minor tweaks.
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@@ -34,8 +34,7 @@
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:game-player "Brian, you're a genius!")
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#(actions/do-dialogue entities :game-player "Considering the inverse square law..."
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:game-player "I estimate our planet's escape velocity to be..."
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:game-player "No, that can't be right.")]))
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)
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:game-player "No, that can't be right.")])))
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entities))
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nil)
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@@ -347,7 +346,8 @@
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add-monocle-if-necessary))
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(defn make [screen]
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(let [game-player-talk-sheet (texture! (utils/get-texture "inside-castle/game-player-talk.png") :split 40 44)
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(let [sign (utils/make-anim-seq "inside-castle/sign" [44 20] 0.3 (flatten [(repeat 20 0) 1 0 2 0 1 0 2 0 1 0 2 0 1]))
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game-player-talk-sheet (texture! (utils/get-texture "inside-castle/game-player-talk.png") :split 40 44)
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game-player-talk-up (animation 0.15 (for [i [0 2 0 2 0 2 0 3 0 2 0 1 0 0 0 0 2 0 2 0 3 0 1 0 1 0 0 1 0 2 0 3 0]]
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(aget game-player-talk-sheet 0 i)))
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@@ -491,6 +491,10 @@
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:entities {:bird-1 (utils/make-bird screen (as-> [[185 235]
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[220 225] [210 230] [250 235]] p
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(concat p (reverse p))))
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:sign (assoc (animation->texture screen sign )
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:anim sign
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:anim-start 0
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:x 125 :y 138 :baseline 239)
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:bird-2 (utils/make-bird screen (as-> [[220 225] [195 235] [210 230] [250 225]] p
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(concat p (reverse p))))
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@@ -169,8 +169,7 @@
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(actions/update-entities entities #(assoc-in % [:room :entities :axe :opacity] 1.0))
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(actions/give entities :broken-clock)
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(actions/walk-straight-to entities :ego [170 71]))
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(actions/talk entities :ego "No reason to chop that!"))
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)
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(actions/talk entities :ego "No reason to chop that!")))
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:sword (actions/get-script entities (actions/talk entities :ego "I can just use the axe."))
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:default (actions/get-script entities (actions/talk entities :ego "No reason to chop that!"))
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:frog-legs (actions/get-script entities (actions/talk entities :ego "They're already chopped up!"))
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