correct cursor logic, scared animation update, choosable volume.
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@@ -621,23 +621,26 @@
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all-entities (concat (vals entities) layers (vals (get-in entities [:room :entities])))]
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(when (nil? (:zoom (:cam entities)))
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(println entities))
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(screen! talking-screen :on-update-camera :scene-viewport (:viewport screen) :scene-camera (:camera screen))
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(set! (. camera zoom) (:zoom (:cam entities)))
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(set! (.. camera position x) (:x (:cam entities) 160.0))
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(set! (.. camera position y) (:y (:cam entities) 120.0))
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(when (= (get-in entities [:fade :opacity])
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0.0)
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(play-key-sounds entities))
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(doseq [m (vals (get-in entities [:musics]))]
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(when m
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(music! m :set-volume (utils/current-music-volume (get-in entities [:volume :value])))))
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(doseq [e (sort-by :baseline all-entities)]
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(if (:parallax e)
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(render-parallax screen e)
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(render! screen [e])))
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entities))
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(let [entities (utils/update-override screen entities)]
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(when (= (get-in entities [:fade :opacity])
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0.0)
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(play-key-sounds entities))
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(doseq [m (vals (get-in entities [:musics]))]
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(when m
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(music! m :set-volume (utils/current-music-volume (get-in entities [:volume :value])))))
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(doseq [e (sort-by :baseline all-entities)]
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(if (:parallax e)
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(render-parallax screen e)
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(render! screen [e])))
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entities)))
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:on-resize (fn [{:keys [viewport width height]} [entities]]
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(.update viewport width height))
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@@ -654,8 +657,7 @@
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(.getScreenWidth viewport) (.getScreenHeight viewport)
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input-x input-y)
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(let [[x y] (utils/unproject screen)]
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(utils/update-override (assoc-in entities [:cursor :last-pos] [x y])))
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(utils/update-override screen (assoc-in entities [:cursor :last-pos] [input-x input-y]))
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(assoc-in entities [:cursor :override] nil)))
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:on-touch-up (fn [{:keys [input-x input-y viewport] :as screen} [entities]]
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