animation for fire mint.
This commit is contained in:
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desktop/resources/ego/fire.png
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desktop/resources/ego/fire.png
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desktop/resources/ego/fire.pxa/CelData.plist
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desktop/resources/ego/fire.pxa/CelData.plist
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<array>
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<dict>
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<key>duration</key>
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<real>1</real>
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</dict>
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<dict>
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<key>duration</key>
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<real>1</real>
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</dict>
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<dict>
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<key>duration</key>
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<real>1</real>
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</dict>
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<dict>
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<key>duration</key>
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<real>1</real>
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</dict>
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<dict>
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<key>duration</key>
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<real>1</real>
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</dict>
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<dict>
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<key>duration</key>
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<real>1</real>
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</dict>
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<dict>
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<key>duration</key>
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<real>1</real>
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</dict>
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<dict>
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<key>duration</key>
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<real>1</real>
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</dict>
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<dict>
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<key>duration</key>
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<real>1</real>
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</dict>
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<dict>
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<key>duration</key>
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<real>1</real>
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</dict>
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<dict>
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<key>duration</key>
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<real>1</real>
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</dict>
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<dict>
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<key>duration</key>
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<real>1</real>
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</dict>
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</array>
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</plist>
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@@ -12,7 +12,7 @@
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[advent.utils :as utils]
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[advent.utils :as utils]
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[clojure.core.async :refer [put! <! <!! >! >!! chan go thread take! alts!!]])
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[clojure.core.async :refer [put! <! <!! >! >!! chan go thread take! alts!!]])
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(:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter]
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(:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter]
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[com.badlogic.gdx.graphics.g2d TextureRegion]
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[com.badlogic.gdx.graphics.g2d TextureRegion Animation]
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[com.badlogic.gdx Screen]))
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[com.badlogic.gdx Screen]))
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(defprotocol IAction
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(defprotocol IAction
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@@ -42,10 +42,10 @@
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entity)))
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entity)))
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(defn find-animation [entity anim]
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(defn find-animation [entity anim]
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(if (keyword? anim)
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(if (instance? Animation anim)
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anim
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(or (get-in entity [(:facing entity) anim])
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(or (get-in entity [(:facing entity) anim])
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(anim entity))
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(get entity anim))))
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anim))
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(defn start-animation [screen entity anim]
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(defn start-animation [screen entity anim]
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(let [new-anim (find-animation entity anim)]
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(let [new-anim (find-animation entity anim)]
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@@ -135,6 +135,7 @@
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(actions/talk entities :ego "I'll just try one of these mints.")
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(actions/talk entities :ego "I'll just try one of these mints.")
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(actions/play-animation entities :ego :reach)
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(actions/play-animation entities :ego :reach)
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(actions/update-state entities (fn [s] (assoc s :mints-eaten (inc (s :mints-eaten)))))
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(actions/update-state entities (fn [s] (assoc s :mints-eaten (inc (s :mints-eaten)))))
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(actions/play-animation entities :ego [:fire (get-in @entities [:state :mints-eaten])])
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(actions/talk entities :ego "WOWZA! Those are hot.")
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(actions/talk entities :ego "WOWZA! Those are hot.")
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(when (= 3 (get-in @entities [:state :mints-eaten]))
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(when (= 3 (get-in @entities [:state :mints-eaten]))
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(actions/talk entities :shopkeep "You brat! You ate the last mint.")
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(actions/talk entities :shopkeep "You brat! You ate the last mint.")
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@@ -83,6 +83,7 @@
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squat-sheet (texture! (texture "ego/squat.png") :split 18 36)
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squat-sheet (texture! (texture "ego/squat.png") :split 18 36)
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reach-sheet (texture! (texture "ego/reach.png") :split 18 36)
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reach-sheet (texture! (texture "ego/reach.png") :split 18 36)
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cat-toy-sheet (texture! (texture "ego/cat-toy.png") :split 41 50)
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cat-toy-sheet (texture! (texture "ego/cat-toy.png") :split 41 50)
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fire-sheet (texture! (texture "ego/fire.png") :split 18 36)
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walk-right (animation 0.075 (for [i (range 8)]
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walk-right (animation 0.075 (for [i (range 8)]
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(texture (aget player-sheet 0 i))))
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(texture (aget player-sheet 0 i))))
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stand-anim (animation 0.1 (for [i (flatten [(repeat 6 [(repeat 10 0) (repeat 3 1) (repeat 20 0)]) 3 4 5 5 5 6 5 6 5 6 5 4 3 ])]
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stand-anim (animation 0.1 (for [i (flatten [(repeat 6 [(repeat 10 0) (repeat 3 1) (repeat 20 0)]) 3 4 5 5 5 6 5 6 5 6 5 4 3 ])]
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@@ -94,19 +95,31 @@
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reach-anim (animation 0.1 (for [i [0 1 2 3 3 3 3 3 3 2 1 0]]
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reach-anim (animation 0.1 (for [i [0 1 2 3 3 3 3 3 3 2 1 0]]
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(texture (aget reach-sheet 0 i))))
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(texture (aget reach-sheet 0 i))))
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cat-toy-anim (animation 0.1 (for [i [0 0 1 1 2 2 3 4 3 2 3 4 3 2 3 4 3 2 3 4 3 2 2 1 1 0 0]]
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cat-toy-anim (animation 0.1 (for [i [0 0 1 1 2 2 3 4 3 2 3 4 3 2 3 4 3 2 3 4 3 2 2 1 1 0 0]]
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(texture (aget cat-toy-sheet 0 i))))
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(texture (aget cat-toy-sheet 0 i))))
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fire-1-anim (animation 0.1 (for [i [0 1 2 2 2 3 2 3 2 2 2 1 0]]
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(texture (aget fire-sheet 0 i))))
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fire-2-anim (animation 0.1 (for [i [0 1 2 2 2 2 3 2 3 2 2 2 4 5 6 7 2 2 2 2 2 2 2 2 1 0]]
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(texture (aget fire-sheet 0 i))))
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fire-3-anim (animation 0.1 (for [i [0 1 2 2 2 2 3 2 3 2 2 2 4 5 6 7 2 2 2 8 9 10 11 2 2 2 2 2 2 2 2 0]]
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(texture (aget fire-sheet 0 i))))
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ego {:right {:walk walk-right
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ego {:right {:walk walk-right
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:stand stand-anim
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:stand stand-anim
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:talk talk-anim
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:talk talk-anim
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:squat squat-anim
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:squat squat-anim
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:reach reach-anim
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:reach reach-anim
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:cat-toy cat-toy-anim}
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:cat-toy cat-toy-anim
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[:fire 1] fire-1-anim
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[:fire 2] fire-2-anim
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[:fire 3] fire-3-anim}
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:left {:walk (utils/flip walk-right)
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:left {:walk (utils/flip walk-right)
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:stand (utils/flip stand-anim)
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:stand (utils/flip stand-anim)
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:talk (utils/flip talk-anim)
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:talk (utils/flip talk-anim)
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:squat (utils/flip squat-anim)
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:squat (utils/flip squat-anim)
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:reach (utils/flip reach-anim)
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:reach (utils/flip reach-anim)
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:cat-toy (utils/flip cat-toy-anim)}
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:cat-toy (utils/flip cat-toy-anim)
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[:fire 1] (utils/flip fire-1-anim)
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[:fire 2] (utils/flip fire-2-anim)
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[:fire 3] (utils/flip fire-3-anim)}
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:baseline 95
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:baseline 95
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:facing :right
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:facing :right
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:origin-x 9
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:origin-x 9
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