lots of ending improvements
This commit is contained in:
@@ -18,10 +18,15 @@
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(println "loading " *ns*)
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(defn cause-damage [entities is-player-wound?]
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(defn cause-damage [entities screen is-player-wound?]
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(println "test" is-player-wound?)
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(if is-player-wound?
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(update-in entities [:room :ego-hearts] dec)
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(update-in entities [:room :tongue-hearts] dec)))
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(update-in entities [:room :tongue-hearts] dec)
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(let [remaining-hearts (dec (get-in entities [:room :ego-hearts]))]
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(-> entities
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(assoc-in [:tweens :ego-heart-scale-x] (tween/tween :ego-heart-scale-x screen [:room :entities [:ego-heart remaining-hearts] :scale-x] 1 0.0 0.2 :ease tween/ease-in-cubic))
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(assoc-in [:tweens :ego-heart-scale-y] (tween/tween :ego-heart-scale-y screen [:room :entities [:ego-heart remaining-hearts] :scale-y] 1 0.0 0.2 :ease tween/ease-in-cubic))
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(assoc-in [:room :ego-hearts] remaining-hearts)))))
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(defn show-heart [entities screen is-player-wound?]
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@@ -32,8 +37,8 @@
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(update-in [:room :entities :heart] #(assoc % :opacity 1 :x x :y y))
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(update-in [:room :entities :heart] #(actions/start-animation screen % :beat))
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(assoc-in [:tweens :heart-y] (tween/tween :heart-y screen [:room :entities :heart :y] y (+ y 10) 1.0 :ease tween/ease-out-cubic))
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(assoc-in [:tweens :heart-opacity] (tween/tween :heart-opacity screen [:room :entities :heart :opacity] 1.0 0.0 3.0 :ease tween/ease-in-out-quadratic))
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(cause-damage is-player-wound?))))
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(assoc-in [:tweens :heart-opacity] (tween/tween :heart-opacity screen [:room :entities :heart :opacity] 1.0 0.0 1.2 :ease tween/ease-linear))
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(cause-damage screen is-player-wound?))))
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(defn stop-swing-if-necessary [screen {{{{:keys [anim anim-start] {:keys [tongue-swing]} :left } :ego} :entities} :room :as entities}]
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(if (and (= tongue-swing anim)
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@@ -65,15 +70,14 @@
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(get-in entities [:state :active?])
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(= 0 ego-hearts))
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(do
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((actions/get-script entities (common/do-win entities)) entities)
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((actions/get-script entities (common/do-win entities false)) entities)
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entities)
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(and (not (get-in entities [:fg-actions :script-running?]))
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(get-in entities [:state :active?])
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(= 0 tongue-hearts))
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(do
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((common/win)
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entities)
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((actions/get-script entities (common/do-win entities true)) entities)
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entities)
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(and
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@@ -140,13 +144,32 @@
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hair-9 (utils/make-anim-seq atlas "hair-9" [12 18] 0.16 [0 1 2 1])
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heart (utils/make-anim-seq atlas "heart" [24 24] 0.08 [3])
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beat (utils/make-anim-seq atlas "heart" [24 24] 0.08 [0 1 0 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3])
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black-blowup (particle-effect "particles/black-blowup")
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tongue-idle (utils/make-anim-seq atlas "tongue-idle/tongue-idle" [135 145] 0.16 (range 5))
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tongue-windup (utils/make-anim-seq atlas "tongue-windup" [135 145] 0.16 [0 1 2 3 2 1 2 3 2 1 0 ])
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tongue-attack (utils/make-anim-seq atlas "tongue-attack" [135 145] 0.12 [ 3 4 5 6])
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tongue-attack (utils/make-anim-seq atlas "tongue-attack" [135 145] 0.14 [ 2 3 4 5 6 0])
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tongue-attack-hit (utils/make-anim-seq atlas "tongue-attack-hit" [135 145] 0.1 (range 7))
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falling-bg (utils/make-anim-seq atlas "falling-bg" [128 128] 0.1 (range 6))
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sword-spin (utils/make-anim-seq atlas "sword-spin" [300 238] 0.1 (range 6))]
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sword-spin (utils/make-anim-seq atlas "sword-spin" [300 238] 0.1 (range 6))
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bloodclot-swallow-bottom (utils/make-anim-seq atlas "bloodclot-swallow-bottom" [116 83] 0.2 (concat [0 0 0 0 0 0] (range 3) (repeat 100 2)))
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bloodclot-swallow-top (utils/make-anim-seq atlas "bloodclot-swallow-top" [116 83] 0.2 (concat [0 0 0 0 0 0] (range 3) (repeat 100 2)))
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bloodclot-swallow-bottom-uhoh (utils/make-anim-seq atlas "bloodclot-swallow-bottom" [116 83] 0.4 [0 0 0 0 0 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 ])
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bloodclot-swallow-top-uhoh (utils/make-anim-seq atlas "bloodclot-swallow-top" [116 83] 0.4 [0 0 0 0 0 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3])
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falling-ego (utils/make-anim-seq atlas "falling-ego" [40 72] 0.2 (range 4))
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hearts (into {}
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(for [x (range 5)]
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[[:ego-heart x] (assoc (utils/atlas->texture atlas "heart" 0)
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:origin-y 12
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:origin-x 12
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:x (+ 22 (* 16 x))
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:y 221
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:baseline 321
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:opacity 1)]))]
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@@ -156,134 +179,155 @@
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:layers [(assoc (utils/atlas->texture atlas "background") :x 0 :y 0 :baseline 0 :scale-x 1 :scale-y 1)]
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:update-fn trigger-tongue
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:ego-hearts 1
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:tongue-hearts 1
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:tongue-hearts 5
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:entities {:penultimate (assoc (utils/atlas->texture atlas "penultimate") :x 0 :y 0 :baseline 2 :scale-x 1 :scale-y 1 :opacity 0)
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:penultimate-wall (assoc (utils/atlas->texture atlas "penultimate-wall") :x 0 :y 0 :baseline 5 :scale-x 1 :scale-y 1 :opacity 0)
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:penultimate-black (assoc (utils/atlas->texture atlas "penultimate-black") :x 0 :y 0 :baseline 6 :scale-x 1 :scale-y 1 :opacity 0)
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:hair-0 (assoc (animation->texture screen hair-0)
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:x 35
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:y 46
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:width 6
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:height 7
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:baseline 1
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:anim hair-0
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:anim-start 0)
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:hair-1 (assoc (animation->texture screen hair-1)
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:x 113
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:y 176
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:width 23
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:height 16
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:baseline 1
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:anim hair-1
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:anim-start 0)
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:hair-2 (assoc (animation->texture screen hair-2)
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:x 243
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:y 104
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:width 47
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:height 66
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:baseline 1
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:anim hair-2
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:anim-start 0)
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:hair-3 (assoc (animation->texture screen hair-3)
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:x 121
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:y 222
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:width 7
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:height 8
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:baseline 1
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:anim hair-3
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:anim-start 0)
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:hair-4 (assoc (animation->texture screen hair-4)
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:x 71
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:y 6
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:width 12
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:height 28
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:baseline 1
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:anim hair-4
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:anim-start 0)
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:hair-5 (assoc (animation->texture screen hair-5)
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:x 100
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:y 12
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:width 8
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:height 10
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:baseline 1
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:anim hair-5
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:anim-start 0)
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:hair-6 (assoc (animation->texture screen hair-6)
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:x 113
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:y 38
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:width 4
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:height 6
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:baseline 1
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:anim hair-6
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:anim-start 0)
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:hair-7 (assoc (animation->texture screen hair-7)
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:x 125
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:y 21
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:width 5
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:height 7
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:baseline 1
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:anim hair-7
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:anim-start 0)
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:hair-8 (assoc (animation->texture screen hair-8)
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:x 145
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:y 6
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:width 6
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:height 6
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:baseline 1
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:anim hair-8
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:anim-start 0)
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:hair-9 (assoc (animation->texture screen hair-9)
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:x 23
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:y 29
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:width 12
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:height 18
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:baseline 1
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:anim hair-9
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:anim-start 0)
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:heart (assoc (animation->texture screen heart)
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:x 23
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:y 29
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:width 32
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:height 32
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:baseline 321
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:opacity 0
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:anim heart
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:idle heart
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:beat beat
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:anim-start 0)
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:falling-bg (assoc (animation->texture screen falling-bg)
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:x 0
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:y 0
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:width 320
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:height 240
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:baseline 320
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:anim falling-bg
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:opacity 0
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:anim-start 0)
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:sword-spin (assoc (animation->texture screen sword-spin)
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:x 160
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:y 120
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:origin-x 150
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:origin-y 120
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:width 300
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:height 238
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:baseline 321
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:opacity 0
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:anim sword-spin
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:anim-start 0)
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:tongue (assoc (animation->texture screen tongue-idle)
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:entities (into {:penultimate (assoc (utils/atlas->texture atlas "penultimate") :x 0 :y 0 :baseline 2 :scale-x 1 :scale-y 1 :opacity 0)
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:penultimate-wall (assoc (utils/atlas->texture atlas "penultimate-wall") :x 0 :y 0 :baseline 5 :scale-x 1 :scale-y 1 :opacity 0)
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:penultimate-black (assoc (utils/atlas->texture atlas "penultimate-black") :x 0 :y 0 :baseline 6 :scale-x 1 :scale-y 1 :opacity 0)
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:bloodclot-swallow-top (assoc (animation->texture screen bloodclot-swallow-top) :x 167 :y 118 :baseline 3 :scale-x 1 :scale-y 1 :opacity 0 :swallow bloodclot-swallow-top :uhoh bloodclot-swallow-top-uhoh)
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:bloodclot-swallow-bottom (assoc (animation->texture screen bloodclot-swallow-bottom) :x 167 :y 118 :baseline 5 :scale-x 1 :scale-y 1 :opacity 0 :swallow bloodclot-swallow-bottom :uhoh bloodclot-swallow-bottom-uhoh)
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:black-blowup (assoc black-blowup
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:x 222 :y 85
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:baseline 241)
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:hair-0 (assoc (animation->texture screen hair-0)
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:x 35
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:y 46
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:width 6
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:height 7
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:baseline 1
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:anim hair-0
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:anim-start 0)
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:hair-1 (assoc (animation->texture screen hair-1)
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:x 113
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:y 176
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:width 23
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:height 16
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:baseline 1
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:anim hair-1
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:anim-start 0)
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:hair-2 (assoc (animation->texture screen hair-2)
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:x 243
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:y 104
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:width 47
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:height 66
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:baseline 1
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:anim hair-2
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:anim-start 0)
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:hair-3 (assoc (animation->texture screen hair-3)
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:x 121
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:y 222
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:width 7
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:height 8
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:baseline 1
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:anim hair-3
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:anim-start 0)
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:hair-4 (assoc (animation->texture screen hair-4)
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:x 71
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:y 6
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:width 12
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:height 28
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:baseline 1
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:anim hair-4
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:anim-start 0)
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:hair-5 (assoc (animation->texture screen hair-5)
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:x 100
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:y 12
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:width 8
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:height 10
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:baseline 1
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:anim hair-5
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:anim-start 0)
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:hair-6 (assoc (animation->texture screen hair-6)
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:x 113
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:y 38
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:width 4
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:height 6
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:baseline 1
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:anim hair-6
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:anim-start 0)
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:hair-7 (assoc (animation->texture screen hair-7)
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:x 125
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:y 21
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:width 5
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:height 7
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:baseline 1
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:anim hair-7
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:anim-start 0)
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:hair-8 (assoc (animation->texture screen hair-8)
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:x 145
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:y 6
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:width 6
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:height 6
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:baseline 1
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:anim hair-8
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:anim-start 0)
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:hair-9 (assoc (animation->texture screen hair-9)
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:x 23
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:y 29
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:width 12
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:height 18
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:baseline 1
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:anim hair-9
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:anim-start 0)
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:heart (assoc (animation->texture screen heart)
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:x 23
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:y 29
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:width 32
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:height 32
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:baseline 321
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:opacity 0
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:anim heart
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:idle heart
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:beat beat
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:anim-start 0)
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:falling-bg (assoc (animation->texture screen falling-bg)
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:x 0
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:y 0
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:width 320
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:height 240
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:baseline 320
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:anim falling-bg
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:opacity 0
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:anim-start 0)
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:belly-bottom (assoc (utils/atlas->texture atlas "belly-bottom") :x 0 :y 0 :baseline 321 :scale-x 1 :scale-y 1 :opacity 0)
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:falling-ego (assoc (animation->texture screen falling-ego)
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:x 160
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:y 120
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:scale-x 2
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:scale-y 2
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:origin-x 20
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:origin-y 35
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:baseline 321
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:opacity 0
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:anim falling-ego
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:anim-start 0)
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:sword-spin (assoc (animation->texture screen sword-spin)
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:x 160
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:y 120
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:origin-x 150
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:origin-y 120
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:width 300
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:height 238
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:baseline 321
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:opacity 0
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:anim sword-spin
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:anim-start 0)
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:tongue (assoc (animation->texture screen tongue-idle)
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:x 211
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:y 40
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:origin-x 23
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:origin-y 10
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:width 135
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:height 145
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:baseline 4
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:baseline 4
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:anim tongue-idle
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:windup tongue-windup
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:idle tongue-idle
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@@ -297,8 +341,10 @@
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:state :idle
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:script (actions/get-script
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entities
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(actions/begin-animation entities :ego :tongue-windup)))}
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(actions/begin-animation entities :ego :tongue-windup)))
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}
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hearts)
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:collision "space/collision.png"
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:scale-fn (constantly 1.0)
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:start-pos [141 110]
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Reference in New Issue
Block a user