more perf enhancements, getting ready for multi save slots.
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@@ -337,7 +337,8 @@
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:ego "What's this?")
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(actions/give entities :kiss)
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(actions/do-dialogue entities :ego "A kiss for an inventory item?"
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:ego "Sounds like the game designer was running out of good ideas."))
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:ego "Sounds like the game designer was running out of good ideas.")
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(utils/snapshot-state @entities "The Cat Whisperer"))
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(actions/talk entities :ego "I guess I'm too far away.")))
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:default (actions/get-script entities (actions/talk entities :ego "Kitty seems disinterested in it."))})
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cat-stand)
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@@ -240,6 +240,7 @@
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:fairy-godfather "Choose the broom or shovel, and cast it into the pit of fate."
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:ego "But..."
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:fairy-godfather "No buts.")
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(utils/snapshot-state @entities "Our tale's beginning")
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(actions/update-state entities #(assoc % :seen-intro? true)))
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(defn swing [entities]
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@@ -80,7 +80,8 @@
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:warriors "Congratulations young master. Thou art worthy in might."
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:warriors "Take thy servant's medal of strength.")
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(actions/give entities :medal)
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(actions/glad entities))
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(actions/glad entities)
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(utils/snapshot-state @entities "Pro (arm) Wrestler"))
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(do
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(play-battle entities :lose)
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(actions/do-dialogue entities
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@@ -575,7 +575,8 @@
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(actions/give entities :trophy)
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(actions/remove-entity entities :trophy)
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(actions/glad entities)
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(actions/talk entities :ego "Thanks!"))
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(actions/talk entities :ego "Thanks!")
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(utils/snapshot-state @entities "The Wise Guy"))
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(actions/do-dialogue entities :ego "What about this?" :game-player "No, that's not the solution. Keep looking."))
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(brian-get-to-work entities))
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:trophy (actions/get-script entities
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@@ -191,10 +191,12 @@
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(actions/talk entities :ego "I probably shouldn't leave without my belongings.")
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(do (actions/transition-background entities :outside-jail [50 46] :face :right)
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(if (get-in @entities [:state :dropped-ball?])
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(actions/do-dialogue entities :ego "Yes I made it!"
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:ego "But what now?"
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:ego "I have till sunrise before Bloodclot comes and destroys the town."
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:ego "Maybe Gandarf can help me!")
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(do
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(actions/do-dialogue entities :ego "Yes I made it!"
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:ego "But what now?"
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:ego "I have till sunrise before Bloodclot comes and destroys the town."
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:ego "Maybe Gandarf can help me!")
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(utils/snapshot-state @entities "Prisoner On The Loose"))
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(do
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(actions/do-dialogue entities :ego "Yes I made it!"
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:guard "Hmm?"
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@@ -269,7 +269,8 @@
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:bloodclot-head "Starting with his precious Georgia McGorgeous.")
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(bloodclot-disappear entities)
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(common/go-to-jail entities 5.0)
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(actions/do-dialogue entities :ego "Hey!" :ego "What's going on? I was just about to teach Bloodclot a lesson!"))))
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(actions/do-dialogue entities :ego "Hey!" :ego "What's going on? I was just about to teach Bloodclot a lesson!")
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(utils/snapshot-state @entities "In The Slammer"))))
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:magic-slingshot (actions/get-script entities
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(actions/do-dialogue entities
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:ego "Hey Bloodclot!"
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@@ -55,21 +55,29 @@
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atlas (texture-atlas "packed/pack.atlas")]
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(texture (texture-atlas! atlas :find-region atlas-name))))
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(defn save [entities]
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(defn snapshot-state [entities name]
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(doto (.getPreferences (Gdx/app) "ticks-tales-saves")
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(.putString "save-1" (pr-str (entities :state)))
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(.putString name (pr-str (entities :state)))
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.flush))
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(defn save [entities]
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(snapshot-state entities "Autosave"))
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(defn has-save? []
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(-> (.getPreferences (Gdx/app) "ticks-tales-saves")
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(.contains "save-1")))
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(.contains "Autosave")))
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(defn load []
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(defn load-snapshot [name]
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(-> (.getPreferences (Gdx/app) "ticks-tales-saves")
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(.getString "save-1")
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(.getString name)
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edn/read-string
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(assoc :active? true)))
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(defn load []
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(load-snapshot "Autosave"))
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(defn save-settings [entities]
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(doto (.getPreferences (Gdx/app) "ticks-tales-saves")
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(.putString "settings" (pr-str @settings))
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