a couple more strength potion timing tweaks.
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@@ -270,6 +270,10 @@ void main ()
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(get-in @entities [:state :last-room]))
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(get-in @entities [:state :last-room]))
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(common/do-win entities)
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(common/do-win entities)
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(= :space
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(get-in @entities [:state :last-room]))
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(actions/talk entities :ego "No time for that!")
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(get-in @entities [:room :entities :warden])
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(get-in @entities [:room :entities :warden])
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(do
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(do
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(actions/talk entities :ego "I'll just take a sip!")
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(actions/talk entities :ego "I'll just take a sip!")
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@@ -281,8 +285,7 @@ void main ()
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:else
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:else
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(do
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(do
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(actions/talk entities :ego "I'll just take a sip!")
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(actions/talk entities :ego "I'd better save this strength potion for just the right moment!"))))
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(actions/play-animation entities :ego :grow :stop? false))))
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:recipe
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:recipe
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(actions/get-script entities
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(actions/get-script entities
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