added better motion.
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@@ -141,7 +141,7 @@
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(actions/talk entities :ego "It's a nice, big window."))
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:scripts {:portrait (actions/get-script entities
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(actions/walk-to entities :ego [151 60] :face :right)
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(actions/play-animation entities :ego :reach)
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(actions/play-animation entities :ego :hold-up-to-window)
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(actions/talk entities :ego "The portrait says 'Herb' on the back.")
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(actions/update-state entities (fn [state] (update-in state [:clues] #(conj % :name)) )))}}}
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:layers [(assoc (texture "inside-antique/background.png") :x 0 :y 0 :baseline 0)]
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@@ -115,7 +115,8 @@
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fire-3-anim (animation 0.1 (for [i [0 1 2 2 2 2 3 2 3 2 2 2 4 5 6 7 2 2 2 8 9 10 11 2 2 2 2 2 2 2 2 0]]
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(texture (aget fire-sheet 0 i))))
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grow (animation 0.1 (for [i [0 1 1 1 1 1 1 1 1 1 1 0 0 0 0 3 0 0 0 0 3 0 0 0 3 3 0 0 0 2 2 0 0 2 0 0 2 0 2 0 2 0 2 0 2 0 2 3 2 3 2 3 2 3 2 4 3 4 3 4 3 4]]
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(texture (aget grow-sheet 0 i))))
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(texture (aget grow-sheet 0 i))))
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hold-up-to-window (utils/make-anim "ego/hold-up-to-window.png" [18 36] 0.1 [0 1 2 3 3 3 3 3 3 3 3 3 4 4 4 4 3 3 4 4 3 3 4 4 5 4 5 5 5 5 5 5 5 5 5 5 4 4 3 3 3 3 3 3 3 2 1 0 0 0 0 0 0])
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ego {:right {:walk walk-right
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:stand stand-anim
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:talk talk-anim
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@@ -125,6 +126,7 @@
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:reach reach-anim
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:cat-toy cat-toy-anim
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:grow grow
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:hold-up-to-window hold-up-to-window
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[:fire 1] fire-1-anim
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[:fire 2] fire-2-anim
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[:fire 3] fire-3-anim}
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@@ -137,6 +139,7 @@
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:reach (utils/flip reach-anim)
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:cat-toy (utils/flip cat-toy-anim)
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:grow (utils/flip grow)
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:hold-up-to-window (utils/flip hold-up-to-window)
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[:fire 1] (utils/flip fire-1-anim)
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[:fire 2] (utils/flip fire-2-anim)
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[:fire 3] (utils/flip fire-3-anim)}
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