fixed issue with godfather talking from a distance.
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@@ -365,7 +365,9 @@
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(actions/talk entities :ego "I guess I'm doomed to be a gravedigger.")
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(actions/play-animation entities :ego :sigh)
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(actions/play-animation entities :ego :reach-start :stop? false)
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(describe-shovel entities)
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(if (get-in @entities [:room :entities :fairy-godfather :distracted?])
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(Thread/sleep 1000)
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(describe-shovel entities))
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(actions/play-animation entities :ego :reach-stop :stop? true)
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(actions/do-dialogue entities
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:ego "I can't bring myself to do it."
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@@ -376,7 +378,10 @@
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(actions/talk entities :ego "I guess I'm doomed to be a janitor.")
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(actions/play-animation entities :ego :sigh)
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(actions/play-animation entities :ego :reach-start :stop? false)
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(describe-broom entities)
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(if (get-in @entities [:room :entities :fairy-godfather :distracted?])
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(Thread/sleep 1000)
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(describe-broom entities))
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(actions/play-animation entities :ego :reach-stop :stop? true)
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(actions/do-dialogue entities
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:ego "I can't bring myself to do it."
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@@ -524,11 +529,17 @@
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(actions/do-dialogue entities :ego "He wouldn't be able to hear me from there.")
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(talk-to-fairy entities)))
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:scripts {:shovel (actions/get-script entities
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(describe-shovel entities)
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(actions/play-animation entities :ego :sigh))
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(if (get-in @entities [:room :entities :fairy-godfather :distracted?])
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(actions/do-dialogue entities :ego "He wouldn't be able to hear me from there.")
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(do
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(describe-shovel entities)
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(actions/play-animation entities :ego :sigh))))
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:broom (actions/get-script entities
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(describe-broom entities)
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(actions/play-animation entities :ego :sigh))})}
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(if (get-in @entities [:room :entities :fairy-godfather :distracted?])
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(actions/do-dialogue entities :ego "He wouldn't be able to hear me from there.")
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(do
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(describe-broom entities)
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(actions/play-animation entities :ego :sigh))))})}
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:collision "dream/collision.png"
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:scale-fn (utils/scaler-fn-from-image "dream/scale.png" 0.1 1.3)
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