working on texture packing
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@@ -376,9 +376,9 @@
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(assoc (utils/get-texture "dream/pedestals.png") :x 0 :y 0 :baseline 139)]
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:wind-sound {:sound (sound "dream/wind.ogg")
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:id nil}
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:entities {:magic (assoc (particle-effect "dream/magic") :x 160 :y 80 :baseline 240)
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:entities {:magic (assoc (particle-effect "particles/dream-magic") :x 160 :y 80 :baseline 240)
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:clouds (assoc (particle-effect "dream/cloudy2") :x 160 :y 120 :baseline 241)
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:clouds (assoc (particle-effect "particles/cloudy2") :x 160 :y 120 :baseline 241)
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:case (assoc (utils/get-texture "dream/case.png")
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:x 144 :y 122 :baseline 139
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:script (actions/get-script entities
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@@ -419,7 +419,7 @@
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:sword (assoc (utils/get-texture "dream/sword.png")
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:x 144 :y 122 :baseline 139)
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:explode (assoc (particle-effect "dream/explode") :x 150 :y 138 :baseline 240)
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:explode (assoc (particle-effect "particles/explode") :x 150 :y 138 :baseline 240)
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:broom (assoc (utils/get-texture "dream/broom.png") :x 286 :y 122
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:path (catmull-rom-spline (map #(apply vector-2* %) [[286 122] [286 128]]) true)
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