!"))))} - :window {:box [103 44 130 140] - :script (actions/get-script - entities - (actions/walk-to entities :ego [128 100]) - (actions/talk entities :ego "I can see Fangald moving around in there but it's hard to see at this angle."))}} - :layers [(assoc (texture "behindhouse/background.png") :x 0 :y 0 :baseline 0) - (assoc (texture "behindhouse/house.png") :x 0 :y 0 :baseline 122) - (assoc (texture "behindhouse/brush.png") :x 0 :y 0 :baseline 240)] - :entities {} - :collision "behindhouse/collision.png" - :scale-fn (scaler-fn-with-baseline 110 0.10 1.00)) - :cat-tree - (make-background :interactions - {:down-dir {:box [150 0 270 20] - :script (actions/get-script entities - (actions/walk-to entities :ego [203 1]) - (actions/transition-background entities :outside-house [137 204]) - (actions/walk-to entities :ego [195 140])) - :cursor :down}} - :layers [(assoc (texture "cat-tree/background.png") :x 0 :y 0 :baseline 0) - (assoc (texture "cat-tree/tree-and-rock.png") :x 0 :y 0 :baseline 161) - (assoc (texture "cat-tree/sillhoute.png") :x 0 :y 0 :baseline 240)] - :entities {} - :collision "cat-tree/collision.png" - :scale-fn (scaler-fn-with-baseline 110 0.10 1.20)) - :outside-castle - (make-background :interactions - {:right-dir {:box [300 40 320 140] - :script (actions/get-script - entities - (actions/walk-to entities :ego [310 80]) - (actions/transition-background entities :outside-house [0 80])) - :cursor :right} - :peddler {:box [110 90 128 146] - :script (actions/get-script - entities - (actions/walk-to entities :ego [191 90]) - (actions/talk entities :ego "Hello there, peddler.") - (actions/talk entities :peddler "Good day sir! Care to see any of my wares?" :stop? false) - (actions/talk entities :peddler "I have only the choicest of wares.") - (actions/talk entities :ego "What 'wares' are you selling?") - (actions/talk entities :peddler "I have the choicest of all types of wares..." :stop? false) - (actions/talk entities :peddler "...I'm well stocked on used earplugs..." :stop? false) - (actions/talk entities :peddler "...glass eyes, motivational tapes... " :stop? false) - (actions/talk entities :peddler "...and useful books like this:" :stop? false) - (actions/talk entities :peddler "'Checkers Mastery in Less Than 10 Seconds'") - (actions/talk entities :ego "I sure am interested on that book on checkers.") - (actions/talk entities :peddler "An excellent selection! It is the choicest of checkers book you'll ever find." :stop? false) - (actions/talk entities :peddler "This book will only set you back 75 sheckels.") - (actions/talk entities :ego "But I haven't got any money!") - (actions/talk entities :peddler "Then you won't have the choicest of checkers books."))}} - :layers [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)] - :entities {:peddler (actions/start-animation screen - (assoc (texture "outside-castle/peddler.png") :x 110 :y 90 :baseline 150 :anim nil - :talk peddler-talk :stand peddler-stand) - :stand)} - :collision "outside-castle/collision.png" - :scale-fn (scaler-fn-with-baseline 110 0.10 1.00))})) (defn animate [entity screen] (merge entity (animation->texture (update-in screen [:total-time] #(- % (:anim-start entity))) @@ -311,10 +132,17 @@ (fn [screen entities] (update! screen :renderer (stage) :camera (orthographic)) (let [_ (input! :set-cursor-image (utils/cursor "cursor.png" :main) 0 0) - music (sound "town-music.mp3") + music (sound "town-music.mp3") _ (sound! music :loop 0.20) - backgrounds (backgrounds screen)] - {:backgrounds backgrounds + rooms {:inside-house (rooms.inside-house/make screen) + :outside-house (rooms.outside-house/make screen) + :behind-house (rooms.behind-house/make screen) + :cat-tree (rooms.cat-tree/make screen) + :outside-castle (rooms.outside-castle/make screen)}] + {:rooms rooms + :state {:object nil + :active? true + :inventory (sorted-set)} :actions {:object nil :channel (chan) :current nil @@ -323,26 +151,24 @@ :current :main :last :main :override nil} - :background (assoc-in (:outside-house backgrounds) + :room (assoc-in (:outside-house rooms) [:entities :ego] (get-ego screen)) :inventory (assoc (texture "inventory.png") :x 278 :y 0 :baseline 9000 :mouse-in? (zone/box 278 0 320 42)) - :fps (assoc (label "0" (color :white) ) :x 5 :baseline 9000)})) + :fps (assoc (label "0" (color :white) ) :x 5 :baseline 0)})) :on-render (fn [screen [entities]] (clear!) - (.glEnable (.getGL20 Gdx/graphics) GL20/GL_BLEND) - #_(.glEnable (.getGL30 Gdx/graphics) GL30/GL_BLEND) (let [entities (update-cursor screen entities) entities (update-from-script screen entities) - entities (update-in entities [:background :entities] (fn [entities] + entities (update-in entities [:room :entities] (fn [entities] (into entities (for [[id entity] entities] (if (:anim entity) [id (animate entity screen)] [id entity]))))) - all-entities (concat (vals entities) (get-in entities [:background :layers]) (vals (get-in entities [:background :entities])))] + all-entities (concat (vals entities) (get-in entities [:room :layers]) (vals (get-in entities [:room :entities])))] (label! (:fps entities) :set-text (str (game :fps))) (render! screen (sort-by :baseline all-entities)) entities)) @@ -352,13 +178,28 @@ :on-mouse-moved (fn [screen [entities]] - (let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})] - (if-let [mouse-override (find-override screen entities [x y])] - (assoc-in entities [:cursor :override] (cursor-override mouse-override)) - (assoc-in entities [:cursor :override] nil)))) + (when (get-in entities [:state :active?]) + (let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})] + (if-let [mouse-override (find-override screen entities [x y])] + (assoc-in entities [:cursor :override] (:cursor mouse-override)) + (assoc-in entities [:cursor :override] nil))))) :on-touch-down (fn [screen [entities]] - (if (= (button-code :right) - (:button screen)) - (assoc-in entities [:cursor :current] :main) - (left-click screen entities)))) + (when (get-in entities [:state :active?]) + (if (= (button-code :right) + (:button screen)) + (assoc-in entities [:cursor :current] :main) + (left-click screen entities)))) + + :on-deactivate (fn [screen [entities]] + (assoc-in entities [:state :active?] false)) + + :on-reactivate (fn [screen [entities]] + (assoc-in entities [:state :active?] true)) + + :on-chose-item (fn [{:keys [item]} [entities]] + (assoc-in entities [:cursor :current] item)) + + :on-start-script (fn [{:keys [script]} [entities]] + (script entities) + entities)) diff --git a/desktop/src-common/advent/utils.clj b/desktop/src-common/advent/utils.clj index bc91bdd0..937a4135 100644 --- a/desktop/src-common/advent/utils.clj +++ b/desktop/src-common/advent/utils.clj @@ -11,7 +11,7 @@ (let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})] (println (:input-x screen) (:input-y screen) "->" x y))) -(def +all-cursors+ [:main :wool :mushrooms :talk :right :down :left :up]) +(def +all-cursors+ [:main :wool :mushrooms :carrot :right :down :left :up]) (defn cursor [filename which] (let [scale 2 @@ -24,3 +24,31 @@ (pixmap! resized :draw-pixmap base-cursor (* index 16) 0 16 16 0 0 target-width target-height) resized )) + + +(defn get-font [filename] + (let [font (bitmap-font filename) + tr (bitmap-font! font :get-region) + tx (.getTexture tr)] + (texture! tx :set-filter Texture$TextureFilter/Linear Texture$TextureFilter/Linear) + font)) + +(def +screen-width+ 320) +(def +screen-height+ 240) + +(defn scaler-fn-with-baseline [baseline minimum-size & [maximum-size]] + (let [maximum-size (or maximum-size 1.0)] + (fn [y] + (if (< y baseline) maximum-size + (let [percent-complete (- 1.0 (/ (- y baseline) (- +screen-height+ baseline))) + range (+ (* percent-complete (- maximum-size minimum-size)) minimum-size)] + range))))) + +(defn flip [anim] + (animation (animation! anim :get-frame-duration) + (for [src-frame (animation! anim :get-key-frames) + :let [frame (texture (texture! src-frame :get-texture))]] + (do + (texture! frame :set-region src-frame) + (texture! frame :flip true false) + frame))))