a lot of stuff to get rid of reflection.
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@@ -11,7 +11,8 @@
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[com.badlogic.gdx.graphics.g2d TextureRegion]
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[com.badlogic.gdx.utils Align]
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[com.badlogic.gdx Application Audio Files Game Gdx Graphics Input
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InputMultiplexer InputProcessor Net Preferences Screen]))
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InputMultiplexer InputProcessor Net Preferences Screen]
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[com.badlogic.gdx.utils.viewport FitViewport]))
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(defscreen fade-screen
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@@ -37,6 +38,6 @@
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:update-fade (fn [{:keys [opacity]} [entities]]
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(assoc-in entities [:fade :opacity] opacity))
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:on-resize (fn [{:keys [width height viewport]} entities]
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(.update viewport width height)))
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:on-resize (fn [{:keys [width height ^FitViewport viewport]} entities]
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(.update ^FitViewport viewport width height)))
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