(ns advent.utils
  (:require [play-clj.core :refer :all]
            [play-clj.ui :refer :all]
            [play-clj.utils :refer :all]
            [play-clj.g2d :refer :all])
  (:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter]
           [com.badlogic.gdx.graphics.g2d TextureRegion]
           [java.lang Object]))

(defn log-coords [screen entities]
  (let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})]
    (println (:input-x screen) (:input-y screen) "->" x y)))

(def +all-cursors+ [:main :wool :mushrooms :talk :right :down :left :up])

(defn cursor [filename which]
  (let [scale 2
        base-cursor (pixmap filename)
        target-width (* 16 scale)
        target-height (* 16 scale)
        resized (Pixmap. target-width target-height (.getFormat base-cursor))
        index (.indexOf +all-cursors+ which)]
    (Pixmap/setFilter Pixmap$Filter/NearestNeighbour)
    (pixmap! resized :draw-pixmap base-cursor (* index 16) 0 16 16
             0 0 target-width target-height)
    resized ))
