dream tweaks.
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@@ -82,7 +82,7 @@
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(fade-in entities)
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(fade-in entities)
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(Thread/sleep 100)
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(Thread/sleep 100)
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(actions/talk entities :fairy-godfather "-daaaaaaaaaaaaa!")
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(actions/talk entities :fairy-godfather "-daaaaaaaaaaaaa!")
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(Thread/sleep 1500)
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(Thread/sleep 2500)
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(actions/do-dialogue entities :ego "Umm... What was that all about?"
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(actions/do-dialogue entities :ego "Umm... What was that all about?"
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:fairy-godfather "Welcome, young Tick, to the pit of fate."
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:fairy-godfather "Welcome, young Tick, to the pit of fate."
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:ego "Err, who are you?"
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:ego "Err, who are you?"
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@@ -96,6 +96,7 @@
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(particle-effect! (get-in @entities [:room :entities :magic]) :start)
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(particle-effect! (get-in @entities [:room :entities :magic]) :start)
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(fade-in-tools entities)
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(fade-in-tools entities)
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(Thread/sleep 2500)
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(actions/do-dialogue entities :ego "What are these things?"
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(actions/do-dialogue entities :ego "What are these things?"
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:fairy-godfather "These, young Tick, represent the potential destinies for your life."
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:fairy-godfather "These, young Tick, represent the potential destinies for your life."
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:fairy-godfather "They have been selected since the dawn of time."
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:fairy-godfather "They have been selected since the dawn of time."
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@@ -146,7 +147,7 @@
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(assoc (texture "dream/corner-l.png") :x -10 :y -10 :baseline 240 :parallax 2.0 )
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(assoc (texture "dream/corner-l.png") :x -10 :y -10 :baseline 240 :parallax 2.0 )
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(assoc (texture "dream/corner-r.png") :x (- 320 80) :y -20 :baseline 240 :parallax 3.2)
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(assoc (texture "dream/corner-r.png") :x (- 320 80) :y -20 :baseline 240 :parallax 3.2)
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(assoc (texture "dream/pedestals.png") :x 0 :y 0 :baseline 139)]
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(assoc (texture "dream/pedestals.png") :x 0 :y 0 :baseline 139)]
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:entities {:magic (assoc (particle-effect "dream/magic") :x 160 :y 0 :baseline 240)
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:entities {:magic (assoc (particle-effect "dream/magic") :x 160 :y 80 :baseline 240)
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:clouds (assoc (particle-effect "dream/cloudy2") :x 160 :y 120 :baseline 241)
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:clouds (assoc (particle-effect "dream/cloudy2") :x 160 :y 120 :baseline 241)
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:sword (assoc (texture "dream/sword.png")
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:sword (assoc (texture "dream/sword.png")
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:x 144 :y 122 :baseline 139
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:x 144 :y 122 :baseline 139
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@@ -681,7 +681,8 @@
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(:button screen))
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(:button screen))
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(assoc-in entities [:cursor :current] :main)
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(assoc-in entities [:cursor :current] :main)
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(when (and (get-in entities [:state :active?])
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(when (and (get-in entities [:state :active?])
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(not (get-in entities [:state :hud-active?])))
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(not (get-in entities [:state :hud-active?]))
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(= 0.0 (get-in entities [:fade :opacity])))
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(left-click screen entities)))))
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(left-click screen entities)))))
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:on-deactivate (fn [screen [entities]]
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:on-deactivate (fn [screen [entities]]
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