refinement.
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@@ -14,7 +14,7 @@
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(let [peddler-sheet (texture! (texture "outside-castle/peddler-talk.png" ) :split 18 36)
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peddler-talk (animation 0.18 (for [i (flatten [2 3 2 3 2 3 6 1 0 1 0 1 0 1 0 1 2 3 2 3 2 3 6 4 5 4 5 4 5 4 5])]
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(aget peddler-sheet 0 i)))
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peddler-stand (animation 0.2 (for [i (flatten [(repeat 5 0) 6])]
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peddler-stand (animation 0.2 (for [i (flatten [(repeat 8 0) 6 (repeat 8 0) 6 (repeat 5 0) 4 5 4 5 4 5])]
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(aget peddler-sheet 0 i)))
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balloon-sheet (texture! (texture "outside-castle/balloons.png") :split 20 36)
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balloon-stand (animation 0.25 (for [i [1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 0 1 2 1 0 1 2 1 0 1 2 1 0 1 2]]
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@@ -22,16 +22,11 @@
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bird-sheet (texture! (texture "outside-castle/bird.png") :split 1 2)
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bird-stand (animation 0.15 (for [i [0 1]]
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(aget bird-sheet 0 i)))
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butterfly-sheet (texture! (texture "butterfly.png") :split 7 7)
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butterfly-stand (animation 0.1 (for [i [0 1]]
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(aget butterfly-sheet 0 i)))
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butterfly-stand (utils/make-anim "butterfly.png" [7 7] 0.1 [0 1])
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steer-sheet (texture! (texture "outside-castle/steer.png") :split 50 35)
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steer-stand (animation 0.2 (for [i [0 0 0 0 0 0 0 0 0 1 0 2 0 1 0 2 0 1 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 3 3 3 3 3 3 3 3 3 0 0 0 0]]
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(aget steer-sheet 0 i)))
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flies-sheet (texture! (texture "outside-castle/flies.png") :split 15 15)
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flies-stand (animation 0.075 (for [i [0 1 2 1]]
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(aget flies-sheet 0 i)))
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]
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flies-stand (utils/make-anim "outside-castle/flies.png" [15 15] 0.075 [0 1 2 1])]
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(rooms/make :music :town-2
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:interactions
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{:right-dir {:box [300 40 320 140]
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@@ -187,27 +182,25 @@
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a (catmull-rom-spline! (:path entity) :value-at v pos-f)]
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(assoc entity :x (vector-2! v :x) :y (vector-2! v :y)))))
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:stand)
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:butterfly (actions/start-animation screen
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(assoc (animation->texture screen butterfly-stand)
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:x 161
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:y 218
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:baseline 240
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:stand butterfly-stand
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:path (catmull-rom-spline (map #(apply vector-2* %) (take 10 (repeatedly #(vector (rand-int 320) (rand-int 180))))) true)
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:update-fn (fn [screen entities entity]
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(let [speed 0.009
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pos-f (- (* (:total-time screen) speed) (int (* (:total-time screen) speed)))
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v (vector-2 0 0)
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a (catmull-rom-spline! (:path entity) :value-at v pos-f)]
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(assoc entity :x (vector-2! v :x) :y (vector-2! v :y)))))
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:stand)
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:flies (actions/start-animation screen
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(assoc (animation->texture screen flies-stand)
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:x 201
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:y 175
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:baseline 240
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:stand flies-stand)
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:stand)}
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:butterfly (assoc (animation->texture screen butterfly-stand)
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:x 161
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:y 218
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:baseline 240
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:anim butterfly-stand
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:anim-start 0
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:path (catmull-rom-spline (map #(apply vector-2* %) (take 10 (repeatedly #(vector (rand-int 320) (rand-int 180))))) true)
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:update-fn (fn [screen entities entity]
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(let [speed 0.009
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pos-f (- (* (:total-time screen) speed) (int (* (:total-time screen) speed)))
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v (vector-2 0 0)
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a (catmull-rom-spline! (:path entity) :value-at v pos-f)]
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(assoc entity :x (vector-2! v :x) :y (vector-2! v :y)))))
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:flies (assoc (animation->texture screen flies-stand)
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:x 201
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:y 175
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:anim flies-stand
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:anim-start 0
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:baseline 240)}
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:collision "outside-castle/collision.png"
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:scale-fn (utils/scaler-fn-with-baseline 110 0.10 1.00)
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:start-pos [310 80])))
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