single to double quotes
This commit is contained in:
@@ -106,7 +106,7 @@
|
||||
:game-player "... and there are a few puzzles that have ME stumped."
|
||||
:game-player "If you can bring me the answers to three riddles, I'll give you my trophy."
|
||||
:game-player "Here's the first riddle:"
|
||||
:game-player "'White as snow, but not as cold,\nKeeps you warm, or so I'm told.'"
|
||||
:game-player "\"White as snow, but not as cold,\nKeeps you warm, or so I'm told.\""
|
||||
:ego "Okay. So I'll be back soon."))}
|
||||
"No thanks."
|
||||
{:run #(actions/respond entities % :game-player "Fine by me.")}]}
|
||||
@@ -200,8 +200,8 @@
|
||||
{:run #(actions/respond entities %
|
||||
:game-player "It's the Sword of Blergh. "
|
||||
:game-player "There's a prophecy that says that whoever pulls it will be a great knight!"
|
||||
:game-player "'The Sword of Blergh, with magic sting,\nshall yield to no earthly king.'"
|
||||
:game-player "'Worthy in wisdom, courage, and might,\nonly then with sword he'll fight.'"
|
||||
:game-player "\"The Sword of Blergh, with magic sting,\nshall yield to no earthly king."
|
||||
:game-player "Worthy in wisdom, courage, and might,\nonly then with sword he'll fight.\""
|
||||
:game-player "I've often dreamed of pulling the sword myself.")
|
||||
:choices ["Why don't you?"
|
||||
{:run #(do (actions/respond entities %
|
||||
@@ -221,19 +221,19 @@
|
||||
(when (= :wool (get-in @entities [:state :current-riddle]))
|
||||
"What was that riddle again?")
|
||||
{:run #(actions/respond entities %
|
||||
:game-player "'White as snow, but not as cold,\nKeeps you warm, or so I'm told.'")
|
||||
:game-player "\"White as snow, but not as cold,\nKeeps you warm, or so I'm told.\"")
|
||||
:choices actions/previous-choices}
|
||||
|
||||
(when (= :balloon (get-in @entities [:state :current-riddle]))
|
||||
"What was that riddle again?")
|
||||
{:run #(actions/respond entities %
|
||||
:game-player "'Filled with air, light as a feather,\nWant to keep it? Best have a tether.'")
|
||||
:game-player "\"Filled with air, light as a feather,\nWant to keep it? Best have a tether.\"")
|
||||
:choices actions/previous-choices}
|
||||
|
||||
(when (= :frog-legs (get-in @entities [:state :current-riddle]))
|
||||
"What was that riddle again?")
|
||||
{:run #(actions/respond entities %
|
||||
:game-player "'Hippity-hop, I'd jump so high,\nWithout these springs, can't harm a fly.'")
|
||||
:game-player "\"Hippity-hop, I'd jump so high,\nWithout these springs, can't harm a fly.\"")
|
||||
:choices actions/previous-choices}
|
||||
"Nevermind."
|
||||
{:run #(actions/respond entities % :game-player "See you around.")}]})
|
||||
@@ -298,9 +298,10 @@
|
||||
(actions/talk entities :ego "I wouldn't taste very good anyhow!" :anim :scared-talk)
|
||||
(actions/begin-animation entities :ego :scared)
|
||||
(actions/do-dialogue entities
|
||||
:bloodclot-head "'Fight he must for one more test,\nHe will die if not the best.'"
|
||||
:bloodclot-head "\"A final test remains, behold!\""
|
||||
:bloodclot-head "Ring any bells?"
|
||||
:bloodclot-head "Face it, kiddo, you're no match for me, or my appetite."
|
||||
:bloodclot-head "The final test of my appetite."
|
||||
:bloodclot-head "Face it, kiddo, you're no match for me."
|
||||
:bloodclot-head "And Georgia McGorgeous would never go for such a cowardly knight anyhow."
|
||||
:bloodclot-head "Let the feast begin."))
|
||||
|
||||
@@ -312,9 +313,9 @@
|
||||
:ego "It looks like there's an inscription here.")
|
||||
(actions/play-animation entities :ego :squat)
|
||||
(actions/do-dialogue entities
|
||||
:ego "'In the day when I shall be pulled,\nWith much strength a knight will take hold.'"
|
||||
:ego "'Courage will he need,\nWisdom he shall heed.'"
|
||||
:ego "'A final test remains, behold!'")
|
||||
:ego "\"In the day when I shall be pulled,\nWith much strength a knight will take hold."
|
||||
:ego "Courage will he need,\nWisdom he shall heed."
|
||||
:ego "A final test remains, behold!\"")
|
||||
(if (= 3 (count missing-items))
|
||||
(do
|
||||
(actions/walk-to entities :ego [115 54])
|
||||
@@ -549,7 +550,7 @@
|
||||
(actions/do-dialogue entities
|
||||
:ego "Wool is white as snow, but it keeps you warm."
|
||||
:game-player "Good job, Tick! Now for your second riddle:"
|
||||
:game-player "'Filled with air, light as a feather,\nWant to keep it? Best have a tether.'"
|
||||
:game-player "\"Filled with air, light as a feather,\nWant to keep it? Best have a tether.\""
|
||||
:ego "Okay. Be back soon.")
|
||||
(brian-get-to-work entities))
|
||||
(actions/do-dialogue entities :ego "What about this?" :game-player "No, that's not the solution. Keep looking.")))
|
||||
@@ -563,7 +564,7 @@
|
||||
(actions/do-dialogue entities
|
||||
:ego "A balloon is light as a feather."
|
||||
:game-player "That's right, Tick! Now for your third riddle:"
|
||||
:game-player "'Hippity-hop, I'd jump so high,\nWithout these springs, can't harm a fly.'"
|
||||
:game-player "\"Hippity-hop, I'd jump so high,\nWithout these springs, can't harm a fly.\""
|
||||
:ego "Okay. Be back soon.")
|
||||
(brian-get-to-work entities))
|
||||
(actions/do-dialogue entities :ego "What about this?" :game-player "No, that's not the solution. Keep looking.")))
|
||||
|
||||
Reference in New Issue
Block a user