lots of ending improvements

This commit is contained in:
Bryce Covert
2018-02-10 18:32:29 -08:00
parent c37309fac1
commit 2ab191c2d5
47 changed files with 1112 additions and 356 deletions

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@@ -2,7 +2,7 @@
(def packs (into ["do"] (def packs (into ["do"]
(mapcat (fn [directory] (mapcat (fn [directory]
["run" "-m" "com.badlogic.gdx.tools.texturepacker.TexturePacker" (str "asset-work/" directory) "resources/packed/" (str directory ",")]) ["run" "-m" "com.badlogic.gdx.tools.texturepacker.TexturePacker" (str "asset-work/" directory) "resources/packed/" (str directory ",")])
["tongue-fight", "global" "space" ] ["tongue-fight", "global" "space" "particles"]
#_["behindhouse" "dream" "georgia" "inside-cafeteria" "inside-jail" "outsidehouse" "safe-song" "title" #_["behindhouse" "dream" "georgia" "inside-cafeteria" "inside-jail" "outsidehouse" "safe-song" "title"
"castle-gate" "ego" "held" "inside-castle" "inside-stash" "outside-castle" "screenshots" "wizard" "castle-gate" "ego" "held" "inside-castle" "inside-stash" "outside-castle" "screenshots" "wizard"
"cat-tree" "ending-castle" "inside-antique" "inside-house" "outside-jail" "space" ]))) "cat-tree" "ending-castle" "inside-antique" "inside-house" "outside-jail" "space" ])))
@@ -43,7 +43,7 @@
:dev { :dev {
:source-paths ["src" "src-common" "src-dev"] :source-paths ["src" "src-common" "src-dev"]
:jvm-opts ["-Duse-repl=true" "-Dui_scale=1.0" "-Dno-steam=true" "-Dclojure.compiler.direct-linking=true" "-Dis-desktop=true" "-Dplatform=desktop"] :jvm-opts ["-Duse-repl=true" "-Dui_scale=1.0" "-Dno-steam=true" "-Dclojure.compiler.direct-linking=true" "-Dis-desktop=true" "-Dplatform=desktop"]
:dependencies [[com.badlogicgames.gdx/gdx-tools "1.5.3"] :dependencies [[com.badlogicgames.gdx/gdx-tools "1.9.4"]
[org.clojure/tools.nrepl "0.2.12"] [org.clojure/tools.nrepl "0.2.12"]
[play-clj-nrepl "0.1.0" :exclusions [play-clj]] [play-clj-nrepl "0.1.0" :exclusions [play-clj]]
[slamhound "1.5.5"] [slamhound "1.5.5"]

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@@ -0,0 +1,90 @@
particles.png
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format: RGBA8888
filter: Nearest,Nearest
repeat: none
beam
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size: 20, 20
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index: -1
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size: 100, 50
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offset: 0, 0
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rotate: false
xy: 2, 12
size: 100, 50
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offset: 0, 0
index: -1
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dither
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dot
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fire-particle
rotate: false
xy: 250, 58
size: 4, 4
orig: 4, 4
offset: 0, 0
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flesh
rotate: false
xy: 126, 20
size: 20, 20
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lightning
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xy: 104, 42
size: 100, 20
orig: 100, 20
offset: 0, 0
index: -1
magic
rotate: false
xy: 228, 42
size: 20, 20
orig: 20, 20
offset: 0, 0
index: -1

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@@ -18,6 +18,13 @@ Untitled
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arm
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background background
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@@ -41,39 +48,25 @@ blergh-stand
index: -1 index: -1
blergh-talk blergh-talk
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bloodclot-stand bloodclot-stand
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@@ -188,7 +195,7 @@ bloodclot-talk
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broken-jewel broken-jewel
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@@ -209,7 +216,7 @@ cloud
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dot dot
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@@ -6,392 +6,427 @@ filter: Nearest,Nearest
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hair-7 hair-7
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size: 5, 7 size: 5, 7
orig: 5, 7 orig: 5, 7
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hair-8 hair-8
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size: 6, 6 size: 6, 6
orig: 6, 6 orig: 6, 6
offset: 0, 0 offset: 0, 0
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hair-8 hair-8
rotate: false rotate: false
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size: 6, 6 size: 6, 6
orig: 6, 6 orig: 6, 6
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hair-8 hair-8
rotate: false rotate: false
xy: 1006, 726 xy: 112, 732
size: 6, 6 size: 6, 6
orig: 6, 6 orig: 6, 6
offset: 0, 0 offset: 0, 0
index: 2 index: 2
hair-9 hair-9
rotate: false rotate: false
xy: 992, 744 xy: 106, 756
size: 12, 18 size: 12, 18
orig: 12, 18 orig: 12, 18
offset: 0, 0 offset: 0, 0
index: 0 index: 0
hair-9 hair-9
rotate: false rotate: false
xy: 1006, 744 xy: 120, 756
size: 12, 18 size: 12, 18
orig: 12, 18 orig: 12, 18
offset: 0, 0 offset: 0, 0
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hair-9 hair-9
rotate: false rotate: false
xy: 967, 726 xy: 120, 736
size: 12, 18 size: 12, 18
orig: 12, 18 orig: 12, 18
offset: 0, 0 offset: 0, 0
index: 2 index: 2
heart heart
rotate: false rotate: false
xy: 968, 790 xy: 2, 750
size: 24, 24 size: 24, 24
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offset: 0, 0 offset: 0, 0
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heart heart
rotate: false rotate: false
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size: 24, 24 size: 24, 24
orig: 24, 24 orig: 24, 24
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heart heart
rotate: false rotate: false
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size: 24, 24 size: 24, 24
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heart heart
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xy: 994, 764 xy: 80, 750
size: 24, 24 size: 24, 24
orig: 24, 24 orig: 24, 24
offset: 0, 0 offset: 0, 0
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penultimate penultimate
rotate: false rotate: false
xy: 324, 778 xy: 324, 776
size: 320, 240 size: 320, 240
orig: 320, 240 orig: 320, 240
offset: 0, 0 offset: 0, 0
index: -1 index: -1
penultimate-black penultimate-black
rotate: false rotate: false
xy: 646, 778 xy: 646, 776
size: 320, 240 size: 320, 240
orig: 320, 240 orig: 320, 240
offset: 0, 0 offset: 0, 0
index: -1 index: -1
penultimate-wall penultimate-wall
rotate: false rotate: false
xy: 2, 536 xy: 2, 482
size: 320, 240 size: 320, 240
orig: 320, 240 orig: 320, 240
offset: 0, 0 offset: 0, 0
index: -1 index: -1
sword-spin sword-spin
rotate: false rotate: false
xy: 324, 538 xy: 2, 242
size: 300, 238 size: 300, 238
orig: 300, 238 orig: 300, 238
offset: 0, 0 offset: 0, 0
index: 0 index: 0
sword-spin sword-spin
rotate: false
xy: 626, 538
size: 300, 238
orig: 300, 238
offset: 0, 0
index: 1
sword-spin
rotate: false
xy: 324, 298
size: 300, 238
orig: 300, 238
offset: 0, 0
index: 2
sword-spin
rotate: false
xy: 2, 296
size: 300, 238
orig: 300, 238
offset: 0, 0
index: 3
sword-spin
rotate: false
xy: 626, 298
size: 300, 238
orig: 300, 238
offset: 0, 0
index: 4
sword-spin
rotate: false
xy: 304, 58
size: 300, 238
orig: 300, 238
offset: 0, 0
index: 5
tongue-attack
rotate: false
xy: 880, 151
size: 135, 145
orig: 135, 145
offset: 0, 0
index: 0
tongue-attack
rotate: false
xy: 880, 4
size: 135, 145
orig: 135, 145
offset: 0, 0
index: 1
tongue-attack-hit
rotate: false
xy: 2, 149
size: 135, 145
orig: 135, 145
offset: 0, 0
index: 0
tongue-attack-hit
rotate: false rotate: false
xy: 2, 2 xy: 2, 2
size: 300, 238
orig: 300, 238
offset: 0, 0
index: 1
sword-spin
rotate: false
xy: 304, 242
size: 300, 238
orig: 300, 238
offset: 0, 0
index: 2
sword-spin
rotate: false
xy: 324, 484
size: 300, 238
orig: 300, 238
offset: 0, 0
index: 3
sword-spin
rotate: false
xy: 304, 2
size: 300, 238
orig: 300, 238
offset: 0, 0
index: 4
sword-spin
rotate: false
xy: 626, 464
size: 300, 238
orig: 300, 238
offset: 0, 0
index: 5
tongue-attack
rotate: false
xy: 880, 23
size: 135, 145
orig: 135, 145
offset: 0, 0
index: 0
tongue-attack-hit
rotate: false
xy: 606, 317
size: 135, 145
orig: 135, 145
offset: 0, 0
index: 0
tongue-attack-hit
rotate: false
xy: 743, 317
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
index: 1 index: 1
tongue-attack-hit tongue-attack-hit
rotate: false rotate: false
xy: 139, 149 xy: 880, 317
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
index: 2 index: 2
tongue-attack-hit tongue-attack-hit
rotate: false rotate: false
xy: 139, 2 xy: 606, 170
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
index: 3 index: 3
tongue-attack-hit tongue-attack-hit
rotate: false rotate: false
xy: 606, 151 xy: 606, 23
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
index: 4 index: 4
tongue-attack-hit tongue-attack-hit
rotate: false rotate: false
xy: 606, 4 xy: 743, 170
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
index: 5 index: 5
tongue-attack-hit tongue-attack-hit
rotate: false rotate: false
xy: 743, 151 xy: 880, 170
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
index: 6 index: 6
tongue-attack-hit tongue-attack-hit
rotate: false rotate: false
xy: 743, 4 xy: 743, 23
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
@@ -402,114 +437,184 @@ size: 1024,512
format: RGBA8888 format: RGBA8888
filter: Nearest,Nearest filter: Nearest,Nearest
repeat: none repeat: none
bloodclot-swallow
rotate: false
xy: 413, 2
size: 116, 83
orig: 116, 83
offset: 0, 0
index: -1
bloodclot-swallow-bottom
rotate: false
xy: 784, 279
size: 116, 83
orig: 116, 83
offset: 0, 0
index: 0
bloodclot-swallow-bottom
rotate: false
xy: 543, 149
size: 116, 83
orig: 116, 83
offset: 0, 0
index: 1
bloodclot-swallow-bottom
rotate: false
xy: 543, 64
size: 116, 83
orig: 116, 83
offset: 0, 0
index: 2
bloodclot-swallow-bottom
rotate: false
xy: 661, 143
size: 116, 83
orig: 116, 83
offset: 0, 0
index: 3
bloodclot-swallow-top
rotate: false
xy: 661, 58
size: 116, 83
orig: 116, 83
offset: 0, 0
index: 0
bloodclot-swallow-top
rotate: false
xy: 784, 194
size: 116, 83
orig: 116, 83
offset: 0, 0
index: 1
bloodclot-swallow-top
rotate: false
xy: 779, 109
size: 116, 83
orig: 116, 83
offset: 0, 0
index: 2
bloodclot-swallow-top
rotate: false
xy: 779, 24
size: 116, 83
orig: 116, 83
offset: 0, 0
index: 3
falling-bg falling-bg
rotate: false rotate: false
xy: 276, 19 xy: 413, 217
size: 128, 128 size: 128, 128
orig: 128, 128 orig: 128, 128
offset: 0, 0 offset: 0, 0
index: 0 index: 0
falling-bg falling-bg
rotate: false rotate: false
xy: 413, 166 xy: 550, 364
size: 128, 128 size: 128, 128
orig: 128, 128 orig: 128, 128
offset: 0, 0 offset: 0, 0
index: 1 index: 1
falling-bg falling-bg
rotate: false rotate: false
xy: 550, 313 xy: 413, 87
size: 128, 128 size: 128, 128
orig: 128, 128 orig: 128, 128
offset: 0, 0 offset: 0, 0
index: 2 index: 2
falling-bg falling-bg
rotate: false rotate: false
xy: 680, 313 xy: 680, 364
size: 128, 128 size: 128, 128
orig: 128, 128 orig: 128, 128
offset: 0, 0 offset: 0, 0
index: 3 index: 3
falling-bg falling-bg
rotate: false rotate: false
xy: 810, 313 xy: 810, 364
size: 128, 128 size: 128, 128
orig: 128, 128 orig: 128, 128
offset: 0, 0 offset: 0, 0
index: 4 index: 4
falling-bg falling-bg
rotate: false rotate: false
xy: 413, 36 xy: 550, 234
size: 128, 128 size: 128, 128
orig: 128, 128 orig: 128, 128
offset: 0, 0 offset: 0, 0
index: 5 index: 5
tongue-attack tongue-attack
rotate: false rotate: false
xy: 2, 296 xy: 2, 347
size: 135, 145
orig: 135, 145
offset: 0, 0
index: 1
tongue-attack
rotate: false
xy: 2, 200
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
index: 2 index: 2
tongue-attack tongue-attack
rotate: false rotate: false
xy: 2, 149 xy: 139, 347
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
index: 3 index: 3
tongue-attack tongue-attack
rotate: false rotate: false
xy: 139, 296 xy: 2, 53
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
index: 4 index: 4
tongue-attack tongue-attack
rotate: false rotate: false
xy: 2, 2 xy: 139, 200
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
index: 5 index: 5
tongue-attack tongue-attack
rotate: false rotate: false
xy: 139, 149 xy: 276, 347
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
index: 6 index: 6
tongue-idle tongue-idle
rotate: false rotate: false
xy: 543, 160 xy: 680, 228
size: 102, 134 size: 102, 134
orig: 102, 134 orig: 102, 134
offset: 0, 0 offset: 0, 0
index: 0 index: 0
tongue-windup tongue-windup
rotate: false rotate: false
xy: 276, 296 xy: 139, 53
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
index: 0 index: 0
tongue-windup tongue-windup
rotate: false rotate: false
xy: 139, 2 xy: 276, 200
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
index: 1 index: 1
tongue-windup tongue-windup
rotate: false rotate: false
xy: 276, 149 xy: 413, 347
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0
index: 2 index: 2
tongue-windup tongue-windup
rotate: false rotate: false
xy: 413, 296 xy: 276, 53
size: 135, 145 size: 135, 145
orig: 135, 145 orig: 135, 145
offset: 0, 0 offset: 0, 0

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lowMax: 1000.0
- Count -
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- Emission -
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- Life -
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- Spawn Height -
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highMin: 200.0
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relative: false
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- Scale -
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highMax: 3.0
relative: false
scalingCount: 2
scaling0: 1.0
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timeline1: 1.0
- Velocity -
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lowMin: 50.0
lowMax: 200.0
highMin: 100.0
highMax: 400.0
relative: true
scalingCount: 2
scaling0: 1.0
scaling1: 0.0
timelineCount: 2
timeline0: 0.0
timeline1: 1.0
- Angle -
active: true
lowMin: 0.0
lowMax: 0.0
highMin: -360.0
highMax: 360.0
relative: true
scalingCount: 2
scaling0: 1.0
scaling1: 1.0
timelineCount: 2
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- Rotation -
active: true
lowMin: 0.0
lowMax: 0.0
highMin: 360.0
highMax: -360.0
relative: false
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scaling0: 0.0
scaling1: 1.0
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- Wind -
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- Gravity -
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- Tint -
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dot.png

View File

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Untitled
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lowMax: 10000.0
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scaling1: 0.42857143
scaling2: 0.97959185
scaling3: 0.30612245
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lowMax: 170.0
highMin: -120.0
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- Wind -
active: true
lowMin: 0.0
lowMax: 0.0
highMin: 45.0
highMax: 10.0
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scalingCount: 6
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scaling1: 0.5510204
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colors1: 0.8666667
colors2: 0.8156863
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@@ -677,6 +677,40 @@
(skip-type [this screen entities] (skip-type [this screen entities]
:none)))) :none))))
(defn fade [entities time between]
(run-action entities
(begin [this screen entities]
(-> entities
(assoc-in [:tweens :fade-out] (tween/tween :fade-out screen [:fade :opacity] 0.0 1.0 time))
(assoc-in [:tweens :fade-out-music] (tween/tween :fade-out-music screen [:volume :value] 1.0 0.0 time))))
(continue [this screen entities]
entities)
(done? [this screen entities]
(>= (get-in entities [:fade :opacity]) 1.0))
(terminate [this screen entities]
(between entities))
(skip-type [this screen entities]
:none))
(run-action entities
(begin [this screen entities]
(assoc-in entities [:tweens :fade-out] (tween/tween :fade-out screen [:fade :opacity] 1.0 0.0 time)))
(continue [this screen entities]
entities)
(done? [this screen entities]
(>= (get-in entities [:fade :opacity]) 0.0))
(terminate [this screen entities]
(between entities))
(skip-type [this screen entities]
:none)))
(defn transition-background [entities new-background [x y] & {:keys [transition-music? between time face type]}] (defn transition-background [entities new-background [x y] & {:keys [transition-music? between time face type]}]
(let [transition-music? (if (nil? transition-music?) true transition-music?) (let [transition-music? (if (nil? transition-music?) true transition-music?)
@@ -789,6 +823,23 @@
(defn respond [entities line & more] (defn respond [entities line & more]
(apply do-dialogue entities :ego line more)) (apply do-dialogue entities :ego line more))
(defn tween [entities id tween-maker]
(run-action entities
(begin [this screen entities]
(assoc-in entities [:tweens id] (tween-maker screen entities)))
(continue [this screen entities]
entities)
(done? [this screen entities]
(nil? (get-in entities [:tweens id])))
(terminate [this screen entities]
entities)
(skip-type [this screen entities]
:none)))
(defn glad [entities] (defn glad [entities]
(actions/run-action entities (actions/run-action entities
(begin [this screen entities] (begin [this screen entities]

View File

@@ -9,13 +9,14 @@
(println "loading " *ns*) (println "loading " *ns*)
(defn make-entity [id {:keys [scripts script only-script] :as entity}] (defn make-entity [id {:keys [scripts script only-script] :as entity}]
(merge entity (merge entity
{:id id {:id id
:mouse-in? (fn [entities x y] :mouse-in? (fn [entities x y]
(let [e (utils/get-entity entities id)] (let [e (utils/get-entity entities id)]
(if-let [[bx1 by1 bx2 by2] (:box e)] (if-let [[bx1 by1 bx2 by2] (:box e)]
(zone/within bx1 by1 bx2 by2 x y) (zone/within bx1 by1 bx2 by2 x y)
(let [{^float entity-x :x ^float entity-y :y width :width scale-x :scale-x scale-y :scale-y origin-x :origin-x origin-y :origin-y height :height region :object} (-> entities :room :entities id) (let [{^float entity-x :x ^float entity-y :y width :width scale-x :scale-x scale-y :scale-y origin-x :origin-x origin-y :origin-y height :height region :object} (-> entities :room :entities (get id))
width (or width (if (instance? TextureRegion region ) (.getRegionWidth ^TextureRegion region) 0)) width (or width (if (instance? TextureRegion region ) (.getRegionWidth ^TextureRegion region) 0))
height (or height (if (instance? TextureRegion region ) (.getRegionHeight ^TextureRegion region) 0)) height (or height (if (instance? TextureRegion region ) (.getRegionHeight ^TextureRegion region) 0))

View File

@@ -389,22 +389,16 @@
(skip-type [this screen entities] (skip-type [this screen entities]
:none))) :none)))
(defn do-win [entities] (defn jump-away [entities]
(Thread/sleep 3000) (Thread/sleep 500)
(actions/update-entities entities (fn [e]
(-> e
(assoc-in [:room :entities :penultimate :opacity] 1)
(assoc-in [:room :entities :penultimate-wall :opacity] 1)
(assoc-in [:cam :paused?] false)
(update-in [:room :entities :ego ] assoc :x 178 :y 166 :baseline 4)
(update-in [:room :entities] dissoc :tongue)
(update-in [:room :entities :ego] actions/start-animation :fall-small))))
(actions/run-action entities (actions/run-action entities
(begin [this screen entities] (begin [this screen entities]
(-> entities (-> entities
(assoc-in [:tweens :ego-x] (tween/tween :ego-x screen [:room :entities :ego :x] 178 153 0.5 :ease tween/ease-linear)) (assoc-in [:tweens :ego-x] (tween/tween :ego-x screen [:room :entities :ego :x] 200 163 0.5 :ease tween/ease-linear))
(assoc-in [:tweens :ego-y] (tween/tween :ego-y screen [:room :entities :ego :y] 166 186 0.5 :ease tween/ease-out-cubic)))) (assoc-in [:tweens :ego-y] (tween/tween :ego-y screen [:room :entities :ego :y] 166 186 0.5 :ease tween/ease-out-cubic))
(update-in [:room :entities :bloodclot-swallow-top] #(actions/start-animation screen % :swallow))
(update-in [:room :entities :bloodclot-swallow-bottom] #(actions/start-animation screen % :swallow))))
(continue [this screen entities] (continue [this screen entities]
entities) entities)
(done? [this screen entities] (done? [this screen entities]
@@ -419,7 +413,7 @@
(begin [this screen entities] (begin [this screen entities]
(-> entities (-> entities
(assoc-in [:tweens :ego-x] (tween/tween :ego-x screen [:room :entities :ego :x] 153 53 2 :ease tween/ease-linear)) (assoc-in [:tweens :ego-x] (tween/tween :ego-x screen [:room :entities :ego :x] 163 63 2 :ease tween/ease-linear))
(assoc-in [:tweens :ego-y] (tween/tween :ego-y screen [:room :entities :ego :y] 186 0 2 :ease tween/ease-in-cubic)))) (assoc-in [:tweens :ego-y] (tween/tween :ego-y screen [:room :entities :ego :y] 186 0 2 :ease tween/ease-in-cubic))))
(continue [this screen entities] (continue [this screen entities]
entities) entities)
@@ -436,37 +430,126 @@
(-> e (-> e
(assoc-in [:room :entities :falling-bg :opacity] 1) (assoc-in [:room :entities :falling-bg :opacity] 1)
(assoc-in [:room :entities :sword-spin :opacity] 1)))) (assoc-in [:room :entities :sword-spin :opacity] 1))))
(Thread/sleep 2000))
(defn show-big-bloodclot [entities time]
(actions/update-entities entities (fn [e]
(-> e
(assoc-in [:room :entities :bloodclot-swallow-top :opacity] 1)
(assoc-in [:room :entities :bloodclot-swallow-bottom :opacity] 1)
(assoc-in [:room :entities :falling-ego :opacity] 0)
(assoc-in [:room :entities :sword-spin :opacity] 0)
(assoc-in [:room :entities :falling-bg :opacity] 0))))
(Thread/sleep time))
(defn fall-in [entities]
(Thread/sleep 500)
(actions/run-action entities
(begin [this screen entities]
(-> entities
(assoc-in [:tweens :ego-y] (tween/tween :ego-y screen [:room :entities :ego :y] 166 117 3.0 :ease tween/ease-out-cubic))
(update-in [:room :entities :bloodclot-swallow-top] #(actions/start-animation screen % :swallow))
(update-in [:room :entities :bloodclot-swallow-bottom] #(actions/start-animation screen % :swallow))))
(continue [this screen entities]
entities)
(done? [this screen entities]
(= 117 (get-in entities [:room :entities :ego :y])))
(terminate [this screen entities]
entities)
(skip-type [this screen entities]
:none))
(Thread/sleep 1500)
(actions/update-entities entities (fn [e]
(-> e
(assoc-in [:room :entities :falling-bg :opacity] 1)
(assoc-in [:room :entities :falling-ego :opacity] 1))))
(Thread/sleep 4000) (Thread/sleep 4000)
(show-big-bloodclot entities 1000)
(actions/update-entities entities (fn [e] (actions/update-entities entities (fn [e]
(-> e (-> e
(assoc-in [:room :entities :falling-bg :opacity] 0) (assoc-in [:room :entities :falling-bg :opacity] 1)
(assoc-in [:room :entities :sword-spin :opacity] 0)))) (assoc-in [:room :entities :falling-ego :opacity] 0)
(assoc-in [:room :entities :sword-spin :opacity] 1))))
(Thread/sleep 2000))
(Thread/sleep 1000) (defn do-win [entities won?]
(actions/fade entities 1.0 (fn [e]
(-> e
(assoc-in [:room :entities :penultimate :opacity] 1)
(assoc-in [:room :entities :penultimate-wall :opacity] 1)
(assoc-in [:room :entities :bloodclot-swallow-top :opacity] 1)
(assoc-in [:room :entities :bloodclot-swallow-bottom :opacity] 1)
(assoc-in [:cam :paused?] true)
(update-in [:room :entities :ego ] assoc :x 200 :y 166 :baseline 4)
(update-in [:room :entities] dissoc :tongue)
(update-in [:room :entities :ego] actions/start-animation :fall-small))))
(if won?
(jump-away entities)
(fall-in entities))
(show-big-bloodclot entities 1000)
(actions/update-entities entities (fn [e] (actions/update-entities entities (fn [e]
(-> e (-> e
(assoc-in [:room :entities :penultimate-black :opacity] 1))))
(update-in [:room :entities :sword-spin] assoc :opacity 1 :scale-x 0.5 :scale-y 0.5)
(assoc-in [:room :entities :falling-bg :opacity] 1)
(assoc-in [:room :entities :belly-bottom :opacity] 1)
(update-in [:room :entities :falling-bg ] dissoc :anim)
)))
(actions/tween entities :sword-fall (fn [screen entities]
(tween/tween :sword-fall screen [:room :entities :sword-spin :y] 240 120 1.5 :ease tween/ease-linear)))
(actions/update-entities entities (fn [e]
(-> e
(assoc-in [:room :entities :belly-bottom :opacity] 0))))
(show-big-bloodclot entities 0)
(actions/update-entities entities (fn [e]
(-> e
(update-in [:room :entities :bloodclot-swallow-top] #(actions/start-animation % :uhoh))
(update-in [:room :entities :bloodclot-swallow-bottom] #(actions/start-animation % :uhoh)))))
(Thread/sleep 2000)
(actions/update-entities entities (fn [e]
(-> e
(assoc-in [:room :entities :penultimate-black :opacity] 1)
(assoc-in [:cam :paused?] false)
(update-in [:room :entities :black-blowup] (fn [b]
(particle-effect! b :reset)
(particle-effect! b :start)
b)))))
(println "doing screen shake?") (println "doing screen shake?")
(actions/camera-shake entities 15.0) (actions/camera-shake entities 8.0)
(println "doing screen shake?") (println "doing screen shake?")
(actions/transition-background entities :space [55 90] :time 6.0 :type :white-fade :between (fn [s e] (actions/transition-background entities :space [55 90]
(-> e :time 4.0
:transition-music? false
:type :white-fade
:between (fn [s e]
(-> e
(assoc-in [:room :entities :ego :stand-override] :crawl-stand) (assoc-in [:room :entities :ego :stand-override] :crawl-stand)
(assoc-in [:room :entities :ego :previous-frame-index] -1) (assoc-in [:room :entities :ego :previous-frame-index] -1)
(update-in [:room :entities :ego] #(actions/start-animation s % :crawl-stand)) (update-in [:room :entities :ego] #(actions/start-animation s % :crawl-stand))
(update-in [:room :entities :ego] #(actions/start-animation s % :crawl-stand)) (update-in [:room :entities :ego] #(actions/start-animation s % :crawl-stand))
(update-in [:room :entities] dissoc :bloodclot-head) (update-in [:room :entities] dissoc :bloodclot-head)
(assoc-in [:room :entities :bloodclot-smoke] (get-in e [:room :bloodclot-smoke])) (assoc-in [:room :entities :bloodclot-smoke] (get-in e [:room :bloodclot-smoke]))
(update-in [:room ] dissoc :broken-jewel) (update-in [:room ] dissoc :broken-jewel)
(update-in [:room :entities :bloodclot] #(actions/start-animation s % :steam)) (update-in [:room :entities :bloodclot] #(actions/start-animation s % :steam))
(update-in [:room :entities :ego] dissoc :stand-override :talk-override ) (update-in [:room :entities :ego] dissoc :stand-override :talk-override )
(update-in [:room :entities :grow-explode] (fn [g] (update-in [:room :entities :grow-explode] (fn [g]
(particle-effect! g :reset) (particle-effect! g :reset)
(particle-effect! g :start) (particle-effect! g :start)
g))))) g)))))
(Thread/sleep 2000) (Thread/sleep 2000)

View File

@@ -82,7 +82,7 @@
entities)) entities))
(done? [this screen entities] (done? [this screen entities]
(> (- (:total-time screen) @start-time) 8.7)) (> (- (:total-time screen) @start-time) 8.0))
(terminate [this screen entities] (terminate [this screen entities]
entities entities
@@ -101,8 +101,7 @@
(assoc-in [:room :entities :ego :stand-override] :crawl-stand) (assoc-in [:room :entities :ego :stand-override] :crawl-stand)
(assoc-in [:room :entities :ego :previous-frame-index] -1) (assoc-in [:room :entities :ego :previous-frame-index] -1)
(update-in [:room :entities :ego] #(actions/start-animation s % :crawl-stand))) (update-in [:room :entities :ego] #(actions/start-animation s % :crawl-stand)))))
))
(actions/do-dialogue entities (actions/do-dialogue entities
:bloodclot-head "Yes!" :bloodclot-head "Yes!"
:bloodclot-head "Ultimate power is mine!" :bloodclot-head "Ultimate power is mine!"
@@ -112,12 +111,19 @@
(explode entities) (explode entities)
(Thread/sleep 2000)
(actions/talk entities :bloodclot "Now..." (actions/talk entities :bloodclot "Now..."
:stop? false :stop? false
:anim :big) :anim :big)
(actions/talk entities :bloodclot "Where were we?" (actions/talk entities :bloodclot "Where were we?"
:stop? false :stop? false
:anim :big) :anim :big)
(actions/tween entities
:arm-y
(fn [screen entities]
(tween/tween :arm-y screen [:room :entities :arm :y] 240 90 4.0 :ease tween/ease-linear)))
(actions/transition-background entities :tongue-fight [141 110])) (actions/transition-background entities :tongue-fight [141 110]))

View File

@@ -189,14 +189,15 @@
bloodclot-head-shoot-anim (utils/make-anim-seq atlas "bloodclot-head-talk" [82 75] 0.05 [8 9 8 9 8 9 8 9 8 9 8 9 8 9 8 9 8 9 8 9 10 11 10 11 10 11 10 11 10 11 10 11]) bloodclot-head-shoot-anim (utils/make-anim-seq atlas "bloodclot-head-talk" [82 75] 0.05 [8 9 8 9 8 9 8 9 8 9 8 9 8 9 8 9 8 9 8 9 10 11 10 11 10 11 10 11 10 11 10 11])
bloodclot-head-keep-shoot-anim (utils/make-anim-seq atlas "bloodclot-head-talk" [82 75] 0.05 [12 13]) bloodclot-head-keep-shoot-anim (utils/make-anim-seq atlas "bloodclot-head-talk" [82 75] 0.05 [12 13])
blergh-stand-anim (utils/make-anim atlas "bloodclot-stand" [106 165] 0.9 [0 1]) blergh-stand-anim (utils/make-anim atlas "bloodclot-stand" [106 165] 0.9 [0 1])
bloodclot-grow (utils/make-anim-seq atlas "bloodclot-grow" [180 200] 0.075 [0 0 0 0 0 0 0 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 4 4 4 5 5 5 5 5 5 5 5 5 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 8 8 8 7 7 7 7 8 8 8 8 8 7 7 7 7 8 8 8 8 7 8 9 9 9 9 8 9 10 10 10 10 9 10 11 11 11 11 10 10 10 11 12 12 12 12 12 12 12 13 13 13 13 13 13 13 14 14 14 14 14 14 14 14 14 14 14 14]) bloodclot-grow (utils/make-anim-seq atlas "bloodclot-grow" [180 200] 0.075 [0 0 0 0 0 0 0 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 4 4 4 5 5 5 5 5 5 5 5 5 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 8 8 8 7 7 7 7 8 8 8 8 8 7 7 7 7 8 8 8 8 7 8 9 9 9 9 8 9 10 10 10 10 9 10 11 11 11 11 10 10 10 11 12 12 12 12 12 12 12 13 13 13 13 13 13 13 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14])
bloodclot-big (utils/make-anim-seq atlas "bloodclot-grow" [180 200] 0.075 [14]) bloodclot-big (utils/make-anim-seq atlas "bloodclot-grow" [180 200] 0.075 [14])
bloodclot-steam (utils/make-anim-seq atlas "bloodclot-steam" [134 77] 0.075 [0]) bloodclot-steam (utils/make-anim-seq atlas "bloodclot-steam" [134 77] 0.075 [0])
bullet (utils/make-anim atlas "bullet" [24 24] 0.0075 [0 1 2 0 1 2 0 1 2 0 1 2 0 1 2 3 3 3 4 4 5 5 6 5 4 7]) bullet (utils/make-anim atlas "bullet" [24 24] 0.0075 [0 1 2 0 1 2 0 1 2 0 1 2 0 1 2 3 3 3 4 4 5 5 6 5 4 7])
effect (particle-effect "particles/appear") effect (particle-effect "particles/appear")
blowup-effect (particle-effect "particles/blowup") blowup-effect (particle-effect "particles/blowup")
lightning-effect (particle-effect "particles/lightning") lightning-effect (particle-effect "particles/lightning")
grow-explode (particle-effect "particles/grow-explode")] grow-explode (particle-effect "particles/grow-explode")
]
(rooms/make :name "Duel" (rooms/make :name "Duel"
:sounds {:shock (utils/load-sound "space/shock.ogg") :sounds {:shock (utils/load-sound "space/shock.ogg")
:shock-short (utils/load-sound "space/shock-short.ogg") :shock-short (utils/load-sound "space/shock-short.ogg")
@@ -218,12 +219,13 @@
:x 240 :y 240 :x 240 :y 240
:baseline 200) :baseline 200)
:blowup (assoc blowup-effect :blowup (assoc blowup-effect
:x 225 :y 175 :x 300 :y 240
:baseline 241) :baseline 241)
:lightning (assoc lightning-effect :lightning (assoc lightning-effect
:x 225 :y 160 :x 225 :y 160
:baseline 240 :baseline 240
:opacity 0.0) :opacity 0.0)
:arm (assoc (utils/atlas->texture atlas "arm") :x 80 :y 240 :origin-x 68 :origin-y 0 :baseline 241 :opacity 1)
:bloodclot-head (assoc (animation->texture screen bloodclot-head-stand-anim) :bloodclot-head (assoc (animation->texture screen bloodclot-head-stand-anim)
:x 195 :y 138 :baseline 195 :x 195 :y 138 :baseline 195
:opacity 0.0 :opacity 0.0
@@ -236,6 +238,7 @@
:talk-color (color 0.95 0.4 0.2 1.0)) :talk-color (color 0.95 0.4 0.2 1.0))
:bloodclot (assoc (animation->texture screen blergh-stand-anim) :bloodclot (assoc (animation->texture screen blergh-stand-anim)
:x 180 :y 50 :baseline 190 :x 180 :y 50 :baseline 190
:talk-color (color 0.95 0.4 0.2 1.0)
:stand blergh-stand-anim :stand blergh-stand-anim
:inhale-sound (utils/load-sound "space/bloodclot-inhale.ogg") :inhale-sound (utils/load-sound "space/bloodclot-inhale.ogg")
:exhale-sound (utils/load-sound "space/bloodclot-exhale.ogg") :exhale-sound (utils/load-sound "space/bloodclot-exhale.ogg")
@@ -347,7 +350,7 @@
:broken-jewel (assoc (utils/atlas->texture atlas "broken-jewel") :broken-jewel (assoc (utils/atlas->texture atlas "broken-jewel")
:x 225 :y 170 :baseline 240) :x 225 :y 170 :baseline 240)
:bloodclot-smoke (doto (assoc (particle-effect "particles/candle") :x 280 :y 90 :bloodclot-smoke (doto (assoc (particle-effect "particles/bloodclot-steam") :x 280 :y 90
:baseline 200) :baseline 200)
(particle-effect! :set-position 280 90)) (particle-effect! :set-position 280 90))
:collision "space/collision.png" :collision "space/collision.png"

View File

@@ -18,10 +18,15 @@
(println "loading " *ns*) (println "loading " *ns*)
(defn cause-damage [entities is-player-wound?] (defn cause-damage [entities screen is-player-wound?]
(println "test" is-player-wound?)
(if is-player-wound? (if is-player-wound?
(update-in entities [:room :ego-hearts] dec) (update-in entities [:room :tongue-hearts] dec)
(update-in entities [:room :tongue-hearts] dec))) (let [remaining-hearts (dec (get-in entities [:room :ego-hearts]))]
(-> entities
(assoc-in [:tweens :ego-heart-scale-x] (tween/tween :ego-heart-scale-x screen [:room :entities [:ego-heart remaining-hearts] :scale-x] 1 0.0 0.2 :ease tween/ease-in-cubic))
(assoc-in [:tweens :ego-heart-scale-y] (tween/tween :ego-heart-scale-y screen [:room :entities [:ego-heart remaining-hearts] :scale-y] 1 0.0 0.2 :ease tween/ease-in-cubic))
(assoc-in [:room :ego-hearts] remaining-hearts)))))
(defn show-heart [entities screen is-player-wound?] (defn show-heart [entities screen is-player-wound?]
@@ -32,8 +37,8 @@
(update-in [:room :entities :heart] #(assoc % :opacity 1 :x x :y y)) (update-in [:room :entities :heart] #(assoc % :opacity 1 :x x :y y))
(update-in [:room :entities :heart] #(actions/start-animation screen % :beat)) (update-in [:room :entities :heart] #(actions/start-animation screen % :beat))
(assoc-in [:tweens :heart-y] (tween/tween :heart-y screen [:room :entities :heart :y] y (+ y 10) 1.0 :ease tween/ease-out-cubic)) (assoc-in [:tweens :heart-y] (tween/tween :heart-y screen [:room :entities :heart :y] y (+ y 10) 1.0 :ease tween/ease-out-cubic))
(assoc-in [:tweens :heart-opacity] (tween/tween :heart-opacity screen [:room :entities :heart :opacity] 1.0 0.0 3.0 :ease tween/ease-in-out-quadratic)) (assoc-in [:tweens :heart-opacity] (tween/tween :heart-opacity screen [:room :entities :heart :opacity] 1.0 0.0 1.2 :ease tween/ease-linear))
(cause-damage is-player-wound?)))) (cause-damage screen is-player-wound?))))
(defn stop-swing-if-necessary [screen {{{{:keys [anim anim-start] {:keys [tongue-swing]} :left } :ego} :entities} :room :as entities}] (defn stop-swing-if-necessary [screen {{{{:keys [anim anim-start] {:keys [tongue-swing]} :left } :ego} :entities} :room :as entities}]
(if (and (= tongue-swing anim) (if (and (= tongue-swing anim)
@@ -65,15 +70,14 @@
(get-in entities [:state :active?]) (get-in entities [:state :active?])
(= 0 ego-hearts)) (= 0 ego-hearts))
(do (do
((actions/get-script entities (common/do-win entities)) entities) ((actions/get-script entities (common/do-win entities false)) entities)
entities) entities)
(and (not (get-in entities [:fg-actions :script-running?])) (and (not (get-in entities [:fg-actions :script-running?]))
(get-in entities [:state :active?]) (get-in entities [:state :active?])
(= 0 tongue-hearts)) (= 0 tongue-hearts))
(do (do
((common/win) ((actions/get-script entities (common/do-win entities true)) entities)
entities)
entities) entities)
(and (and
@@ -140,13 +144,32 @@
hair-9 (utils/make-anim-seq atlas "hair-9" [12 18] 0.16 [0 1 2 1]) hair-9 (utils/make-anim-seq atlas "hair-9" [12 18] 0.16 [0 1 2 1])
heart (utils/make-anim-seq atlas "heart" [24 24] 0.08 [3]) heart (utils/make-anim-seq atlas "heart" [24 24] 0.08 [3])
beat (utils/make-anim-seq atlas "heart" [24 24] 0.08 [0 1 0 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3]) beat (utils/make-anim-seq atlas "heart" [24 24] 0.08 [0 1 0 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3])
black-blowup (particle-effect "particles/black-blowup")
tongue-idle (utils/make-anim-seq atlas "tongue-idle/tongue-idle" [135 145] 0.16 (range 5)) tongue-idle (utils/make-anim-seq atlas "tongue-idle/tongue-idle" [135 145] 0.16 (range 5))
tongue-windup (utils/make-anim-seq atlas "tongue-windup" [135 145] 0.16 [0 1 2 3 2 1 2 3 2 1 0 ]) tongue-windup (utils/make-anim-seq atlas "tongue-windup" [135 145] 0.16 [0 1 2 3 2 1 2 3 2 1 0 ])
tongue-attack (utils/make-anim-seq atlas "tongue-attack" [135 145] 0.12 [ 3 4 5 6]) tongue-attack (utils/make-anim-seq atlas "tongue-attack" [135 145] 0.14 [ 2 3 4 5 6 0])
tongue-attack-hit (utils/make-anim-seq atlas "tongue-attack-hit" [135 145] 0.1 (range 7)) tongue-attack-hit (utils/make-anim-seq atlas "tongue-attack-hit" [135 145] 0.1 (range 7))
falling-bg (utils/make-anim-seq atlas "falling-bg" [128 128] 0.1 (range 6)) falling-bg (utils/make-anim-seq atlas "falling-bg" [128 128] 0.1 (range 6))
sword-spin (utils/make-anim-seq atlas "sword-spin" [300 238] 0.1 (range 6))] sword-spin (utils/make-anim-seq atlas "sword-spin" [300 238] 0.1 (range 6))
bloodclot-swallow-bottom (utils/make-anim-seq atlas "bloodclot-swallow-bottom" [116 83] 0.2 (concat [0 0 0 0 0 0] (range 3) (repeat 100 2)))
bloodclot-swallow-top (utils/make-anim-seq atlas "bloodclot-swallow-top" [116 83] 0.2 (concat [0 0 0 0 0 0] (range 3) (repeat 100 2)))
bloodclot-swallow-bottom-uhoh (utils/make-anim-seq atlas "bloodclot-swallow-bottom" [116 83] 0.4 [0 0 0 0 0 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 ])
bloodclot-swallow-top-uhoh (utils/make-anim-seq atlas "bloodclot-swallow-top" [116 83] 0.4 [0 0 0 0 0 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3])
falling-ego (utils/make-anim-seq atlas "falling-ego" [40 72] 0.2 (range 4))
hearts (into {}
(for [x (range 5)]
[[:ego-heart x] (assoc (utils/atlas->texture atlas "heart" 0)
:origin-y 12
:origin-x 12
:x (+ 22 (* 16 x))
:y 221
:baseline 321
:opacity 1)]))]
@@ -156,134 +179,155 @@
:layers [(assoc (utils/atlas->texture atlas "background") :x 0 :y 0 :baseline 0 :scale-x 1 :scale-y 1)] :layers [(assoc (utils/atlas->texture atlas "background") :x 0 :y 0 :baseline 0 :scale-x 1 :scale-y 1)]
:update-fn trigger-tongue :update-fn trigger-tongue
:ego-hearts 1 :ego-hearts 1
:tongue-hearts 1 :tongue-hearts 5
:entities {:penultimate (assoc (utils/atlas->texture atlas "penultimate") :x 0 :y 0 :baseline 2 :scale-x 1 :scale-y 1 :opacity 0) :entities (into {:penultimate (assoc (utils/atlas->texture atlas "penultimate") :x 0 :y 0 :baseline 2 :scale-x 1 :scale-y 1 :opacity 0)
:penultimate-wall (assoc (utils/atlas->texture atlas "penultimate-wall") :x 0 :y 0 :baseline 5 :scale-x 1 :scale-y 1 :opacity 0) :penultimate-wall (assoc (utils/atlas->texture atlas "penultimate-wall") :x 0 :y 0 :baseline 5 :scale-x 1 :scale-y 1 :opacity 0)
:penultimate-black (assoc (utils/atlas->texture atlas "penultimate-black") :x 0 :y 0 :baseline 6 :scale-x 1 :scale-y 1 :opacity 0) :penultimate-black (assoc (utils/atlas->texture atlas "penultimate-black") :x 0 :y 0 :baseline 6 :scale-x 1 :scale-y 1 :opacity 0)
:hair-0 (assoc (animation->texture screen hair-0) :bloodclot-swallow-top (assoc (animation->texture screen bloodclot-swallow-top) :x 167 :y 118 :baseline 3 :scale-x 1 :scale-y 1 :opacity 0 :swallow bloodclot-swallow-top :uhoh bloodclot-swallow-top-uhoh)
:x 35 :bloodclot-swallow-bottom (assoc (animation->texture screen bloodclot-swallow-bottom) :x 167 :y 118 :baseline 5 :scale-x 1 :scale-y 1 :opacity 0 :swallow bloodclot-swallow-bottom :uhoh bloodclot-swallow-bottom-uhoh)
:y 46 :black-blowup (assoc black-blowup
:width 6 :x 222 :y 85
:height 7 :baseline 241)
:baseline 1 :hair-0 (assoc (animation->texture screen hair-0)
:anim hair-0 :x 35
:anim-start 0) :y 46
:hair-1 (assoc (animation->texture screen hair-1) :width 6
:x 113 :height 7
:y 176 :baseline 1
:width 23 :anim hair-0
:height 16 :anim-start 0)
:baseline 1 :hair-1 (assoc (animation->texture screen hair-1)
:anim hair-1 :x 113
:anim-start 0) :y 176
:hair-2 (assoc (animation->texture screen hair-2) :width 23
:x 243 :height 16
:y 104 :baseline 1
:width 47 :anim hair-1
:height 66 :anim-start 0)
:baseline 1 :hair-2 (assoc (animation->texture screen hair-2)
:anim hair-2 :x 243
:anim-start 0) :y 104
:hair-3 (assoc (animation->texture screen hair-3) :width 47
:x 121 :height 66
:y 222 :baseline 1
:width 7 :anim hair-2
:height 8 :anim-start 0)
:baseline 1 :hair-3 (assoc (animation->texture screen hair-3)
:anim hair-3 :x 121
:anim-start 0) :y 222
:hair-4 (assoc (animation->texture screen hair-4) :width 7
:x 71 :height 8
:y 6 :baseline 1
:width 12 :anim hair-3
:height 28 :anim-start 0)
:baseline 1 :hair-4 (assoc (animation->texture screen hair-4)
:anim hair-4 :x 71
:anim-start 0) :y 6
:hair-5 (assoc (animation->texture screen hair-5) :width 12
:x 100 :height 28
:y 12 :baseline 1
:width 8 :anim hair-4
:height 10 :anim-start 0)
:baseline 1 :hair-5 (assoc (animation->texture screen hair-5)
:anim hair-5 :x 100
:anim-start 0) :y 12
:hair-6 (assoc (animation->texture screen hair-6) :width 8
:x 113 :height 10
:y 38 :baseline 1
:width 4 :anim hair-5
:height 6 :anim-start 0)
:baseline 1 :hair-6 (assoc (animation->texture screen hair-6)
:anim hair-6 :x 113
:anim-start 0) :y 38
:hair-7 (assoc (animation->texture screen hair-7) :width 4
:x 125 :height 6
:y 21 :baseline 1
:width 5 :anim hair-6
:height 7 :anim-start 0)
:baseline 1 :hair-7 (assoc (animation->texture screen hair-7)
:anim hair-7 :x 125
:anim-start 0) :y 21
:hair-8 (assoc (animation->texture screen hair-8) :width 5
:x 145 :height 7
:y 6 :baseline 1
:width 6 :anim hair-7
:height 6 :anim-start 0)
:baseline 1 :hair-8 (assoc (animation->texture screen hair-8)
:anim hair-8 :x 145
:anim-start 0) :y 6
:hair-9 (assoc (animation->texture screen hair-9) :width 6
:x 23 :height 6
:y 29 :baseline 1
:width 12 :anim hair-8
:height 18 :anim-start 0)
:baseline 1 :hair-9 (assoc (animation->texture screen hair-9)
:anim hair-9 :x 23
:anim-start 0) :y 29
:heart (assoc (animation->texture screen heart) :width 12
:x 23 :height 18
:y 29 :baseline 1
:width 32 :anim hair-9
:height 32 :anim-start 0)
:baseline 321 :heart (assoc (animation->texture screen heart)
:opacity 0 :x 23
:anim heart :y 29
:idle heart :width 32
:beat beat :height 32
:anim-start 0) :baseline 321
:falling-bg (assoc (animation->texture screen falling-bg) :opacity 0
:x 0 :anim heart
:y 0 :idle heart
:width 320 :beat beat
:height 240 :anim-start 0)
:baseline 320
:anim falling-bg
:opacity 0
:falling-bg (assoc (animation->texture screen falling-bg)
:x 0
:anim-start 0) :y 0
:sword-spin (assoc (animation->texture screen sword-spin) :width 320
:x 160 :height 240
:y 120 :baseline 320
:origin-x 150 :anim falling-bg
:origin-y 120 :opacity 0
:width 300 :anim-start 0)
:height 238
:baseline 321 :belly-bottom (assoc (utils/atlas->texture atlas "belly-bottom") :x 0 :y 0 :baseline 321 :scale-x 1 :scale-y 1 :opacity 0)
:opacity 0 :falling-ego (assoc (animation->texture screen falling-ego)
:anim sword-spin :x 160
:y 120
:scale-x 2
:anim-start 0) :scale-y 2
:tongue (assoc (animation->texture screen tongue-idle) :origin-x 20
:origin-y 35
:baseline 321
:opacity 0
:anim falling-ego
:anim-start 0)
:sword-spin (assoc (animation->texture screen sword-spin)
:x 160
:y 120
:origin-x 150
:origin-y 120
:width 300
:height 238
:baseline 321
:opacity 0
:anim sword-spin
:anim-start 0)
:tongue (assoc (animation->texture screen tongue-idle)
:x 211 :x 211
:y 40 :y 40
:origin-x 23 :origin-x 23
:origin-y 10 :origin-y 10
:width 135 :width 135
:height 145 :height 145
:baseline 4 :baseline 4
:anim tongue-idle :anim tongue-idle
:windup tongue-windup :windup tongue-windup
:idle tongue-idle :idle tongue-idle
@@ -297,8 +341,10 @@
:state :idle :state :idle
:script (actions/get-script :script (actions/get-script
entities entities
(actions/begin-animation entities :ego :tongue-windup)))} (actions/begin-animation entities :ego :tongue-windup)))
}
hearts)
:collision "space/collision.png" :collision "space/collision.png"
:scale-fn (constantly 1.0) :scale-fn (constantly 1.0)
:start-pos [141 110] :start-pos [141 110]