removing unnecessary dark images
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@@ -297,12 +297,12 @@
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:layers {:day [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "outside-castle/brush.png") :origin-x 0 :origin-y 0 :scale-x 1.0 :scale-y 1.0 :x 15 :y 0 :baseline 240 :parallax 1.2)
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(assoc (texture "outside-castle/walk-behind.png") :x 0 :y 0 :baseline 240)]
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:night [(assoc (texture "outside-castle/background-dark.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "outside-castle/brush-dark.png") :origin-x 0 :origin-y 0 :scale-x 1.0 :scale-y 1.0 :x 15 :y 0 :baseline 240 :parallax 1.2)
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(assoc (texture "outside-castle/walk-behind-dark.png") :x 0 :y 0 :baseline 240)]
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:night [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "outside-castle/brush.png") :origin-x 0 :origin-y 0 :scale-x 1.0 :scale-y 1.0 :x 15 :y 0 :baseline 240 :parallax 1.2)
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(assoc (texture "outside-castle/walk-behind.png") :x 0 :y 0 :baseline 240)]
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:sunrise [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "outside-castle/brush.png") :origin-x 0 :origin-y 0 :scale-x 1.0 :scale-y 1.0 :x 15 :y 0 :baseline 240 :parallax 1.2)
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(assoc (texture "outside-castle/walk-behind.png") :x 0 :y 0 :baseline 240)]}
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(assoc (texture "outside-castle/brush.png") :origin-x 0 :origin-y 0 :scale-x 1.0 :scale-y 1.0 :x 15 :y 0 :baseline 240 :parallax 1.2)
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(assoc (texture "outside-castle/walk-behind.png") :x 0 :y 0 :baseline 240)]}
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:entities {:peddler (actions/start-animation screen
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(assoc (texture "outside-castle/peddler.png") :x 110 :y 90 :baseline 150 :anim nil
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:anim-sound-frames {peddler-stand {23 [:scratch 1.0]}
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@@ -331,26 +331,27 @@
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:stand)
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:steer (actions/start-animation screen (assoc (animation->texture screen steer-stand) :x 203 :y 155 :baseline 80
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:stand steer-stand
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:script (actions/get-script entities
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(actions/walk-to entities :ego [168 150] :face :right)
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(actions/do-dialogue entities
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:ego "It's Angus, Remington's buff bull."
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:ego "He's used in all of the town's rodeos."
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:ego "Farmer Doug feeds him an exclusive wild high-protein grass diet to keep him in tip top shape."
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:ego "He looks mean, I'd rather not pet him."))
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:scripts #(condp = %
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:grass (actions/get-script entities
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(actions/walk-to entities :ego [168 150] :face :right)
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(actions/play-animation entities :ego :reach)
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(actions/remove-item entities :grass)
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(actions/talk entities :ego "Eww! He slobbered on my hand.")
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(actions/give entities :slobber))
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:carrot (actions/get-script entities
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(actions/walk-to entities :ego [168 150] :face :right)
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(actions/do-dialogue entities
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:ego "I don't thing Angus is interested."
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:ego "Farmer Doug only feeds him a wild high-protein grass."))
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nil))
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:night-profile :sprite
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:script (actions/get-script entities
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(actions/walk-to entities :ego [168 150] :face :right)
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(actions/do-dialogue entities
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:ego "It's Angus, Remington's buff bull."
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:ego "He's used in all of the town's rodeos."
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:ego "Farmer Doug feeds him an exclusive wild high-protein grass diet to keep him in tip top shape."
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:ego "He looks mean, I'd rather not pet him."))
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:scripts #(condp = %
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:grass (actions/get-script entities
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(actions/walk-to entities :ego [168 150] :face :right)
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(actions/play-animation entities :ego :reach)
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(actions/remove-item entities :grass)
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(actions/talk entities :ego "Eww! He slobbered on my hand.")
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(actions/give entities :slobber))
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:carrot (actions/get-script entities
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(actions/walk-to entities :ego [168 150] :face :right)
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(actions/do-dialogue entities
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:ego "I don't thing Angus is interested."
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:ego "Farmer Doug only feeds him a wild high-protein grass."))
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nil))
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:stand)
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:balloons (actions/start-animation screen
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(assoc (animation->texture screen balloon-stand)
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