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ios/project.clj
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17
ios/project.clj
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(defproject advent "0.0.1-SNAPSHOT"
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:description "FIXME: write description"
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:dependencies [[com.badlogicgames.gdx/gdx "1.3.0"]
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[com.badlogicgames.gdx/gdx-backend-robovm "1.3.0"]
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[com.badlogicgames.gdx/gdx-box2d "1.3.0"]
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[com.badlogicgames.gdx/gdx-bullet "1.3.0"]
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[org.clojure/clojure "1.6.0"]
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[play-clj "0.3.9"]]
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:source-paths ["src/clojure" "../desktop/src-common"]
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:java-source-paths ["src/java"]
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:javac-options ["-target" "1.7" "-source" "1.7" "-Xlint:-options"]
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:ios {:robovm-opts ["-forcelinkclasses" "advent.**:clojure.**:com.badlogic.**:play_clj.**"
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"-libs" "libs/libObjectAL.a:libs/libgdx.a:libs/libgdx-box2d.a:libs/libgdx-bullet.a"
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"-frameworks" "UIKit:OpenGLES:QuartzCore:CoreGraphics:OpenAL:AudioToolbox:AVFoundation"
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"-resources" "../desktop/resources/**"]}
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:aot :all
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:main advent.core.IOSLauncher)
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